Hail Friends,
Friends with whom I played Dungeon's & Dragon's discovered Ultima Online (several of them had played the Ultima series pc games) and mentioned it to me. I had loved Betrayal & Return to Krondor and Diablo but I had never played an online game with other players.
I bought Ultima Online (fall of 1997), spread out my cloth map of Sosaria/Britannia and created my first character. Jason Hammersmith was a Paladin, one who earned his way mining ore from mountains southwest of Britain on the Atlantic shard. And tho I created characters on several shards near my hometown in Ohio, I met a new friend in game who invited me to create a character on Baja. Seems this Glorious Lord had need of a "squire" to carry his sword, shine his armor, and hold his mare while he dined & slept at local Inns.
Elladan, a half-elf who also mined ore and trained with mace & shield was born upon Baja. Sadly over the years, most of my D&D and UO friends from the early days moved to other towns, met & wed wives, and are now raising families of their own, and they left me behind to defend Britannia alone.
Elladan was followed by many other characters, many various skill sets, and in time even many other accounts. Several years later, UO would catch up with my creativity and imagination, and add "paladin templated" characters and even elves to my beloved Britannia.
The earliest days were a struggle to even survive. Dial up modems, slow connection speeds, lag and other factors combined with thieves & murderers to limit my travels to Major towns and guard zones. Travel between towns, usually on foot initially, later by horse, was undertaken only AFTER depositing all my valuables in the local bank. Magically, the bankers would cast "travel" spells upon my valuables and they would always arrive at my destination before me, usually cleaned & pressed, while I was usually pale, grey, and dead when I arrived at my next town.
Finally, after a few years, I was able to scrape together enough gold to buy & place a small (7x7 I think) one room cottage, which finally made me King in my own "castle."
Just as I was about ready to quit UO, I obtained access to cable internet connections, and UO added Trammel. Finally, I was freed from the thieves & murderers. I could now enjoy my beloved Britannia to its fullest, on MY terms.
The rest, 126 months later, they say, is History. Those like me who love this virtual world & are not unduly hampered by demands of the "real world," have continued to play UO for almost a decade or more.
While I admit & agree that UO has had both "ups & downs" during its decade plus run, it is both my hope and desire that its BEST days are still ahead.
If so, I shall rejoice and enjoy them. If not, I shall enjoy this beloved and amazing virtual world for however long it, and I, last.
I enjoy my warriors, my Paladins, my Mages, my Tamers, my Beggar, my Crafters, Cook, Sailors, Archers, and oh so many others, and still have skills I have not yet even explored but one day expect to. I enjoy Trammel, Malas, the Lost Lands, Tokuno, Ilshenar and our many waters and Islands, all of our Dungeons AND dragons (hehe).
Felucca, I left behind and never looked back. I am aware some enjoy Felucca, I will never understand it, but I am aware of it. For me, I know only that Ultima Online has a seemingly infinite supply of "wonder, magic, fun & awe," and though I hope I am never left as our last & lone Ranger, I think even then I'd have fun. Until then, I shall seek out and enjoy as many others as I am able to find.
I guess as another poster said, "I became addicted to UO." I am certain there are much worse things one may become addicted to.
Elladan of Baja aka many, many, others