• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

[UO Herald] Magincia Plot Guidelines

J

jaashua

Guest
Do criticisms of this proposal, I wonder, stem more from it lacking merit, or from it not being the way we would have gone?
Okay. Yes, there is merit to the idea. We're getting a Beverly Hills. Cool. I think the problem is that most of us feel there isn't enough merit in this idea to merit the resources this has taken. This is them continuing to add stuff nobody asked for instead of working on the things we are all asking for.

Work on the EC. If you aren't working on the EC then what you produce better knock our socks off. This decidedly doesn't.

Here's what I'm coming up with as I type this. Rebuild the city one building at a time. The style and contents of each building with be determined by extended EM events. Each building will house a unique vendor you can't find anywhere else. Maybe some vendors, if you succeed during the EM event that placed that building, sell weekly raffle tickets for unique items based on the theme of that shop.....oooh long term gold sink. And when we hit those shops we'll remember the battles we fought and decisions we made during those battles to shape those shops. Whatever. This idea still has us all having a role in rebuilding Magincia, is more RP, and adds something special about Magincia. And that what what I came up literally this second and it has 10x the inventiveness and creativity that the dev's solution has. Others here could probably come up with better ideas than that.

But you get my point, right? It's not about the idea being good....it's about it being good enough.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
If you look close at my 2nd post in this tread, you'll see this statement [...] which is, broadly speaking, agreement with what you said
Other than my somewhat topical yet incorrect Subway reference (I guess as far as off topic goes, the correction was more potent than my initial lingering thought), most of what I wrote in that post was a reply to the thread, following the new paragraph; since you're one of the most passionate RPers who posts here, and you like, in principal, what's going to happen to Magincia (despite the details not being what you would have liked as a first choice), I think most of us, if not all of us, should be able to deal with EA's choice (which I say because Bioware-Mythic takes too much thought to type every time we have to make referenced to the Devs), and agree, in some way, with how it will go down. :)
 
F

Fayled Dhreams

Guest
I went and checked with a sextant to be sure and you're right it is 45, it looked more like 47 to me just eyeballing it. Rub it in all you want it's really not that important. Town sections are not always determined by latitude/longitude. Which makes the overall point won by >me<.
Apparently, you do not understand map/math ...
your statement:
There's really only one plot where it might be debatable whether it's in the northern or southern section.
is false ...
http://mythicmktg.fileburst.net/uo/media/pdfs/Magincia Public Design Doc.pdf
as the 45 line >runs through< 5 of the plots ...
which are they?
north or south plots?

There are ONLY 7 plots >CLEARLY< on the "southern part of the island"

:danceb:

:talktothehand: Don't bother ...
Make a bet that the little brown squares ... are / are Not ...>vendor stalls<

>I< quess that they are ... >vendor stalls< ~~(approx) 40Max 20min ...

open air luna ... *sigh*
 

Vlaude

Lore Keeper
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Apparently, you do not understand map/math ...
your statement:
is false ...
http://mythicmktg.fileburst.net/uo/media/pdfs/Magincia Public Design Doc.pdf
as the 45 line >runs through< 5 of the plots ...
which are they?
north or south plots?

There are ONLY 7 plots >CLEARLY< on the "southern part of the island"

:danceb:

:talktothehand: Don't bother ...
Make a bet that the little brown squares ... are / are Not ...>vendor stalls<

>I< quess that they are ... >vendor stalls< ~~(approx) 40Max 20min ...

open air luna ... *sigh*
I was basing that statement (you just quoted) on the proposed map, using the main road (assuming it was the same as old Magincia) to distinguish the northern and southern sections of the town, not 45 degrees south. >You< apparently failed to read that. >You< were the one caught up on halves of the island, rather than town SECTIONS (which can be different). >You< can insult me all you want but it means nothing because you have no credibility in my book because you have the ego of a small child. :coco: :next:

Sometimes you just gotta kinda,

 
W

Woodsman

Guest
Okay. Yes, there is merit to the idea. We're getting a Beverly Hills. Cool. I think the problem is that most of us feel there isn't enough merit in this idea to merit the resources this has taken. This is them continuing to add stuff nobody asked for instead of working on the things we are all asking for.
People asked for Magincia to be wrapped up.

But.....they didn't ask for an incredible amount of resources to go into houses for 44 accounts on each shard, which reinforces what you're saying.

Good news is they won't be getting wrapped up in any big events for a while.
 

Vlaude

Lore Keeper
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Here is a picture for you Fayled, maybe you're a visual person.

http://vboards.stratics.com/[IMG]http://i54.***********/1z4a0rm.pnghttp://i54.***********/1z4a0rm.png

The upper line is what I've been talking about, using the road as a point of town separation between north and south.

