Thank you for reading our feedback!!
Just out of curiosity how big of a group did the team envision being necessary to finish a pod? Last night we had about 15 people there and of course it was the hydra spawn. I saw some wonderful tactics being used to try to stay alive long enough to kill one hydra but when captains can just walk through energy fields and TEN HYDRAS at full health all breathe at the same time everyone on the screen just gets obliterated. I admit it was very fun having an almost impossible challenge to overcome but after an hour of playing "run back to res station, run back to your body, get slowed by one of the two bards, die to 10 full health hydra blasts, run back to res station" game 20 times, myself and about 12 others all started filtering out shaking our heads. Nothing we tried worked and I don't think even 50 people would have cleared that mess out.
I'll try again today and see how it goes as I need 7 more mini's to trade in! I think certain combinations of spawn and captains are just plain ridiculous in that small of an area with all of them popping back to the exact same spot. Could they at least rebound to random areas in the pod so we have a chance at separating some of these?
-P.E.