I have 105 displayed, but only 90.5 real skillThe highest taming requirement on any trained pet is 108. We are not sure how high the hell hound will go after one upgrade, we have seen various numbers on various pets but didn't really keep track.
obviously it will go from 1 slot to 2, but the point im making is uo guide lists it as starting at 2If you add anything it will go to 2 slots and apparently you need more taming. This is not an issue if your taming and lore are real 120.
Be a tamer not a lamer.
This makes us think Shannow only has a 105 Powerscroll used on this char, with (at least) 15 Taming skill on ring and/or brace combined? (Or even the Talisman.)I have 105 displayed, but only 90.5 real skill
Pawain, why so rude? Not everyone has those 120s lying about?! Judging from what (s)he wrote:
This makes us think Shannow only has a 105 Powerscroll used on this char, with (at least) 15 Taming skill on ring and/or brace combined? (Or even the Talisman.)
We ourselves also worked up the taming skill to 120 on several tamers, as we felt we got more refusals from pets on our 110 AT Stealth-Tamer. But while we are not 100% sure, it SHOULD not be real skill that matters for that. We transfered pets to starting tamers who jumped to 85 with ring, brace and tali, and could accept Stygian Drakes. So we feel training an animal might work similarly.
Shannow, you getting that warning makes us think the taming requirement jumps to 108 on the first upgrade, though we haven't gotten round to train a Hell Hound yet. (The 5 we have on one tamer are for their Pack instinct.) We'd say try to get your taming at least to 110, so you can control all trained pets. (If you play on Europa, we have one for you.) Hellhounds should be 1-4 indeed, not sure why UO Guide says 2-4. Maybe they confused them with the large Hell Cats? (That seem to miss entirely in their list of tameables?)
Unfortunately Imps have been changed for the worse, making them nearly irrelevant, starting at 3 slots... They used to be 2 slots before one could train them.
For an "Ancient Feature" it sure is odd I've seen it MAYBE once in every 50 to 100 pet deaths. it's so rare it seemed like a bug to me when it did happen, though it usually only happened against a few types of creatures - so long, in fact, I forget which ones. I've not had a pet dying give me a karma hit since before September. And, it happens more with SUMMONS dying for my caster, than for a pet dying for my tamer.It has nothing to do with herding at all. In fact it's simple ... if you let your tamed pet die, you lose karma ... simple! Because you failed with your most important task as a tamer - keep your tamed pet alive!
No matter what pet it is or where you let this happen - if a tamed pet dies, you lose karma and rightly so! This is an 'ancient feature' in UO.