There are people who play UO and do nothing but script gold. Every so often you'll see them, recalling back to the bank every 10 minutes. The amount of gold on mobs really doesn't matter to the non-scripter except in the case of instant gratification. For example, if I solo a Bane Demon Guardian, I get 4k gold for my efforts, which, to me, is a nice chunk of cash (since I'm an oldie, who has played since T2A). However, when I solo a Blackrock Golem, and I only get 1.7k, I feel like I've wasted my time. I mean, I could have killed an Oni a lot easier and gotten the same amount of cash as I did soloing the Golem, but hardly anything drops 4k gold. All boss types should carry more gold if not only for the instant gratification.
As for gold farming, there are plenty of areas in the game with high GPS (gold per second! lol)...plus, there are secondary ways to get gold, as evident by all of the MIB loot on vendors for like 20k lol...people love to get gold from MIBs now, and as a result, no one will ever buy the too-common arties (except the bikini maybe?) for more than the price of a semi-rare. But as long as there are scripters, i.e., forever, the economy will be ****ed. I mean you could have nothing but mongbats in the game and eventually scripters would tilt the ship.
I agree, but then, I own houses next to one another. Maybe some people would like the chance to be able to own two houses next to each other, and Magincia could be a way to do that for them. Also, I disagree with the people who think Luna II is a bad idea. I'm all for Luna II, III, IV, hell, the more Lunas the better. Not so much for Luna owners right now, or their subsidiaries, such as myself, but for the consumer, having more than one Luna is great, it means more options and competitive pricing. Right now it's Luna or nothing. **** running around randomly looking for deals, rofl.