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To the Dev at large.... a question on crafting.

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Lady Storm

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FrejaSP have you ever counted how many bods it takes to get enough kits to do any leather working worth sitting down to?
OR better yet as Theo pointed out the rolling of what bods we get is so idiotic and random that to get parts for those val hammers can take months if not for some Years!
The time I sit down to make PoF bods up its not a tiny pile of bods.
Then there are the Barb kits my son needs for making players LRC suits..
They dont grow on trees ether.
After I bribe up what I can to make hammers ,PoF, and the kits... then i go to work.
I can sit down with my crafters and put out 200 to 300 individule bods and put in the large bods.. then go turn them in.
To make a few decient suits that have been powdered up to a reasonable durability and made into suit sets and bagged can take me hours.
I am fortunate if my son gives a hand and we get the imbuer out and he gets going as well.
With the average large bod taking 4 to 6 smalls to complete that pile of 300 bods makes a very small handfull of items.
I am nto guaranteed to get back in the return smalls anything good ether.
I dont toss out the smalls as I have other cradters to build up and yes the bods to help me get other chances at bigger better bods.
Look on Tower of Roses..
Add up the sets that give any usefull item...
You will see the amount of bods we need is not a small pile!
Any Crafter needs a base of bods to work from.
Any colored bod that can be worked up is valuable.
I understand players who dont do crafting or hate to craft not liking the idea of the rest of us having so many.
All I say is stand in my shoes for a second, or Theo's and any other crafter who works to make the things the other players covet and buy off other players vendors.
To get the Dev to do this change would remove this from your view, lessen lag by tons of npcs, and allow a more fluid flow of crafting of the bods themselves.
To have the sum total of books in hand would be the best thing for the crafting day..
 

FrejaSP

Queen of The Outlaws
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Lady Storm, no matter what you say, the bod system need to be changed. As it is now, it's a pain for most players.
Why would you be against losing the painful part of adding small bods to large ones. That's the part, that do use a lot of lockdowns in houses.
A young crafter could do bods living in a small house, if this was changed. That would make the game a lot more fun for most of us.
Sometimes you need to look what is best for the game and not for your profit.
 

Smoot

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Agreed. the bod hoarders just are greedy and dont actually want a new system. (sorry bod hoarders)

Every patch that updates UO, and makes it better, i usually lose at least a few hundred million gold because of it. Yet i embrace these changes becuase its good for the overall game.

I dont think bods are exactly the most pressing issue with UO right now, but its definitely a system to be looked at in the future.

NO system in UO should require thousands of lockdowns to use. More bods / easier storage is the worst solution to bods ive ever heard.

Maybe in the future the system will be replaced with something simpler, less tedious, and less prone to hoarding.
 

Smoot

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Warpig had the best, most helpful way to do bods efficiently. Several others have systems of how to do bods efficiently with a few hundred bod collection. So it can be done.
 

The Old Man

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Making BOD storage easier may not be the best long term solution, but changing the lockdown count to 1 per BOD book might be trivial to code and solve a problem (storage for BOD'ers and vendor created lag for all) in the short term. Does'nt stop a new BOD system being introduced in a future publish.
 

Smoot

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Making BOD storage easier may not be the best long term solution, but changing the lockdown count to 1 per BOD book might be trivial to code and solve a problem (storage for BOD'ers and vendor created lag for all) in the short term. Does'nt stop a new BOD system being introduced in a future publish.
I have a feeling the issue is more with the data. Allowing unlimited storage of bods might increase the amount of data to the point where its a heavy burden on the game. The devs have worked hard to decrease the amount of game data stored (scroll binders, the cleanup system) and simply allowing for more data to build up with no limits would only work against their goal.

If that wasnt the case, i would say yes allow the bod addiction to unchecked, however it doesnt just affect those hoarding bods, it will effect everyone.
 

FrejaSP

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I will never agree with allow even more bods to be stored. You all know my opinion, so I will take a break from this thread.
 

Veldrane

Sage
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UNLEASHED
I have a feeling the issue is more with the data. Allowing unlimited storage of bods might increase the amount of data to the point where its a heavy burden on the game. The devs have worked hard to decrease the amount of game data stored (scroll binders, the cleanup system) and simply allowing for more data to build up with no limits would only work against their goal.
I suspect this is the case as well, which is why the system needs to be changed to encourage the removal of BODs from the system put in place before we'll get our 1 count BOD books. As I've already mentioned several times in thread; I do wish the Dev's would confirm or deny this as being one of the major hurdles of the system so we can stop a lot of this back and forth bickering on what the best fix is. We can't really offer up suggestions that fix the system until we know what the hurdles are from the Dev side of things - we're basically only discussing fixes and offering suggestions from one side of the problem.