The bottom line is what I'm assuming you're talking about, which lies at approx. 45 degrees south. If your line is what the devs have in mind then yes, it's confusing. My line is less confusing, which is why I'm hoping it is what the devs mean. But it won't be long until we find out right? So no reason to get ... upset.

Still want to talk bets?
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
I love the Garden they actually beat me to it. Was going to ask our EMs if we could plant a forest hehe. Ill be there gardening as much as I can BUT

First

Who the heck did your map? The first visual of this new and exciting project and this is the map? *Is turned off* and I don't get turned off easily. I sure hope the new Magincia doesn't have the same artwork. Try this program Gimp 2.6 thats how I do all the EM RP Building maps. Even if you cant use UOCart pictures at least cut out radar shots, paste them together, sharpen the image, and adjust the lighting.

Second

"The process starts with a hoe, which may be purchased from a merchant in New Magincia."
Will that be the difference between the North and South? The South will get hoes and the North wont?

Third
Unless you get a house by the garden then its not worth it. Yes you were successful in not making Luna 2 but you were also successful in making 75% of it worthless.

Fourth
No Guard buildings?
Your township was just blown to high hell and you don't even have a single
Watch Tower?


Fifth
"Map of the Proposed New Magincia with a few changes left to make. Note the reduced number of buildings."

More like "Note we have reduced Magincia to a land mass for house placement....when there are empty 18x18 spots on all facets"

I'll give you recognition of a island settlement since it has a moongate, docks and tavern but no way are you qualified to be a city...or village for that matter. This is what we call a "Special compound"

No Blacksmith shop??? So...we get attacked and im going to fight them off with my ale bottle (That actually may work if your name is Avery)
No Tailor shop???.....is this one of those weird places?!?
No Provisioner??? Who needs a backpack in this city anyways!
No Stables....really?!?...."Where am I putting my horse? oh wait I cant buy one"
No Mage Shop???...Thats just silly for Magincia not to have one
No Healers???....massive invasion and you fail to equip the town with a healers?
No Inn?!? "Hey guys lets go visit Magincia and sleep on the road!"

I cannot go on... even though I should but after a year of township recognition, I expected to see something with allot more Passion, thought and creativity. This looks like some guy in a suit came down and said "Get this done in three weeks or we will find someone who can". This is just a disappointing gamer "Island Settlement" that makes Cove look like Luna....actually I wont compare it to Cove because I do not wish to insult the designer of that city.

The only person who should get a raise or be promoted to CEO of the company, is the person who came up with the Gardens because thats flipping awesome....even though it reminds me of farmville *Runs away*
 
G

Gunga_Din

Guest
I love how all the spoiled people complain about 15x15 sized plots lol. Try living in a 7x7 with 7 guildmates. Your all a bunch of whiners.
 

Lord Gareth

UO Content Editor | UO Chesapeake & Rares News
Alumni
Stratics Veteran
Stratics Legend
Wiki Moderator
Just my suggestion

Luna is horrible because its a small box with all the shops and bank inside one building. If you spread the NPC buildings out on the island between buildings then its not so Luna

Left side I added a graveyard unless you dumped all the bodies of the armies you have sent there and the citizens who all lived there into the ocean.

Why not have the roads outlined with single space flower beds? If you want to have a city beautification start with the presentation of the city streets. I am going to assume you already have Lamp posts and street signs on every corner.

The big Green Crystal thing is where I hope you plan to build the monument? Every battle that was major has a monument and this one should be waaay better then the Lizard man one in Trammel Brit.

City Hall near there as well? Unless you have it somewhere else.

Watch Towers... you just beat back golems and Daemons....Daemons that can fly?

I Have not slept in 38hours so I'm going to bed. I didn't have time to redo the map and with the NPC buildings so spread out it is definitely not Luna. Heck if a crafter wins the plot by the blacksmiths maybe you will even see people standing at the smiths like they use to in Britain way back when.

 

Mapper

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
With the NPC buildings out the way it's basicly just Luna 2. :(

That is no town.
 
C

canary

Guest
Just my suggestion

Luna is horrible because its a small box with all the shops and bank inside one building. If you spread the NPC buildings out on the island between buildings then its not so Luna

Left side I added a graveyard unless you dumped all the bodies of the armies you have sent there and the citizens who all lived there into the ocean.

Why not have the roads outlined with single space flower beds? If you want to have a city beautification start with the presentation of the city streets. I am going to assume you already have Lamp posts and street signs on every corner.

The big Green Crystal thing is where I hope you plan to build the monument? Every battle that was major has a monument and this one should be waaay better then the Lizard man one in Trammel Brit.

City Hall near there as well? Unless you have it somewhere else.

