Cool. That's what I'm talking about. btw, let me throw a hint out for you in case it's still legit. I ran around with pets and rarely got PK'd even when my character was in training. Once your magery is high enough to gate reliably from a scroll, set the default location of a rune book to a safe spot, and setup a UOA macro to click a gate scroll in the pouch and target your rune book. There may be other ways that I'm not remembering, but the key trick is to have a macro that automatically burns a gate scroll. It's much faster and I can't even recall it getting interrupted. Go around with magic reflect on, and have some trapped pouches just in case you get para'd. Your "para pouches" should be keyed to macros as well. Personally, I used a re-trapping macro that sometimes got me in trouble, but was good enough most of the time.I'm not done with Siege, just rethinking my role there...I shall return to die another day. I just need to figure out how to deal with the losses I will face without having to run away from the shard.
If you stick to surface areas, you simply shouldn't die.
As far as Dungeons go, you might just leave your pets behind when you see PKs (if you're not comfortable fighting with them) and just take off for an exit. The better you know the Dungeon you're in, the better you'll know how to get around. Keep in mind, Wall of Stone and Energy Field are your friends as they can buy you crucial time to escape.
While you're in training, think hard about how you use your extra skill points. If you can still buy them up to 30, for instance, you may be able to instantly get a usable level in any number of skills. Back when I played, even 30 in hiding or tracking could be useful to elude and detect attackers. Once your taming is high enough, you should be able to tame a mobile defense weapon like a nightmare or whatever is cool these days. Don't be afraid to use it or any other pets you have at hand as a distraction to help you get away. Again, you want to setup macros so you can easily target a player on screen and issue an All Kill/Last Target command.
Once you can avoid dying to other players, all you have to worry about is dying to monsters, and the key here is to pick places where you can quickly get to a healer, don't carry more than you can afford to lose, and of course to bank often. When you die, get to a healer, use a charged rune book to get back to the bank, grab something like 5 of each reagent (or better yet a prepared pouch of 5 of each). If you're not high enough skill, grab a great heal scroll and an inviso scroll. Heal yourself up, gate yourself back to the spawn area, pre-cast the inviso scroll and run to your corpse and then use it. Loot your body, and if you got there first, quick enough ... you're back in the game. Also when picking your farming spot, keep in mind that PKs dislike dealing with spawn and areas that are hard to reach. As you become more experienced, you may want to take advantage of that.
Anyway, what I know is probably greatly obsolete, but this is the sort of thing that vets on the shard who want to truly encourage new players to Siege and not new victims should be writing up and making sure new players are aware.