Gotta teach tonight, how about Friday?lets hunt tonight!
It does. The freeze/rock fall is a counter attack so the more ticks hitting it the more it will happen.Think the slasher scales based on how many people are attacking it? It really seemed like he was doing more freezes and such with more people there.
Glad to know I'm not crazy. I'm guessing it would help to make sure no one in the group is using a hit spell weapon then? My understanding is hit spell is more likely to invoke a counter attack then a normal hit would?It does. The freeze/rock fall is a counter attack so the more ticks hitting it the more it will happen.
As for the last patch this has been FIXED !!! And also that supid bug that was making you miss all your first swings is fixed too!!! throwing is finally a decent skill!Are you sure about this? From what I have seen during my training on slimes boomerangs swing a LOT faster than glaives. This is with enough of the relevant stats to get boomerangs to 1.25 and the glaives at 2.
Still, I hope you are right, in which case all i really need is a few more daemon claws for my slayer and I can have a bash at soloing the slasher.
Though, has something changed that I somehow missed? I always thought that Bake's required taming/lore to own/control?Looking forward to getting some Bake Kitsunes to use with it also.
Why the 70SS? Incase you want to go into wrathe form? I assume you went to 100 necro to do Sampire?"Trinket/Primer" = Trinket OR Primer. Meaning I'm using the Conjurer's Trinket apart from when fighting humanoid or Repond creatures. Though this character is no longer setup like this. It is now:
120 Throwing
120 Tactics
120 Bushido
120 Anatomy
100 Necro
70 SS
70 Chiv
74/95/70/70/75, 100 di, 40 lmc, 2 mr, 45 hci, 25 hp, 10 ssi
150 Str/150 HP
148 Dex/180 Stam
21 Int/51 Mana
Yes.Why the 70SS? Incase you want to go into wrathe form? I assume you went to 100 necro to do Sampire?
Yes.Hey LG I noticed you didnt have much DCI on your suit, are you planning on just not getting hit?
Yes.What are you using for whirlwind on big bio balls, are you using momentum strike as a poor man's whirlwind (as none of the throwing weaps have the whirlwind special) and perhaps hit area on the weaps?
Better.Again with regards to not getting hit, how do you find your survivability without a swampy?
With this build I haven't attempted Ilhenir, Twaulo, Semidar, Meph, Meraktus, Grizzle, Melisande, Oaks. Though I could do Semidar if I wasn't male, I could do Meph if I stoned Bushido for Ninjitsu, I'm not sure about the others.Lastly is there anything you have been unable to kill solo on your current template? Or what are some examples of some things you've killed on this new template?
ive killed over 300 dreadhorns never got a crimmy, but ive killed around 100navery and gotten 2 glasses, a tangle, and 3 or 4 3.0 scrollsDrop rate for tangle is very low, i did several hundred navreys using 4 different chars with group or solo to get 1 tangle out of it.
Lately i did need a crimmie for my throwing whammy, it dropped after killing less then 20 dreadhorn.
For HCI you get +5HCI from being garg apart from that you get 5HCI from Void Kilt. Apart from that i guess you have to use HCI on weapon which on throwing weapons caps at 25.is there a good list of gargoyle usable artis somewhere? im havin trouble capping HCI or even getting dci on beyond the jewels.
