i wonder if the game masters have ever thought of placing random rares exclusive to gardening into the plant system.. similar to fishing up a seahorse or anchor.
Like we have a 1 in 10,000 chance at receiving a gardening rare with each seed reaching maturity.
Some ideal gifts i think might be good are:
1. Potion Fountains (small statue like fountains that give 10 greater poison, or greater cure potions per day) barrel sponges have been introduced
2. Fertile Patch (a small patch of dirt that can be locked down to endlessly fill plant bowls)
3. Water Keg (a blue keg that you can fill with water and allows 100 uses or can be filled from a magic water tile for practically endless uses) we can now make endless water pitchers by tossing water pitchers at water elementals and attaching them to our water troughs
4. Poison Ivy (a red vine that causes a player reaction when within one tile of it similar to the drunken affect when a player drinks too much in the game)
5. Footprints (footprints that can be locked down in your garden, several of these locked down might create your individual garden pathway) treasure hunters or mibs can now get stones for pathways in our gardens from chests
6. Sunflower (a decorative sunflower similar to decorative corn that can be locked down)
7. Seed Box Mass Identification (the ability to be able to drop containers of seeds onto our seed box and have them bounce back into our backpack identified)
--these are just suggestions please add your own too--
hehe.. if we point enough plants at the game masters they'll help us.
Thank you to the Game Masters for looking at our ideas and making them possible and to all those who have submitted ideas to improve OUR game. *hugs to all*
Like we have a 1 in 10,000 chance at receiving a gardening rare with each seed reaching maturity.
Some ideal gifts i think might be good are:
1. Potion Fountains (small statue like fountains that give 10 greater poison, or greater cure potions per day) barrel sponges have been introduced
2. Fertile Patch (a small patch of dirt that can be locked down to endlessly fill plant bowls)
3. Water Keg (a blue keg that you can fill with water and allows 100 uses or can be filled from a magic water tile for practically endless uses) we can now make endless water pitchers by tossing water pitchers at water elementals and attaching them to our water troughs
4. Poison Ivy (a red vine that causes a player reaction when within one tile of it similar to the drunken affect when a player drinks too much in the game)
5. Footprints (footprints that can be locked down in your garden, several of these locked down might create your individual garden pathway) treasure hunters or mibs can now get stones for pathways in our gardens from chests
6. Sunflower (a decorative sunflower similar to decorative corn that can be locked down)
7. Seed Box Mass Identification (the ability to be able to drop containers of seeds onto our seed box and have them bounce back into our backpack identified)
--these are just suggestions please add your own too--
hehe.. if we point enough plants at the game masters they'll help us.
Thank you to the Game Masters for looking at our ideas and making them possible and to all those who have submitted ideas to improve OUR game. *hugs to all*
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