Watch Towers... you just beat back golems and Daemons....Daemons that can fly?

I Have not slept in 38hours so I'm going to bed. I didn't have time to redo the map and with the NPC buildings so spread out it is definitely not Luna. Heck if a crafter wins the plot by the blacksmiths maybe you will even see people standing at the smiths like they use to in Britain way back when.

Excellent idea. I also think that a handful of huts around the island would be nice, in way a tribute to what New Magincia was supposed to be.
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
I actually picked McDonald's as a jab at Cal, who used to show a recreation of McDonald's in UO as an example of the creativity of UO players.

I think there are better examples. Just as the team deserves some praise for the Magincia proposal, they deserve blame for other things. That, the McDonald's thing, would be one of them.

For further example. Praise: The Abyss housing quest. Blame: The Treasures of Ricardo quest.



If you look close at my 2nd post in this tread, you'll see this statement:



Which is, broadly speaking, agreement with what you said.

-Galen's player
Remarkable. You defend the team for this tripe they put forth for us but you condemn the McDonald's house that was created. That was no jab at Cal. That house was well conceived and created as was the lunar themed house. Your RP mind has blinded you to the realities of the rest of the game.

This plan you have so admirably defended to watch Magincia rebuild itself is garbage because there is nothing for the players to do as it is spelled out. There is no rebuilding. It's simply waiting for the bingo numbers to be called out and checking your card (which blots itself!.) The deserve blame for taking an opportunity to make the community come together and work toward a common goal in rebuilding one of the great cities of UO and instead throw it away with some half ass attempt to make something we already have.

I have waited too long for this for it to be something not worth logging in for.
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
- Very well spelled out; and further possibilities abound. Vex? ~Good. Regardless, great tease, great outline. This will be interesting. I look forward to seeing how it pans out.
(I could say more, always; yet I choose to await)
I think I need to take this approach myself. I don't want to jump the gun or knee jerk but being spoon fed little pieces of this is irritating me. I shall follow your lead and quell my judgement until we see the further possibilities.
 

Pandora_CoD

Certifiable
Stratics Veteran
Stratics Legend
Ok, so....I have looked over the proposal 2 more times and still like it.

And this is why.

• The "New Luna" issue
When you look at this thread you'll notice that there's people who think New Magincia will be New Luna and don't like it, and think it will not be New Luna and don't like it.

I, for one, find it unlikely it will be New Luna, and think that's a good thing.

I think it's unlikely to be New Luna because of the lack of proximity of NPC vendors, shoppes, etc; places to buy resources, repair things, etc. And also I find it likely that the 15x15 limit will have an impact on who builds there.

And I find it not being New Luna to be a good thing because we already have a Luna. Not because I hate Luna, I don't particularly hate it anymore than I particularly like it, it is what it is, but because we already have one and we do not need two.

There is one situation within which New Magincia will be New Luna (in the sense of being primarily a place of commerce where most player traffic comes from people buying things, and perhaps in the sense of a place where people bank sit): And that is if the players of a particular shard really want it to be that way.

• Player Control
This isn't what many of us, myself included, thought Draconi meant when he told us that we as players would have a say in what happened to Magincia. But Draconi is gone, and I for one frankly would have kind of preferred New Magincia without player control.

If one is going to have a player-driven city at all, though, one where players have a direct and immediate and meaningful impact on how the city looks, feels, and its culture? Then I'd be hard-pressed to think of a "better" way than by allowing players to, literally, build houses within it.

This means, of course, that if on a given shard players really want New Magincia to become New Luna? Then it will.

• RP Sense
The proposal makes RP sense. Pretty much everything in there has an RP basis that makes a certain amount of sense.

To me that matters and it matters a fair amount.

It also matters that the RP is appropriate. By contrast, look at the Faction proposal from awhile back, where the proposals fit the RP, but the RP itself was flawed, tone-deaf to both the audience it was pitched to and the audience it should have been pitched to.

I feel such is not the case in this proposal, which feels more solid to me, from a fictional perspective.

• Fairness
The proposal has fairness to at least a marginal degree. It's far from impossible for pretty much anyone to scrounge up the 10k necessary to put in for one of the 10k/one chance slots, and even easier for a 2k/unlimited chances slots. Fears that this would become a rich man's playground or some kind of gold sink are pretty much put to rest by the existence of the 10k/one chance slots. And technically even one chance at a 2k slot that's purchased is enough to win it, just, as was the case with the golden tickets from the tale of Charlie Bucket, ones odds increase if you can purchase many chances (for this part of the contest).

• Conclusions
I guess there's probably other things I like, or don't like for that matter, in this proposal too. But it is late and I shall stop here.

