Opposed to prodo?
Have you seen idea`s tossed around and than topics locked on Uhell? The arguement of too many idea`s on Siege and no one can agree is WEAK to say the least. Blaming Siege for Sieges problems? Makes no sense.
Kats been massing alot of good points and alot of which most of us agree with one way or another. Than this .... more pve content comes out of left field and all of a sudden its the gospel and the only and easiest way to get changes?
LOL,Alllllrighty than.
Out of left field? This was brought up more than 4 years ago...
If it was sooooo easy to bump up the loot tables on monsters, I`m pretty sure they would have done it a loooong time ago.Since a ton more people play prodo and a ton more people have asked in the past for a loot table revamp ..... you would think something so easy would have already happened. I wonder why they would consider doing this for our lil ghost town.
Loot tables here are the exact same as every other shard. <--- that is the problem because we are not like ANY other shard.
The loot tables are tailored to item insurance... not Siege. Loot tables, are an easy thing to address. All you have to do is increase the values in the code across the board. They have done it multiple times for all shards in UO.
Besides loot tables, do you really think it would be hard to turn ToTs back on? To turn [cursed] arties back on? No.. that's probably the easiest request of them all.
Faction item silver costs were set to prodo levels when they were introduced. It took one post from GoodGuy and 5 minutes of a developers time to increase it to 5x's the amount. It will take just as long to put it back.
lol?
I thought some great points were made especially about housing. To say thats one of the least importances is rediculous especially since the idea of a second house is always appealing to people who don`t already play Siege as proven by countless threads I`ve read stating so. Than ya have the question about a second Siege house to the devs and it did peak a lil spark of interest in them.....otherwise it would have never been answered.
Now for the shard list..... easy! Its must have been pretty damn easy to remove it no? Seems like that would be the absolute easiest.
Lots of other great idea`s have been tossed around and listed but no need to mention them all here. I only wanted to point out a couple of what I believe to be the easiest fixes they could consider.
Shard list? Do you know how much is attached to our special status on the shard list? First... players can't even access Siege as [young] or new to this game. You'd have to remove that code.
You're basically asking them to re-write the code for how Siege is accessed. Are we asking them to remove the [young] requirement of joining this shard? They will have to integrate some kind of disclaimer... or do you think having Siege on the shard list will help new players who are sitting there scratching their heads trying to figure out why they CANT join?
That suggestion alone is more complicated than any other. 2nd char slot, grandfathered housing, monster loot, etc.
GG