

* Vesper Museum - Home of old event items. (58o 11'N, 112o 17'E)
* Wedding Spot - Near Yew falls. (91o 19'N, 0o 8'E)
* A Moss Covered Sticky Rock - Occlo, origin unknown. (100o 38'S, 169o 14'E)
* Marble Tiles & Columns - Marble tiles set in a square, with four columns and two lit braziers. Three of the columns say "Only When the Braziers Alight Shall the Temple Come to Life". Origin unknown. (34o 53'N, 8o 34'E)
* Robert Brisco Memorial - North of Wrong, flowers surround a torch and tombstone. The torch says "In loving memory of Robert Brisco, who brightened every world he touched." The tombstone says "Thy Flame Burns Ever On. B 6/19/58 - D. 5/20/98". (140o 37'N, 55o 28'E)
* Christine & Flint Memorial - West of Britain Swamps - They were married in UO, and in RL, and ran a large guild. Supposedly one of them left the game, and the other one followed because it wasn't the same for them. Plaque there says "Together Though Separate, Bound Beyond Life, Friend and Companion, Their Love Will Not End". Tombstones say "In Memory of Christine" & "In Memory of Flint". Moving to a certain spot on each platform teleports you across a small pond to the other platform. (49o 2'N, 40o 13'E)
* A Stone with a Flame Trapped Inside - Stone in Yew's orc fort, tied somehow to the ettin, Tilf & Gilf. (12o 49'N, 48o 26'W)
* Home of Gregory & Coryn Ironhand - Jhelom - Another former Seer home, full of unique items: Jade bust of Theros Brightstar, a mechanical looking dragon, a book "Automatons and Mechanical Marvels", "a strange wooden contraption", "in celebration of 50 years of service" plaque, a portrait of Coryn Ironhand. (177o 58'S, 10o 41'W)
* Grave of Coryn Ironhand - Jhelom graveyard - "Coryn Ironhand - May She Rest in Peace" - Seer event remains (no pun intended). (173o 20'N, 2o 48'W)
* Cromwell Estate - Nujel'm - Home of former Seer character, Jordan Cromwell. Lots of interesting items, especially a magical crystal & massage table. (42o 53'N, 172o 41'E)
* Locked Fort - South of Destard in the swamp. This was a Seer event location as well. Saying "payment" at the locked door will teleport you inside. (117o 9'S, 4o 21'W)
* The Arena - located on Isle of the Avatar, this was used for mage battles. A red moongate outside the arena leads to the outside of the Atlantic Mage Tower, while saying "roclaf" from within the arena teleports you to the roof of the AMT. "roclaf" is backwards for "falcor", who was the Seer that played the character Norab, the AMT's sponsor. There's another sign within the arena that says "This Arena Is Reserved For Seer Event. Thank You. Have A Good Day." There is a locked down communication crystal outside the arena, which was used to announce fights. (149o 56'S, 126o 38'W)
* Seer House in Trinsic - Red's Curious Goods building. One of the first Seer locations, it's mostly been cleared out. However, there are a few unique items here. A tree stump with an axe is outside the door. Inside, you will find more place settings at the table, a chest and spinning wheel in the back room, and crafting tools in the last room. (106o 41'S, 37o 11'E)
* Tomb of Adrick Moonstar - Large Crypt, Nujel'm cemetery. Coffin with flowers around it. "Here Lies Adrick Moonstar, House Magi" Two other shards have similar tombs. Pacific has a tomb for "Galleus Kahns", while Chesapeake has one for "Lord Thalis." (43o 9'N, 154o 53'E)