Do criticisms of this proposal, I wonder, stem more from it lacking merit, or from it not being the way we would have gone?

It surely isn't the way I would have gone. I would have had a combination of quests and collections, wherein we in essence picked from several different development plans. One would have been New Magincia from Ultima lore, more or less; one would have been Old Magincia, more or less; one would have been a hybrid. (Like say, collect a certain amount of woods, the city becomes New Magincia. Collect a certain amount of marble or rock or something, the city becomes Old Magincia. Collect both and it develops into a hybrid.) Shards that lost the Magincia Attack event from way back would have had to work harder to achieve any result at all. However, I'm sure that my system would have had its detractors. Probably a lot of them, maybe even some of them who would have asked for player housing.

But on its own merits, it's really not bad. I'd put it more along the lines of the Abyss housing quest but on a grander scale. And that one went off fairly well. I suppose they could screw this up in implementation.

But I'll deal with that if it happens.

-Galen's player
Galen, have I told you lately that I love your posts! :p

Let me address my counters to each of your points...

The "New Luna" Issue
To me everything you say I agree with, however that's not what I mean when I say it will become the New Luna... what I mean is that these houses will more than likely become vendor houses JUST LIKE LUNA where vendor inventory is scripted, thrown into external search engines, and it cuts out the other places OUTSIDE of Luna that are also trying to build their vendor shops. These external seach engines are not fairly distributed --- only a few areas are "inventoried", New Magincia will be one of those before any of the other areas LONG WAITING to be included will be. This is a direct reflection of EA/Mythic's inability to provide this service on a global scale, where it can be more equally distributed and centrally managed. This new area will add to that problem... so my lil shop in Umbra is now competing against Luna AND Magincia.

Player Control
You see, here we agree 100% on the less control thing. What I would have liked to have seen is less control from players on the DESIGN and more control from players about the CONTENT. More culture and aristocracy, more authentic ideas about the buildings, and new types of NPC's.

Role Playing
I hope the storylines here bring something new --- more chainable quests, more mobs/bosses, perhaps something underground that links Magincia to Britain, like a secret tunnel. Because I'll be frank, anything that happened YEARS ago (like the Magincia bombing) is not something I'd be connected to today. I wasn't there. Many people weren't there. So while yes, I am for continuing that storyline, add new sub-lines to it.

I am not sure that having players literally build the houses is something that would make more sense than allowing us to drive the content. Again, design vs. content.

Fairness
I agree. I think the proposal is fair... but eventually ppl are still going to sell these plots for 500mil+ just like Luna, if not more. Again another way that this idea becomes another Luna.


Thank you Galen for making us THINK!!!! :thumbup:
 
D

Der Rock

Guest
hm...why should player pay to build another ghost town?

i foretell ...magincia will be a ghost town like all others ;)
 
C

canary

Guest
hm...why should player pay to build another ghost town?

i foretell ...magincia will be a ghost town like all others ;)
Agreed. Though at least in the beginning I'm pretty sure plots will be traded and sold for a lot while people believe others will come there as much as they do Luna... which they won't.

For the record, I prefer ghost towns.
 
W

Woodsman

Guest
Luna is horrible because its a small box with all the shops and bank inside one building. If you spread the NPC buildings out on the island between buildings then its not so Luna
To me, Luna is horrible because of how many houses are just horribly designed plots meant to showcase vendors and nothing else. Lines of vendors along southern and eastern edges, with a bunch of chests somewhere maybe some walls if we're lucky.

The fact that everything is meant to be in one small location as you point out reinforces that. It pretty much tops my list of things in UO that do not feel like Ultima. We have all of these towns and villages where things are spread around, and then there is Luna. It's not helped by the fact that the towns and villages don't feel very alive, given how little the NPCs do. Playing through Ultima VII really reinforces this. It wouldn't take much work on the NPCs to make the towns feel more alive.
 
W

Woodsman

Guest
Agreed. Though at least in the beginning I'm pretty sure plots will be traded and sold for a lot while people believe others will come there as much as they do Luna... which they won't.
Without NPCs, they definitely won't. If that's the team's way of keeping it from being Luna 2 in the long run, they've partially succeeded.

I still think it will be a vendor lagfest.
 
F

Fayled Dhreams

Guest
Here is a picture for you Fayled, maybe you're a visual person.

http://vboards.stratics.com/[IMG]http://i54.***********/1z4a0rm.png

The upper line is what I've been talking about, using the road as a point of town separation between north and south.

The bottom line is what I'm assuming you're talking about, which lies at approx. 45 degrees south. If your line is what the devs have in mind then yes, it's confusing. My line is less confusing, which is why I'm hoping it is what the devs mean. But it won't be long until we find out right? So no reason to get ... upset.

