Actually I see the devs thought about almost everything with the new loot system for new characters. But something still missing.
If you start the game as a melee warrior you can go and hit, the skills will grow and you gather equipment.
If you start as an archer you can kill ratmans to get arrows without spend money.
If you start as necromancer you can kill the undead gargoyles at the tomb of the king to get reagents without spend money.
If you start a mage or a mystic there is no monsters that drops enough reagents to keep going without spend money!
And this is the problem.
If you start a new mage character you are forced to buy reagents or collect it from the ground 1 by one. Actually the monsters drops up to 5 per reagent kind that is not even enough to kill it.
So the point is: add some monsters who drops a consistent amount of reagents like for the necro. For necro there are monsters that drops up to 50-70 per kind!
Also spellbooks with properties do not appears on loot and you must inscribe or buy it from players. About that we should get 1-3 mods on loot books and 3-5 to inscribed ones.
I hope you devs could take this in consideration for the love of new mage characters
If you start the game as a melee warrior you can go and hit, the skills will grow and you gather equipment.
If you start as an archer you can kill ratmans to get arrows without spend money.
If you start as necromancer you can kill the undead gargoyles at the tomb of the king to get reagents without spend money.
If you start a mage or a mystic there is no monsters that drops enough reagents to keep going without spend money!
And this is the problem.
If you start a new mage character you are forced to buy reagents or collect it from the ground 1 by one. Actually the monsters drops up to 5 per reagent kind that is not even enough to kill it.
So the point is: add some monsters who drops a consistent amount of reagents like for the necro. For necro there are monsters that drops up to 50-70 per kind!
Also spellbooks with properties do not appears on loot and you must inscribe or buy it from players. About that we should get 1-3 mods on loot books and 3-5 to inscribed ones.
I hope you devs could take this in consideration for the love of new mage characters