so far i got
hci: jewels (30) + faction primer (10) = 40
dci: jewels (30)* = 30
*going to use mace and shield rather than faction folded steel
Ok either there is stuff missing from this list or I can't add because I cannot figure out how you get 150 STR from the above items!150 Str/150 HP
148 Dex/180 Stam
21 Int/51 Mana
Head: Mace & Shield, 25/10/10/10/10, 10 str, 5 dex, 30 hld (HLD not currently working - stats needed anyway)
Neck: Imbued Gargish Necklace, 3/6/14/6/9, 7 lmc, 4 hp, 8 stam, 8 mana
Torso: Breastplate Of The Berserker, 18/16/5/11/5, 15 di, 4 lmc, 10 ssi, 5 hp, 3 stam regen
Legs: Imbued Barbed Gargish Leather, 10/21/14/11/18, 8 lmc, 3 hp, 8 stam, 8 mana
Arms: Imbued Barbed Gargish Leather, 8/21/14/16/13, 7 lmc, 8 stam, 6 mana, night sight
Kilt: Imbued Barbed Gargish Leather, 10/21/13/16/20, 6 lmc, 8 stam, 8 mana
Talisman: Conjurerer's Trinket, 20 di, 10 hci, 1 str, 2 hpr
Wings: Ranger's Cloak Of Augmentation, 1 lmc, 5 ssi, 5 kinetic eater, 3 sdi
Ring: Imbued, 7 lmc, 15 hci, 8 str, 8 dex, 3 int
Brace: Imbued, 25 di, 15 hci, 8 str, 8 dex, 3 int
Robe: Shroud Of The Condemned, 5 int, 3 hp
Apron: Crimson Cincture, 5 dex, 10 hp, 2 hpr
Racial: 2 mr, 5 hci
Have you been able to solo Slasher in vamp form or just wraith? And are you able to use AI often in vamp?I have it at 70 because I'm not always in Wraith, I always build so that my resists are at 70 in and out of forms. I switch between Vamp/Wraith depending on what I'm fighting.
I got bored of my Sampire so I made this. So far solo'd Slasher, Rikktor & Serrado (whole spawns and champ). Soul Glaives are like AI'ing with a Crossbow 270 highest damage I've seen with it so far.
Very good for PvP and PvM.*ninja dismount stealth thrower
i havent seen anyone do this one yet
Very good for PvP. I don't know his full setup so I don't know if he can gear it for PvM also, though I would imagine so.*lynk's swords/throwing temp
Very good for PvM, terrible for PvP.*sampire thrower w/swords also for whirlwind
Ok for PvM, the skills don't really compliment each other in PvP.*throwing/myst combo
thats 27 in items, isnt the cap for items +25 to a stat? they almost force you to go 150 str with a thrower, if you get cursed you'll drop to 140. any less and you will encounter hci penalty. yet maintaining 150 dex, along with enough usable mana would be tough123 Base STR
10 M&S Glasses
8 Ring
8 Bracelet
1 Conjurer's Trinket
Total is 150 strength.
I've heard a hit spell will cancel out the slayer property if it goes off.. that doesn't apply to hit area though?I pretty much just use Soul Glaives, 40 DI, 30 SSI, Slayer, Hit Area and HML
It's not true to start with afaik, though I rarely use hit spell in PvM because a lot of monsters counter attack on damage, and low damage ticks just make it happen all the more.I've heard a hit spell will cancel out the slayer property if it goes off.. that doesn't apply to hit area though?
ty
I could be wrong, but who told you that? Considering the hit spell is applied after you hit the monster I don't see how it would affect it working. Maybe the person meant it does not affect hit spell. I know my slayers all work when hit area goes off (not sure if it affects hit area, never tested it).I've heard a hit spell will cancel out the slayer property if it goes off.. that doesn't apply to hit area though?
ty
I think you will seriously reduce your effectiveness by dropping something for 120 imbuing. Now I do use my thrower to imbue, but I keep the 120 imbuing on my mule. When I want to imbue stuff, I move my 120 throwing onto a soulstone, and then use a second to move the 120 imbuing to my garg. I imbue my items, and then I put his skills back together.What skill can I leave out to keep my gargoyle's 120 imbuing? Can I use magery instead of anatomy/healing? Please advise....
For slasher, you could drop bushido. You would still be able to solo him, but would take a bit longer because armor ignore does cost more mana now. But you need the bandage healing there.What skill can I leave out to keep my gargoyle's 120 imbuing? Can I use magery instead of anatomy/healing? Please advise....