Is is a shame how that " everyone else" makes a steadily diminishing pool.And who looses ?
The monthly fee paying customers who pay money to play BUT get annoyes by a bunch of free playing players who get their fun at disrupting their game play AND, at the same one time, reduce the bandwith thus causing lag and so on....
NO THANKS !
Want to play UO ? Pay the monthly subscription fee as everyone else...........
You are describing problems that are, at this stage, entirely imaginary. "I mislike idea of Free-to-Play because the F2P guy I just imagined is really annoying!!See, there he goes again, trolling my friends! Aarg! "
For you is it, by very default, a bad thing to have more people in UO? I'm absolutely certain it'd bring loads of people you don't like. And loads of people you do like. Who do you think plays UO in this day and age? Do you imagine some kind of a horde of 17 year olds just waiting for an opportunity to finally play a game older than they are? Significant majority of people to whom UO has any value or potential anymore are pushing late 20's at youngest.. with majority being around 30's, 40s and onwards. Recon this crowd has makings of such terrible community?
New people is most valuable commodity any old MMO can ever have. This is the case for both developers and community. Your shop needs more customers. Your warrior needs a smith to make him new weapons. Your bored dungeon farming tamer needs few randoms in said dungeon. so he doesn't have to feel like only person in the world anymore. Your miner needs to get ganked in Fel, your PvP'er needs to find another to fight by Yew gate.
Last edited: