Dear Devs. It is ok to give us a piece of what we ask for. It would seem that Spellweaving has worked according to plan. We are fifty posts into a thread and it hasnt degenerated into insults or bickering.
Already said the logical and much needed balancing solution. 1 focus level per 20 spellweaving skill. 20/1, 40/2, 60/3, 80/4, 100/5, 120/6. The End.Aside from having access to 5 accounts with spellweavers on them, I believe it is extremely difficult for an individual to get a decent focus these days. I believe it is time the elves in Heartwood set up shop, and help aspiring spellweavers get a focus.
These elves could be some nature loving hippies and ask for herbs and vegetables as payment or just some gold hoarding anti-social elves who don't negotiate price.. they just charge a flat 20k gold to help you get a focus. Better yet, they could charge 20k or so per level of focus they help you achieve. So a 6 focus could cost 100k! (20k per helper). I dunno, this could help weavers on the less populated shards, and keep people on the few really populated shards from yanking their teeth out for playing at less popular times than the majority of the server's population.
--- Disclaimer: MEOW
If they do that then they will need to change a lot of things to actually deal damage instead of just debuff statuses.Maybe they could just change it so that Focus would work as SWs eval.
20 focus would be like having a 1 focus
40 focus like a 2 focus
60 like a 3
80 like a 4
100 like a 5 and
120 like a 6
And maybe they could still keep the circles and tweak them so that if you can get 6 people together you´ll get a new 7 focus.
That way you can get the level 6 power by yourself and still have a use for the circle gathering for an extra buff.
And I understand that the 7 would be the new 6 and people would complain about that but you got your 6 power so if you can´t get enough people for a 7 then tough luck heh.
I know what you're saying and I think I have a solution, we still want folks to get together, and we still want to have an effective tradeoff for not needing a secondary skill. The simple solution, there is no real bonus for 120 like with other skills, so give in addition to the normal timer increase from having a 120 cast, a plus 1 focus count for 120 skill. This also keeps the abuse(debatable) from becoming any worse, it will not harm them either. TLDR make 120 spell weaving give a +1 boost to the count. ie 3 120 = 6 focus. Many skills get a specific bonus for having 120 skill, time for spell weaving.People do realize how much the lower level skills are abused with the focus system set up the way it is right? Or does no one like to share things that are broken?
You're not understanding the full concept of this fix. But it's ok you probably don't fully get what's being abused. Basing it on skills level instead of finding people to stand in a circle removes players from using the lower level skills at almost the same power as the higher skilled character. Should a no skill human really be able to use gift of renewal to heal 14 HP per tick for 1.5 minutes or resist 90 points of melee damage because they don't actually have the skill? Or a 40 skill weaver have the same range and effectiveness on their thunderstorms as a GM+ skilled player? Does that seem logical?I know what you're saying and I think I have a solution, we still want folks to get together, and we still want to have an effective tradeoff for not needing a secondary skill. The simple solution, there is no real bonus for 120 like with other skills, so give in addition to the normal timer increase from having a 120 cast, a plus 1 focus count for 120 skill. This also keeps the abuse(debatable) from becoming any worse, it will not harm them either. TLDR make 120 spell weaving give a +1 boost to the count. ie 3 120 = 6 focus. Many skills get a specific bonus for having 120 skill, time for spell weaving.
You're not understanding the full concept of this fix. But it's ok you probably don't fully get what's being abused. Basing it on skills level instead of finding people to stand in a circle removes players from using the lower level skills at almost the same power as the higher skilled character. Should a no skill human really be able to use gift of renewal to heal 14 HP per tick for 1.5 minutes or resist 90 points of melee damage because they don't actually have the skill? Or a 40 skill weaver have the same range and effectiveness on their thunderstorms as a GM+ skilled player? Does that seem logical?
No telling. When I played, the rule was so long as people were within 20 points of the person casting Arcane Circle then each person would recieve a focus. So in theory 2 people at 80 could sit on a circle with a person at 100 and 2 people at 120 and so long ast the person with 100 skill cast arcane circle everyone involved would get a focus.Got a question related to Spellweaving.
I answered a call for a Focus at WBB and my characters only being just past GM, not Legendary as the other three characters were was some kind of a problem. I thought all just had to be within a twenty skill point window. I miss a change somewhere?
Thank you.Hi guys we agree, Spellweaving could use some love to be inline with the other spells. Its on our list .
Sounds good to me. JOAT focus and Level 6 when needed.Maybe they could just change it so that Focus would work as SWs eval.
20 focus would be like having a 1 focus
40 focus like a 2 focus
60 like a 3
80 like a 4
100 like a 5 and
120 like a 6
Maybe they can make it like necromancy.Sounds good to me. JOAT focus and Level 6 when needed.
People would just soulstone focus off, most likely, but oh well.
Maybe it would be too harsh, I'm not sure. That's exactly what I'm thinking, though.Maybe they can make it like necromancy.
A sampire that stones his necro loses his vampire form. Same way here, you stone focus and your level/gem goes poof.
that would make it even harder to get a level 6 focus. When i cant get a skilled level 6 focus i then revert to asking for a non skilled focus. I stone off the SW and get 5 people with JOAT to get me to level 6 then take the SW back off the stone. Your way i would never be able to get a non skilled focus as no one would have any skill.Maybe they can make it like necromancy.
A sampire that stones his necro loses his vampire form. Same way here, you stone focus and your level/gem goes poof.
Ahh im with you now, i miss read what you said sorry my badWinker, the way I proposed it, a circle would no longer be necessary. The Focus skill would replace the need of a circle and other players since it´s the "other players" part that seems to be an issue.
So in order to get a level 6 focus with my proposal you just have to have 120 Focus alongside your spellweaving.
O.k. for melee & mystic, not so hot for a mage. Dropping meditation & replacing it with focus weakens us.Winker, the way I proposed it, a circle would no longer be necessary. The Focus skill would replace the need of a circle and other players since it´s the "other players" part that seems to be an issue.
So in order to get a level 6 focus with my proposal you just have to have 120 Focus alongside your spellweaving.