Do we want UO to be like WoW, though? I certainly do not want it to be like WoW, personally. I think the grass is always greener on the other side...
Here is a quotation from a post from
a year ago, on the MMORPG Subreddit:
Kind of sounds like how you feel about UO.
So, yes, different perspectives of course, but I am not sure it is fair to write off the last five months of UO as just "rinse and repeat." They carried on a five-month storyline from November to to the end of March (
Echoes of the Blighted Realm), all while continuing live events on shards. I felt every storyline event was engaging, and the Eclipsed Dawn champ spawn was unique yet generous to noob players and had mechanics to annoy (if not challenge) sampire builds and vets alike. The retargeting AI and teleporting led me to teleport away, too, haha, not the most crazy of tactics, of course, but the shared mechanics of the stones and so forth, while incoporating past mechanics, was arranged in an enjoyable fashion. The rewards kept people there as well. People quickly found out how much time it would take between spawns and they played around that timer because they couldn't wait to do the spawn again to see what rewards they would get. Additionally, I got a Swightflight drop from one of the bosses and was able to help a guildmate complete her Marksman set, something that she thought she was never going to complete. Likewise, I was able to get her one of the rarer colored nightmares. Both instances were memorable moments playing with my guild that has been playing this game for decades. Kind of nuts! Yes, that's thriving to me.
Not only did the devs create five months of events, but they listened to player feedback on the official message boards they host. They adjusted things like Nightmare spawn locations to make it easier for people to farm, and they provided a rather generous timeline to acquire said nightmares. They post on the Ultima Facebook often, where a good majority of the users dwell since we are old lol, they have a growing YouTube presence, they are making
New Legacy Japan, which if successful, helps everyone. The last note I can see about Japan from the U.S. pages is from 2021 when Mesanna was
looking for EMs, but I am unsure if my Google searching is accurate, there.
I would have liked to see new sprite art, yes, I would have liked new .muls and animations, and while the paperdoll art is cool, and people certainly seem to like the idea of that, I do wish UO was a fully three-dimensional world like WoW where they could model things out easier. It would be nice if they could figure out a way to create a process by which they can produce .muls more easily, and to some extent, we could look at third party shards and see some of the custom content people make and really ask why the UO devs cannot do "more." So yes, I agree to the extent that I would like to see "more," but I also respect the fact that a third party shard does not have to think twice about anything they add. They are illegally using assets and code they didn't design and they answer to no one.
That said, who can forget
Andrea's Pixel Challenge, which she started in 2004? I don't think it still exists on Stratics...the last thing I see from her is the "
recreation of Ultima Online as a 3D experience." It looks like
@Saphireena hasn't posted here since maybe 2019. Anyway, I am excited to see what Kryonix will do, and to see the new art to be introduced over the next year.