Still want to talk bets?
With you? NO ... I proposed a bet, vendor stalls ...
you seem to have trouble following "clear questions"


Oh, and also, where is the line of distinction between southern and northern sections?
Not been to Magincia lately? Look at a map.
http://i54.***********/1z4a0rm.png

There's really only one plot where it might be debatable whether it's in the northern or southern section. Other than that it's pretty obvious if you're looking at the road anyway. If they're dividing it some other way than that road then it is more confusing, but it seems to me anyway that is how they are looking at it. But yes, if Fayled is right then maybe the main road is different on the proposed map.

:lol:
Your map >shows< CLEARLY ...How >many plots< on the north side of the island?
on the south?

HOW evenly are they distributed?

:talktothehand:

I shall join AesSedai and phantus in down grading my >care and or attention< to matters of speculation re: Maginicia
- Very well spelled out; and further possibilities abound. Vex? ~Good. Regardless, great tease, great outline. This will be interesting. I look forward to seeing how it pans out.
(I could say more, always; yet I choose to await)
I think I need to take this approach myself. I don't want to jump the gun or knee jerk but being spoon fed little pieces of this is irritating me. I shall follow your lead and quell my judgement until we see the further possibilities.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Thank you Galen for making us THINK!!!! :thumbup:
To me, this among the highest of complements; thank you.

Now we'll see how it goes....We know from long experience that once an idea reaches this phase, one of two things are going to happen: Either it gets scrapped entirely (proficiencies; diminishing returns; Faction revamp), or it gets implemented more-or-less as described. And I think it's too late to scrap the Magincia plans entirely; something has to happen there.

So regardless of what you or I might prefer.....

-Galen's player
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
I would hate to see them go for 500m+. Though I see this splitting the main place of commerce, and kind of just spread it out. Too bad it won't bring in more stuff and/or players.

C'mon Atlantians, shed some of your numbers and come to Chessy.
mag will become to the new luna, why you ask?

1. 40 plots. kidding me? luna have that even close?
2. the suber server mag is on has nothing on it, equals zero lag
3. new bank, new gate spot, adding naval yard for boats to go in and out
4. these wont be placed by scripters, so anyone can own them
5. ticket prices are very very low, which means everyone has a chance
6. and by far the biggest, PEOPLE WHO BEEN PAYING STUPID PRICES TO SELL THERE STUFF ON VENDORS NOW CAN TAKE THEIR VENDORS AWAY FROM LUNA AND PLACE THEIR OWN VENDORS AT THEIR OWN HOUSE FOR FREEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


so TO all of you who scripted to place your luna house, or paid irl money for them, or 2 billion gold for them as they go for on gl, and 4 bil on Atl, here is what i say to you as EA takes the value of your house down to about that of any other trammel or malas house.

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH :party:

this makes luna look like dog food.

 

Vlaude

Lore Keeper
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
With you? NO ... I proposed a bet, vendor stalls ...
you seem to have trouble following "clear questions"



http://i54.***********/1z4a0rm.png




:lol:
Your map >shows< CLEARLY ...How >many plots< on the north side of the island?
on the south?

HOW evenly are they distributed?

:talktothehand:

I shall join AesSedai and phantus in down grading my >care and or attention< to matters of speculation re: Maginicia
Cool, way to back down. Your bet sucks, my bet trumps it because it follows the original discussion, something you keep trying to steer off topic. Why Fayled, why? :lol:

My line is much more clearly evenly distributed than yours is. Having trouble with math again? It's simple Fayled, use your fingers and toesies :lol:.

You also seem to have trouble with English. The notes say SECTIONS not HALVES, like you are hung up on.
 

Hell's Ironworks

Seasoned Veteran
Stratics Veteran
Stratics Legend
Just limiting the vendor count to 3 or 4 on these plots would go a long way in ensuring it dosent besome another Luna.

Lets just hope that the ones who will get the plots avec good design taste.
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
Just limiting the vendor count to 3 or 4 on these plots would go a long way in ensuring it dosent besome another Luna.

Lets just hope that the ones who will get the plots avec good design taste.
Or maybe you could ask Unca Cal for a booster pack that allows you to put houses on ignore so you don't have to see them and we don't have to hear from the house police anymore about borg cubes and things they think are not appropriate in their mind.
 
F

Fayled Dhreams

Guest
Or maybe you could ask Unca Cal for a booster pack that allows you to put houses on ignore so you don't have to see them and we don't have to hear from the house police anymore about borg cubes and things they think are not appropriate in their mind.
/oooo Signed !!!

now if we could get the same for players .... :danceb:
 

Hell's Ironworks

Seasoned Veteran
Stratics Veteran
Stratics Legend
Or maybe you could ask Unca Cal for a booster pack that allows you to put houses on ignore so you don't have to see them and we don't have to hear from the house police anymore about borg cubes and things they think are not appropriate in their mind.

