Grow up and get some proof before you start unjustifiably labeling other people.
And you talk about "proof". Well the only ones who can supply that proof are the devs, and the only way they can do it is with third party cheat detection functionality, like that provided with Punk Buster. And if they aren't going to use something like Punk Buster, they need to create that functionality themselves.
You seem to be implying that there is no problem. I know for a fact that there is, because I have heard many people talking about it, many times in Vent. And I don't mean accusing others with no proof, I mean talking about it in a way that makes it clear they are using these cheats, and sharing the information with others so that they can also use them. Not only that but I have seen them in action when I knew beyond a shadow of a doubt that they were being used.
I'm not making this up. This is not a witch hunt.
But the long and short of it is, this is the devs' problem. They are the ones that have refused to do anything about the problem for ten years, when there have been effective tools and methods available to them for at least that long - not 100% effective, but effective enough to drastically reduce the level of cheating going on in UO right now.
They are the ones that made what I think is the single worst decision in the history of the development of UO, far worse than the creation of Trammel, and that was the cancellation of Punk Buster.
Punk Buster wouldn't have magically solved all of UO's problems with cheating, and if they create their own in-house solution, it won't either, but it would have drastically reduced the level of cheating going on, both in the economy, and in pvp.
Hard core hackers and cheaters will always be with us, and they will always find a way to get around anti-cheat functionality, but in online games the majority of those who use cheats when there is no detection and no enforcement of the TOS are not what you would typically call "hard core" hackers and cheaters.
The vast majority of cheaters in a situation like that are casual cheaters, and cheaters of opportunity, and I am certain that is the case in UO today. The vast majority of those who are using third party cheats in UO are doing so because it is ridiculously easy to obtain and use those cheats, they are effective, and there are no consequences for using them.
Punk Buster, if it had been implemented properly, would have virtually eliminated the casual cheating in UO.
Cheating is really an online security issue, and online security is rarely about 100% guaranteed prevention, it is about making yourself as difficult a target as possible. When you make yourself a hard target the "casual hackers" will leave you alone, and that makes dealing with the hard core hackers much much easier.
UO is an easy target, an incredibly easy target. And the responsibility for that lies squarely with the devs. As I said, the tools for hardening online applications, and cheat detection in online games have been available for at least ten years, and it is the devs fault that none of them have ever been used.
In short, they need to get their act together and they need to do it yesterday...