You can walk on water? I want those tiles for da house!
I am fully aware of this option. The only purpose of this recommendation is to not have to rely on altering system settings to make the game more playable. Come to thing of it, it would be nice to not have to rely on somewhat crude third party apps like UOA to make the game more playable. But I'll acknowledge this is all probably a pipe dream and players would probably prefer other updates like fixing many of the wicked bugs, balance issues etc.. Ah well.To simple a solution for many folks. *shrugs*
Given how few bugs I've run across after 15 1/2 years, I think most of those wicked bugs are just things that don't work the way people want them to.... and players would probably prefer other updates like fixing many of the wicked bugs, ... Ah well.
I'm still getting the same error as him.that happen because I was uploading a new patch to support korean language, now should be fine...
now should work.I'm still getting the same error as him.
I want them PoF-able because some of the other arties are already PoF-able, and the talismans are something better for pvm than pvp (imo).I really don't understand why people want these artifacts to be POF able, it will last you forever as it is.
They may be intentionally inconsistent, ever consider that? The devs may have just done things their way instead of your way, which means they weren't broken in the first place.Speaking of which, didn't you make a thread a while ago talking about how inconsistent things have become in UO? Well, these are inconsistencies. That's why it should be fixed, better yet, it never should have been broken in the first place.
Last forever? I've been spawning with one and its down under 0/170. Who wants to be forced to redo shadowguard 100 times to get a Talisman again when it breaks? I rather just use the Conjurers trinket/Turn in trinkets that are indestructible. Farm a full set of Slayer Talismans and let me know how long it took you. Ive done 100+ Shadowguards and never got a set of my ownI really don't understand why people want these artifacts to be POF able, it will last you forever as it is.
They don't spawn with "brittle" so they should be powerable right?I really don't understand why people want these artifacts to be POF able, it will last you forever as it is.
This ^^I want them PoF-able because some of the other arties are already PoF-able, and the talismans are something better for pvm than pvp (imo).
Also, same with "Clean" jewelry, the whole reason to use antiques are because of two things 1) they're easier to get as Antique. 2) they're generally very high in property count & intensity.
Clean Jewelry still is NOT Pof-able, and with the rarity of these items they Should last forever if you don't let it break purposefully...
Speaking of which, didn't you make a thread a while ago talking about how inconsistent things have become in UO? Well, these are inconsistencies. That's why it should be fixed, better yet, it never should have been broken in the first place.
try now@Pinco Are you uploading again?
I keep getting:
Checking internet connection... Done.
Downloading version file... Done. FAILED!
Unable to check for new versions, try again later...
Will try as soon as I am back home.try now
No I didn't consider that, because that would just be plain stupid and I'll explain why in a moment... I'll give the devs the benefit of the doubt and say this wasn't intentional, but I've been surprised before, so as soon as a dev comments.... We'll know.They may be intentionally inconsistent, ever consider that? The devs may have just done things their way instead of your way, which means they weren't broken in the first place.
There was nothing written in the patch notes that I could see, about the dragon turtles being able to be healed.@Kyronix The dragon turtle hatchlings aren't able to be healed via vet or magic
Right, which is good for the cub quest...but bad for the turtle quest. I've seen quite a few people lose their hatchlings due to spawnThere was nothing written in the patch notes that I could see, about the dragon turtles being able to be healed.
On Origin before going live, only the tiger cubs could be healed
Heh. Yeah.. Its not what I'd call fun either. The elementals need toned down a tad and their spawn rate halved.I'm curious... which part of the volcano encounter was supposed to be fun?
Hard? No. Stupid? Yes. Go in, run around completely aimlessly digging on the ground. Run away from lava when it comes.People find the Volcano hard?...Ive done the quest a few times now and had no issues getting my 5 rocks in a short amount of time
it's not locked, it's like a book with all the pages mixed so you can't know where it starts or where it ends.It worked!
Is the Runic Atlas still locked for your editing?
Why not? Stand still to dig or run around to dig, all the same... random rng encounter.Why are you running around? (Besides to avoid the lava when its coming)
there was no given date on the stained glass windows, just stated it would be added in the future, and someone went in and changed the granite only option on this q & a (found here: Developer Meet & Greets – Ultima Online )Stained glass windows ? Does anyone else remember that we were supposed to be able to make those with custom walls? I cannot find it.
...the part where it ends?I'm curious... which part of the volcano encounter was supposed to be fun?
Not even the default travel method, or just double clicking the name to cast instead of the little jewel and then the travel jewel?it's not locked, it's like a book with all the pages mixed so you can't know where it starts or where it ends.
Without at least a page number there is nothing that can be done with that thing...
Why even make them POFable? they should be consistent like other Tally's/Robes, NO durability. Get on board!!I want them PoF-able because some of the other arties are already PoF-able, and the talismans are something better for pvm than pvp (imo).
Also, same with "Clean" jewelry, the whole reason to use antiques are because of two things 1) they're easier to get as Antique. 2) they're generally very high in property count & intensity.
Clean Jewelry still is NOT Pof-able, and with the rarity of these items they Should last forever if you don't let it break purposefully...
Speaking of which, didn't you make a thread a while ago talking about how inconsistent things have become in UO? Well, these are inconsistencies. That's why it should be fixed, better yet, it never should have been broken in the first place.
there is no way to know what have you clicked if it's a location or the "next page" button without an order.Not even the default travel method, or just double clicking the name to cast instead of the little jewel and then the travel jewel?
I can agree with thatGiven how few bugs I've run across after 15 1/2 years, I think most of those wicked bugs are just things that don't work the way people want them to.
Can they not be repaired?Last forever? I've been spawning with one and its down under 0/170. Who wants to be forced to redo shadowguard 100 times to get a Talisman again when it breaks? I rather just use the Conjurers trinket/Turn in trinkets that are indestructible. Farm a full set of Slayer Talismans and let me know how long it took you. Ive done 100+ Shadowguards and never got a set of my own
yeah then it goes to /254 then repair /253 eventually down to 0............. Most people have multiple characters they would like to use these on, it's hard enough to even get them in the first place but to replace them on multiple characters would beCan they not be repaired?
it's not locked, it's like a book with all the pages mixed so you can't know where it starts or where it ends.
Without at least a page number there is nothing that can be done with that thing...
@Bleak @Kyronix Could "page numbers" be added to the atlas code for Pinco to reference? Pretty please?there is no way to know what have you clicked if it's a location or the "next page" button without an order.
Yep. This sucks so bad. I'm getting this all the time. Both of these issues.Did a champ spawn today. The position desynch and the ghost mobs bug also remain on the EC.