Fully agree. The whole year has been a disappointment for non-deco people. If they are concerned about power creep (although that ship has sailed a decade ago), they could put out QOL items (God knows there is plenty of material for that).Just awful someone needs to get a kick up the arse and get motivated. These "rewards" are just ****. No use for anything. Let's have some new decent artefacts that will actually be used.
And in a true UO tradition, they look at the problem, sink thousands of hours into it, and make it worse.They are concerned about Powercreep that I know..... so it's NOTHING till they decide what to do about it... but I've told them that cat is out of the bag no way you are putting it back in...
Unfortunately there is a very small group of players that get catered to with the constant "cute stuff", and this only appears to get worse with every update.QOL yep
Belt and jawbone are good examples. We would all love another holiday season that saw us get tokens for a SS fragment. Or remember when we all got a free transfer token?
How about a token that let's us have a free 7th char slot, and if we already have it, gives another 20% to house storage?
Cute stuff is nice...useful stuff is nicer
The day they stop that is the day I close all my accounts and leave. The ONLY way you can do most of the content on small shards is to multi-client. Getting a group is nigh impossible most of the time. I am dead serious on that issue and I think a lot of others would be too. Be very careful what you wish for in this regard.So many people these days are multi clienting.
No wonder they think things are too easy, or they get bored, or they get too many
turn in drops they don't know what to do with.
I do not play a Sampire, but I wonder what would do more damage in the long run.
A player on a single account playing a Sampire, or a single player on three accounts, two with
Tamers and one with a Bard playing songs?
They do NOT need to nerf in anyway a single player playing a single character on a single account
because of "power creep". Most of the power creep is the players fault for multi clienting.
I would like to see all engagements be nigh impossible to run multiple accounts with. Have
the scenario be so involved that you must pay full attention to whatever your single character is doing.
What rubbish you talk.You comment how you are a Guild Leader and run a Guild, but have no one to play with??
Why are you not setting up scheduled hunts for your Guild to tackle the high end content?
You act like the game is unplayable unless you can "solo" all the top end scenarios with your one man band all
the time. There is so much else to do in this game while you wait to get a group together.
Then wonder why people get bored and why all those hundred of soulbinders you collected are worthless because the DEVs
had no choice to make them worthless because the amounts collected by everyone's mini groups are through the roof.
High end items are not meant to be handed out like candy and should have risk, patience, and perseverance involved to receive them.
Even if you didn't run a Guild, of course getting a group together is impossible most of the time because why get a group when YOU, and
other like minded people as you, are a group onto themselves.
I guess I misunderstood this prior quote thenIt is YOUR opinion that I think the game is 'unplayable' unless I can solo all the top end scenarios.
It is not needed to even have a group to do the majority of the content. If you think that most of the content in the game needs a group you need to explore more. You already mentioned you run player run events, use those organizational skills to have weekly hunts for the content you can't do solo.The ONLY way you can do most of the content on small shards is to multi-client.
Never said you can't play them. What I would like to see, and posted earlier, was that scenarios are so involved that you must pay full attention to whatever your single character is doing.I pay for 3 accounts, if I chose to use them that is MY decision, not up to you to tell me I can't play them.
And it is my opinion that you are just out and out rude. Given that pretty much every single player I know multi-clients, (and that is on Oceania and on Siege) I guess you must have little regard for the majority of players.Play as you like of course, but it is my opinion that multiclienting adds nothing to the health of the game overall and is a tool only for the greedy, impatient, and lazy.
The accusation is baseless and nonsensical. It takes a lot more work to keep 2 chars alive than one, so the lazy bit is laughable. And greedy? The whole game is build around hoarding. I do not see a lot of saints running around Brittania who spend their days doing the insanely boring grind, and then give away all their stuff at the end of the day. Wanting more stuff (I guess what you call "greedy") is normal inside or outside UO.Play as you like of course, but it is my opinion that multiclienting adds nothing to the health of the game overall and is a tool only for the greedy, impatient, and lazy.
It was down yesterday. Your post was new so I assumed you had just checked.I had 2 pages but I didn't see those other recipes there (only the 3 crimson ones). This was yesterday though that I only saw a handful of the items so maybe it was fixed?
We didn't have to donate chests to the fellowship to get the rewards did we? I didn't turn anything into the fellowship to get any coins on my chars.
I just waned to close this out since I checked back and it does appear to have been fixed and I was able to see all rewards.Thanks @Pawain for the help.It was down yesterday. Your post was new so I assumed you had just checked.
The Devs fixed the issue that started on Jan 1, 2020.
Here is the first post of it being down: No advanced warning given, but Buc's black market no longer functioning
Both NPCs had issues with the items for sale.