Pinko, I was wondering if you could consider making the skill/soulstone gump more idiot proof. I imagine when it was coded, the devs envisioned people swapping skills once a month or even longer. However, now this happens much more often. I change skill sets for different rooms in shadowguard, and when I am tired or frustrated, or sleepy, it's extremely easy to lose a skill.
I see two major problems with the current dialog:
1) "Remove all skill points from this stone and do not absorb them" should not be anywhere near the frequently used "Activate the stone". Ideally it should be buried in some menu and have 5 huge warnings before it lets you delete a skill.
2) Is it possible to flash a huge warning, or block action altogether if you are about to absorb a skill from stone while having one of your skills set to "down"?
I think these 2 changes would be a huge QOL improvement.
Thank you.
I see two major problems with the current dialog:
1) "Remove all skill points from this stone and do not absorb them" should not be anywhere near the frequently used "Activate the stone". Ideally it should be buried in some menu and have 5 huge warnings before it lets you delete a skill.
2) Is it possible to flash a huge warning, or block action altogether if you are about to absorb a skill from stone while having one of your skills set to "down"?
I think these 2 changes would be a huge QOL improvement.
Thank you.