Exactly , if i dont have too see it you can store your UO life in a 18x18 crystal cube topped with x mas trees on every tile for all i care.

Since Magincia is intended to be a public area it woulb be nice to build houses inside a minimum of parametres.

Signed Hell's

1st constable of the House Police

666th precinct
 
J

jaashua

Guest
They're going to restrict you to the sandstone tile set for the house right? I'm assuming that's a given, but just checking.
 
O

olduofan

Guest
They're going to restrict you to the sandstone tile set for the house right? I'm assuming that's a given, but just checking.
This was the second thought I had after seeing what they had planed for us/mag

I cant wait to see all the homes with 13 different tiles being used and especially the blue crystal blocks house ugh

Im sure it will feel just like it did before it was destroyed (ya right)
 

Mapper

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
mag will become to the new luna, why you ask?

1. 40 plots. kidding me? luna have that even close?
2. the suber server mag is on has nothing on it, equals zero lag
3. new bank, new gate spot, adding naval yard for boats to go in and out
4. these wont be placed by scripters, so anyone can own them
5. ticket prices are very very low, which means everyone has a chance
6. and by far the biggest, PEOPLE WHO BEEN PAYING STUPID PRICES TO SELL THERE STUFF ON VENDORS NOW CAN TAKE THEIR VENDORS AWAY FROM LUNA AND PLACE THEIR OWN VENDORS AT THEIR OWN HOUSE FOR FREEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
1. Theres 23 plots.

2. The sub server has quite a lot more on it than just Magincia.



And number 6 will only happen if that person wins a house, I still suspect people will win houses and sell them for millions giving them to the rich once again.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
Why y'all arguing over coords....it's simple enough, there's going to be a north, and there's going to be a south. It's going to be a popular place and rich people will acquire most of it.

Now then, what I want to know about is this auction system they got going on...this thing that looks like a bazaar...
 

Adol

Certifiable
Stratics Veteran
Stratics Legend
Humility Redefined;



"Ahma gonna win one of them Magincia houses and make a FORTUNE!"

The only change since the initial plan was sketched out that I approve of is that they aren't now forcing people into the lottery for the northern plots as it seemed they might be; Personally I intended to take any deed I won to the Shrine of Humility and sacrifice it via dismissed Horde Minion... but as you now have to pay to voluntarily enter both, I don't have to end up with the ticket whether I wanted one or not; and as I can thus avoid taking part in this shameless urinating on Ultima lore, I'm simply going to stand aside and let someone who may get some genuine pleasure from a plot have their chance at one.

Which may not be many people, depending on the cost of the closer-to-moongate plots, the risk of plant-formed wangs in the garden, and the possibility of limited tile sets combined with no crafters or stables as in Luna.

So I suppose we may end up with a humble city in the long run; there's going to eventually be nothing there.
 
C

canary

Guest
If I win, I'm going to sell my plot for 350 million and then humbly donate it to my pocket... because as we know, this is the island of humility.
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
If I win, I'm going to sell my plot for 350 million and then humbly donate it to my pocket... because as we know, this is the island of humility.
Me too. After I make the most garish neon palace UO has evuh seen!
BWuahahahahahahahahahahahahahahahah!!!one!!1!!!
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
To be perfectly honest I am extremely attracted to the idea of actually living in Magincia. Though neither I nor Galen as a character have ever really liked it, the place has grown on us considerably; I can safely assume it's due in part to having led no less than five separate Crusades against Virtuebane and his Chosen there, one as recently as this past Friday.

The house size isn't an issue to me; 15x15 is plenty, and the potential lockdowns in my 18x18 aren't so much as scratched. If it becomes a New Luna, that's fine, because then Galen will merely put an antiques shop there. If it doesn't, that's also fine, as vending wouldn't be Galen's intent anyway.

However, RP-wise Galen finds it extremely prudent to maintain a primary residence outside of Britannian jurisdiction. To be perfectly blunt, things have gone to **** for him too many times in the past, and it's best to have a place to go where your enemies don't necessarily have the legal right to come after you. Sure they might do so anyway, but their having the force of law matters a lot.

So, Malas it is.

If I win a plot, it will either be used to whatever plan/interest the GL RP community comes up with, or I will sell it.

There is a guild on GL called Champions of Old Magincia that I've seen around a few times. I can only hope they notice this contest.

-Galen's player


Humility Redefined;



"Ahma gonna win one of them Magincia houses and make a FORTUNE!"

