I do not think it works this way if you attack then you are the one that would go red not the one being attacked.
If you attack someone and they call guards before they die I do not think you would get a count you would just get dead.
If you attacked and killed then they would get a gump and you then would get something telling you now you have a count.
Pardons I beleave could be used before you are red?
You have to kill I beleave what five times? to go red?
That means you would really have to work on making your self red if you think about cause most of the time you will get guard waked before you can kill them so not even every time would you get a count and I do not see how you can attack some one and turn them red? So they are going to fall for it 5 times even if you could do that and not once call guards on you?
This would even buy time to get you moved out of the guild. I Guess I might not be up on this but,, is this not how it works in fel and you are saying ppl can do this now. Then it would need to be fixed anyhow so its a good time to turn it on in tram and see the law put into action and let justice take its rightful place.
Justice - Wikipedia, the free encyclopedia
The key here is who attacks first they are the ones who get the count if you let it happen any other way it will not work. If you attacked me I would call guards right away so you could still have a toggle that would allow for the pvp turning off the justice system and allowing for pvp. So this would be the main system that would be the same in cities if you were not in a guild. The guild toggle would just turn that off so guards don't show up every other min if you trying to pvp or steal something in a play if some type.