* The Adventurer's Guild - The New World Order building in Minoc. Origins unknown. Decorative armor outside the building, some extra tables, fireplace and thrones inside. (103o 58'N, 81o 42'E)
* Red Dragon & White Wyrm Heads - Created by Sannio for the Skara Brae Community Center (heads can be found elsewhere, but these are unique in the Community Centers). (45o 47'S, 49O 30'W)
* Music Stands - Bardic Guild Hall, Nujel'm. Has four music stands instead of the standard three. Each of the music stands say: "3. Music Stand: I'm Using One Right Now, But Can't Even Find One When I Need It...". Pacific is the only other shard to have something similar. It has the standard three stands, but they say: "3. Music Stand: This Clue is Mightier Than The Sword..." (38o 8'N, 169o 48'E)
* Decorative Armor - Large Crypt, Nujel'm cemetery. There are two extra decorative armors in the crypt. All four say: "6. Armor: Add The Number Of Letters In The Name Of Each Clue You've Found To Win!". Pacific is the only other shard to have something similar, saying: "6. Armor: Add Together The Number Of Letters In Each Of The Clues To Get Your Answer..." (43o 9'N, 154o 53'E)

* United Blacksmiths of Britannia - Britain's Blacksmith Guild building in Felucca. Once the premier location for blacksmiths, the building was made into UBB's guild hall. Features exterior decoration, and more smithing items than other Blacksmith buildings on other shards. The upstairs has a display case showing pieces of armor made by the founding members of UBB. (13o 32'S, 2o 44'E - Felucca)
* The Atlantic Museum - Two towers on the southern tip of Dagger Isle Felucca, home of many unique & rare items on display for all to see. (78o 34'N, 152o 14'W - Felucca)
* Atlantic Mage Tower - The Tower southwest of the Lycaeum in Felucca. Once the main location for magic users on Atlantic, full of magical effects and items. Several interesting features here including a red moongate south of the tower that transports you outside the arena on Isle of the Avatar. On the roof of the tower is a stone column with flames coming out of it, called "The Eternal Flame of Mages". Saying "setra" on the roof will transport you inside the arena on Isle of the Avatar. (49o 50'N, 151o 49'W - Felucca)
* Rivendell - Built by the late Zym Dragon, Rivendell hosts a player run tavern with several additional township buildings situated west of Felucca Britain. (26o 48’S 6o 53’W - Felucca)
* Serpent's Cross Tavern - Owned and operated by Perianwyr, Serpent's Cross Tavern is perhaps the only player run building that has stood the test of time, never collapsing, always standing as a testimate to Atlantic's history. It is located east of Felucca Yew. (93o 53’N 23o 37’W - Felucca)
* West Yew University (Player Establishment) - Felucca. Once possibly the most influential player group on Atlantic, this group of people helped train new users in all manners of UO play long before there were companions or other programs. As such, they received quite a few things to aid them in their work:
* WYU Boat Transport - Felucca. At the end of the road is a sign and boat. The sign reads: "to cross the river, step onto the boat and say, 'I would like to cross.'" Takes you from (35o 14'N, 58o 21'W - Felucca) to (36o 12'N, 63o 33'W - Felucca) and back.
* Tree of Knowledge - Felucca. Used to be a silver tree within WYU, placed when the original person who ran WYU, Silver Dryad, departed. Still has it's name. (36o 44'N, 66o 9'W - Felucca)
* WYU Headquarters - Felucca. Just outside the guard zone, this small house had a hedge placed around a small courtyard. (31o 27'N, 64o 53'W - Felucca)
* WYU Building - Felucca. Yew Farmhouse, converted to a school house. Outside is decorated like a stables. Inside, additional books lie scattered on tables. A guildstone for the "House of Desires" resides in the building. (34o 58'N, 64o 45'W - Felucca)
* WYU Magic & Tailoring Wing - Felucca. Yew Farmhouse. The first part of the interior was converted into a magic training area. The back room was made into a tailor training area, full of tailoring equipment. Outside the building, combat and pickpocket dummies allowed fighter and thief training. (33o 23'N, 69o 15'W - Felucca)
* WYU Smithing Area - Felucca. Located one screen west of the WYU HQ, this small area was added to train smiths. (31o 38'N, 65o 52'W - Felucca)

By Aalia of Winterbreeze, Andrasta of Goodmans, and Lord Goodman himself.
An updated list of Atlantic's Unique Locations, including screenshots, can be found at this address.
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