I will never agree with allow even more bods to be stored. You all know my opinion, so I will take a break from this thread.
I agree with you for the most part; but I'd be all for 1 count BOD books IF the need to actually horde mass quantities of BODs is addressed. If the system is altered to the point where the people doing BODs have no real reason to hang on to all those BODs then changing the count shouldn't be an issue - in theory
 

Olahorand

Slightly Crazed
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SoTs - rewards from monster fight. 1 lockdown per book. SoAs - the same.
BODs? Crafter stuff, not even rewards. Multi lockdowns. If crafters get something new, it takes lockdowns, is not or only partially stackable ...
Have we ever seen an EM event rewarding crafters instead of fighters? (This is a real question, since I cannot be sure ...)

But as I see, crafters are not the favorized playstyle by the UO team.
 

Smoot

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SoTs - rewards from monster fight. 1 lockdown per book. SoAs - the same.
BODs? Crafter stuff, not even rewards. Multi lockdowns. If crafters get something new, it takes lockdowns, is not or only partially stackable ...
Have we ever seen an EM event rewarding crafters instead of fighters? (This is a real question, since I cannot be sure ...)

But as I see, crafters are not the favorized playstyle by the UO team.
Many EMs have tried to do events to attract crafters, but attendence is usually very very low. sometimes no one shows up.

This was the last one that was tried http://stratics.com/community/threads/forge-wars-march-29th.313754

i know the EM would like to do more, maybe if interested pm the EM and see if any are planned for the future.
 
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Veldrane

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SoTs - rewards from monster fight. 1 lockdown per book. SoAs - the same.
BODs? Crafter stuff, not even rewards. Multi lockdowns...
True, but people aren't sitting on the shear number of SoTs & SoAs that they are BODs due to several other limited factors.

A player can get a BOD every 6 hours with any character that has the skill so the entry point into the system for BODs is much broader.While it could be argued that a person could go do a boat load of treasure maps in that time, they are still kept in check by the gated entry point into the system from having to get treasure map itself.

Finally, SoTs & SoAs have a hard exit from the system. When they are used, they are gone. BODs don't have this as you can get a new BOD just for turning in a completed one. So while SoTs & SoAs have other factors that are limited the number of them floating around at any given time BODs only increase in number as time goes by.
 
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Lady Storm

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There is a good reason crafters dont show up at the EM events for them...
They dont like to feel like they need to be on their toes as with most EM events, Death is always there.
How many crafters can protect themselves??
Enough said.
You all think we like the system we have??
Its time consuming, takes way too much to get any good item, and well the storage and use of the books is too much hastle.
Get real kiddos.
All I point out is that to remove the item count off the books would help not only storage but lag...
If you havent noticed ever sense we went to the cloud there is horrid lag on every shard and its been linked to it.
Now I will address your concerns about your fears.."hording bods".
I have tried to explain why so many till I am Blue in the face...
Mind you I can understand those who have small bod count to keep the work to a minimum.. storage for them is not the big deal.
They have few bods and dont care to work them up - too much hasltes to interfere with your game time.
This has something to do with changing a whole system....not one but well 2...
Scrapping this whole system... your out of your bloody mind.
Can't you read??
Dev has little time to dig into a whole new system for bod replacement.
They dont have the time and the list for other changes many want as of the last Meeting on shards was way into next year.
They got their hands full.
I understand you want your cake and the rights to eat it too.
But it isnt gunna happen.
I asked Mesanna just for something I knew would not be too hard and would help 99% of us in the long run.
Less Lag. The npc vendors that just hold bods could go bye bye.
You all made this into a war on bod collectors ... well if you get a bod your a collector Dippys!
You forget if you want long term changes it takes baby steps.
 

Smoot

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why was the other thread locked but this one is left open?
 

FrejaSP

Queen of The Outlaws
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why was the other thread locked but this one is left open?
I too feel it should have been this thread, that was closed as this thread is the one going in circles.
This thread only have one goal, allowing even more BoDs to be stored.
The other thread was meant as brainstorming, for what could be done ho help the problems with BoDs .
From the TC forum where someone was asking about crafters and this Traders Quest:
Great feedback, and thank you for the suggestions!
Getting crafters involved at this stage is a little late given the scope. I think crafting is a great center stage for the next city update, and given the recent discussion about BoDs and such, it makes it more so. We'll keep this one in the back pocket. [.....]
So I doubt there are any way, they will allow even more BoDs to be stored.
.
 

Petra Fyde

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I think, since Kyronix has already mentioned that he's seen this debate, we can close this one too.
 
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