The only change since the initial plan was sketched out that I approve of is that they aren't now forcing people into the lottery for the northern plots as it seemed they might be; Personally I intended to take any deed I won to the Shrine of Humility and sacrifice it via dismissed Horde Minion... but as you now have to pay to voluntarily enter both, I don't have to end up with the ticket whether I wanted one or not; and as I can thus avoid taking part in this shameless urinating on Ultima lore, I'm simply going to stand aside and let someone who may get some genuine pleasure from a plot have their chance at one.

Which may not be many people, depending on the cost of the closer-to-moongate plots, the risk of plant-formed wangs in the garden, and the possibility of limited tile sets combined with no crafters or stables as in Luna.

So I suppose we may end up with a humble city in the long run; there's going to eventually be nothing there.
 

Don't Tread on Me

Lore Keeper
Stratics Veteran
Stratics Legend
Campaign Supporter
Just my suggestion

Luna is horrible because its a small box with all the shops and bank inside one building. If you spread the NPC buildings out on the island between buildings then its not so Luna

Left side I added a graveyard unless you dumped all the bodies of the armies you have sent there and the citizens who all lived there into the ocean.

Why not have the roads outlined with single space flower beds? If you want to have a city beautification start with the presentation of the city streets. I am going to assume you already have Lamp posts and street signs on every corner.

The big Green Crystal thing is where I hope you plan to build the monument? Every battle that was major has a monument and this one should be waaay better then the Lizard man one in Trammel Brit.

City Hall near there as well? Unless you have it somewhere else.

Watch Towers... you just beat back golems and Daemons....Daemons that can fly?

I Have not slept in 38hours so I'm going to bed. I didn't have time to redo the map and with the NPC buildings so spread out it is definitely not Luna. Heck if a crafter wins the plot by the blacksmiths maybe you will even see people standing at the smiths like they use to in Britain way back when.

Great Idea! Make the town a town. Otherwise it is just a silly group of unrelated player houses.
With flowers.
 
W

Woodsman

Guest
And number 6 will only happen if that person wins a house, I still suspect people will win houses and sell them for millions giving them to the rich once again.
The fact that you can enter, win the deed, and then sell it without placing, all without having your house go IDOC, is going to be too tempting for many. It would be easy to turn just a little bit of gold into hundreds of millions.

I would have been more impressed if you had to hold on to the deed for at least 30 days and if once you won, any houses on your account go IDOC. That would cut down on those entering the lottery simply to win a few hundred million gold. There would still be plenty who would go through with it on alt accounts so that they could sell it after 30 days.

Ultimately it's still going to be driven by money.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
I don't see why people are assuming Magincia is going to become the next Luna. What is Magincia going to offer that Luna does not? Luna offered extremely close proximity of houses to a bank, stable and moongate. Magincia might also offer these but there is nothing new to entice the vendor market to move over here.

Plus (almost) everyone in Luna wants to be a vendor house. It is doubtful that many will turn into super vendor malls.
 

aoLOLita

Sage
Stratics Veteran
Stratics Legend
Is it one 10K lottery chance per account, period - or one 10K lottery per acount, per shard?

I'm sure it will be one per account, so I will be playing "Magencia Lotto" on a populated shard like Atlantic, and then selling it to the one of the well heeled citizens there. I'm afraid on a modest (i.e. small) shard like my Legends, there will be little market for such real estate, and I am content with my current lodgings.

I better go mining now to make the entry fee for Atlantic's lottery:)
 
O

olduofan

Guest
Is it one 10K lottery chance per account, period - or one 10K lottery per acount, per shard?

I'm sure it will be one per account, so I will be playing "Magencia Lotto" on a populated shard like Atlantic, and then selling it to the one of the well heeled citizens there. I'm afraid on a modest (i.e. small) shard like my Legends, there will be little market for such real estate, and I am content with my current lodgings.

I better go mining now to make the entry fee for Atlantic's lottery:)
I would hope its 10k per account and everyone can only enter 1 time only or the rich will get them all. but really how cares mag isn't going to be the hot spot anyhow imo
 
J

jaashua

Guest
I don't see why people are assuming Magincia is going to become the next Luna. What is Magincia going to offer that Luna does not? Luna offered extremely close proximity of houses to a bank, stable and moongate. Magincia might also offer these but there is nothing new to entice the vendor market to move over here.

Plus (almost) everyone in Luna wants to be a vendor house. It is doubtful that many will turn into super vendor malls.
They should make it so vendors don't charge anything when placed in Magincia. That would make it a place to compete with Luna.
 
