Seriously if you all played the game as much as some of the players do you would actually see what we mean as problems. Playing for a few min's doesn't count!
Well... on one hand, you'd hope they played as often as some of the players do, but on the other, if they did, they'd never get any work done.
To be honest, given Cal's "palpable" announcement yesterday, I have to admit, my personal palette isn't really whet, and I'm more curious than ever as to what was pulled and pushed back to Publish 67. Overall, everything considered, this seems like a very light publish coming up.
I will say I'm happy they added something to barding. They haven't totally revamped it, they've given it something new. I don't have a full-fleshed bard of any sort, but you know, they've been asking for stuff for years. This could be a cool addition (that clearly has a couple of bugs to work out).
Player memorials... they should add a few tombstones that are craftable too so that you don't have to buy a ridiculous priced one or PvP if you're a PvMer... Maybe they could be less "robust" as the primeval lich (or "prime evil"... *sigh*) ones (and that reminds me, do the ones you get elsewhere work too? whatever peerless it is...)... but stonecrafting could have used the proverbial bone tossed at it.
Advanced character templates... this didn't take development time, it took a meeting, some copying, pasting, and values changing. If it took more than that, there's something fundamentally wrong with UO. Looks impressive to have it go on for a few dozen lines or so, but not really "content," per se.
Glad to hear about Dawn's music box... wish whomever posted the announcement could finish a sentence, but I trust it means the drop rate has been increased. *wink* Glad to hear about the SA music in them too. The new menu would be nice if I actually used it, but since I'm the only one who can hear it when I play it, I use it very infrequently.
Throwing... don't have a thrower, but they sound like good changes.
Bug fixes... *shrugs* I feel like there were more important bugs to be squashed, but as long as the squashing continues with every patch, that's a good thing.
Fixes to the EC remain fairly uninteresting to me because they still haven't tackled fixing the legacy view backpacks, and that's what it'll take for me to consider the EC seriously. That or icons rather than shrunken items that I can't make out. Probably good for the EC folk, but you know, I bet nova blast still crashes Martyna, and that means I'll have to hear about the superior EC for weeks to come in between, "GARH! I crashed again!" *runs before Martyna can hit me*
Who knows what the event content is... hopefully it's exciting and intriguing. I know I'm looking forward to it. As an RPer that stuff's probably the most important stuff of all, and they don't often publish patch notes about it.
In the end... while I feel the publish is a little light, I will say it seems to be a fairly well balanced publish. There's new features (which is what keeps people playing), there's bug fixes, there's EC improvements (mostly), and even the 2D client got some love. There's balance changes, there's stuff we haven't heard about yet.
*shrugs* I'm indifferent to a lot of the publish, but on the other hand, it's not the worst publish list in the world.
Save... give us back our pitchers! *grins and runs off madly cackling*