O

olduofan

Guest
They should make it so vendors don't charge anything when placed in Magincia. That would make it a place to compete with Luna.
Good idea so that way when the mega rich put those 100mil items on the vendors they dont have to pay for the rental fee and can get even richer.
we should also allow them to get special loot rights because they have over a billion gold. maybe we could also start a tax system in game (but only make the new players and the poor have to pay it of course) hmmm maybe we could also have some sorta investment system and loan system that only the billionaires can take part in and collapse UO once and for all.

I LOVE THAT IDEA would make me feel like I was playing a real life game :rant2:
 
W

Woodsman

Guest
That would make it a place to compete with Luna.
If you want the average players to be able to compete with Luna, go with an auction house system.

Magincia will only have 22 houses per facet. It wouldn't be hard for a few of the Luna vendors/powerplayers to tie up some of those houses, reducing the amount available to the average players even more.

I argued that an auction house would allow the Luna vendors to easily buy up various things from other players and then resell them at a higher price, since this happens all the time on Warcraft, and maybe so, but it still gives them a shot at reaching a wider audience.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Let's get to the REAL question regarding Magincia. We'll be purchasing a Hoe from the appropriate NPC vendor.

Dos that mean we'll get the chance to imbue it into the Hoe of Destruction?
 
O

olduofan

Guest
...

Let's get to the REAL question regarding Magincia. We'll be purchasing a Hoe from the appropriate NPC vendor.

Dos that mean we'll get the chance to imbue it into the Hoe of Destruction?

Those hoes are nothing but a gold sink :lol:
 
J

jaashua

Guest
Good idea so that way when the mega rich put those 100mil items on the vendors they dont have to pay for the rental fee and can get even richer.
we should also allow them to get special loot rights because they have over a billion gold. maybe we could also start a tax system in game (but only make the new players and the poor have to pay it of course) hmmm maybe we could also have some sorta investment system and loan system that only the billionaires can take part in and collapse UO once and for all.

I LOVE THAT IDEA would make me feel like I was playing a real life game :rant2:
And if they did, then that would free up space in Luna and drive prices down there for rental spaces.

I just spent an hour and a half running around Trammel on Pac to see if there were any vendors out there. I found nothing. Only vendors outside of Luna are people storing their BODs.
 
S

Sevin0oo0

Guest
• Fairness
The proposal has fairness to at least a marginal degree.
Marginal is correct, especially to new players who start w/ 400gp(after buying a horse) and their 21 Total resist suit who rush right out to become a mongbat killer. I'm sure they're all excited and now dreaming of a Lotto House

oh wait, What new players???


Me - I wouldn't bother putting my name in the hat, if the crap was free - I get 'Lotto' stuff in my email too which is trashed just as quickly.
 

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
Hmmmm after some thought reading some of these posts and what the DEV team said in the HoC things are not adding up. They said they read and listened to the players and was not going to make Magincia a Luna 2.

These are the crazy thoughts in my head atm...


1) To make Magincia not a Luna 2 then they either have a surprise for house owners and have not mentioned it. Will the devs have a limit on vendors on the Maginica housing or no vendors are allowed. Just a thought.

2) They did say about new housing tiles. Is Magincian housing going to be allowed to use certain tiles.... or.... all of them.....or.... only the new tiles they are adding?

Now if they didnt quite understand what players were saying and think that just changing up Magincia a tad bit but still not be a Luna is more of what I am beginning to believe what they are doing.

1) Luna is square and behind fortress walls. All the NPC's are a half a screen length away from the bank. So in Maginica its not square, wont be behind walls, and they will move NPC's around. Players will still be allowed to put up a ton of vendors and it be just like Luna but not Luna just a tad bit different.


Gold sink? I dont think its much of a gold sink. Unless a gold seller buys up 50% of the tickets then that player has 50% chance. If they think gold sellers are going to sink that kind of gold to get that high of a chance good luck with that. Its easier to let players go ahead and bid on the house. Wait for any potential sellers that may want to sell them. Then the gold seller buys any house on any shard at a cheaper price then they would have to bid on it. Cheaper to pay 200 or 300 mil then bid more then that and not get a house. Not only are they bidding against any other gold seller but players that have a ton of gold sitting on their accounts, and players farming gold atm to use for bids.
 
O

olduofan

Guest
And if they did, then that would free up space in Luna and drive prices down there for rental spaces.

I just spent an hour and a half running around Trammel on Pac to see if there were any vendors out there. I found nothing. Only vendors outside of Luna are people storing their BODs.
Well I will admit that there really isn't as many vendors as us to be around on pac but there are some really good vendors outside the walls of luna and through out the lands if you look and pick up runes and also try the Tokyo lands

as far as the prices luna vendor houses charge, it will not change anytime soon and really isnt that much if your selling the right things and find the people renting spots out I only pay 5k for each of the 3 vendors I have in luna
 
Top