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Siege Perilous: My Experience so Far.

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
Do what we do here on Siege, play the game and every 15 minutes or so hit your training macro and then go on playing another 15 minutes or so and repeat. If your training a combat skill, go out and play the game using that combat skill, it'll up your skill every 15 minutes, no timer involved.

All RoT does is save on crafting supplies, guarantee a gain every so often, and make afk training pretty much poinless for those inclined to break the rules.

Try training those skills that are a pain in the rear to get gains at 80 to 120 skill. You'll think those guaranteed RoT gains are a gift from on high. No need to find and train 50 bulls to maybe get a Taming gain if your lucky.
 

Smoot

Stratics Legend
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Stratics Legend
well, see you all on siege if skill gain is ever more realistic for normal players without massive amounts of free time. personally, after training over 50 maxed out characters over the years, devoting a week to absolutely nothing but UO in order just to start on siege isnt something most players nowadays could even do if they wanted to.

hopefully that will change. i would suggest keeping the rot, but also add in regular skill gain.
or, or in addition to, sell 5 point sots on the uo store for around 5 bucks each.
that way "hard" skills (the only one i can think of is taming and maybe spellweaving) would be the same, but "easy" skills to train like magery, weapons, crafting, parry, chivalry, etc would be possible for more players.
 

Tanivar

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Stratics Legend
... but "easy" skills to train like magery, weapons, crafting, parry, chivalry, etc would be possible for more players.
*laughing so hard he's choking*

*manages to gasp some air* Log in your character and play the game using Magery, weapons, Parry, Chivalry, etc. Your skill will rise while you play. It doesn't get easier than that. :pie:

Crafting is far faster to train RoT, You don't need to gather gold first to buy supplies, sit through the buying those tons of supplies, or repeat the crafting steps hours on end giving yourself carpel tunnel problems. With RoT minimal supplies are needed and no constant repeating of training steps hour after hour like with normal training on prodo shards, you just do the training steps once or twice every so many minutes.

Forget the afk training and just play the game while training. It's far more enjoyable.
 

Smoot

Stratics Legend
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*laughing so hard he's choking*

*manages to gasp some air* Log in your character and play the game using Magery, weapons, Parry, Chivalry, etc. Your skill will rise while you play. It doesn't get easier than that. :pie:

Crafting is far faster to train RoT, You don't need to gather gold first to buy supplies, sit through the buying those tons of supplies, or repeat the crafting steps hours on end giving yourself carpel tunnel problems. With RoT minimal supplies are needed and no constant repeating of training steps hour after hour like with normal training on prodo shards, you just do the training steps once or twice every so many minutes.

Forget the afk training and just play the game while training. It's far more enjoyable.
any way you put it, training skills on siege takes massive amounts of time. there is no need to afk on normal shards because its so easy and only takes 30mins to a few hours to 120 a skill if done correctly. players are used to that. there are just very few people who can ivest the massive amounts of time into the siege skill gain.
 

Tanivar

Crazed Zealot
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Stratics Legend
any way you put it, training skills on siege takes massive amounts of time. there is no need to afk on normal shards because its so easy and only takes 30mins to a few hours to 120 a skill if done correctly. players are used to that. there are just very few people who can ivest the massive amounts of time into the siege skill gain.
Bull.

Tell us how to do 4 or 5 skills to 120 in 30 minutes to a few hours each and I'll admit your not spouting garbage. Remember, you said it's 'so easy', so it should be quick and easy for you.

No one in the past has been able to tell us how it's done so quick and easy. I doubt you can either. Prove us wrong, stupid, clueless, or whatever by telling us clearly simple minded souls how it's done. You'd be the honored and long praised hero of so many people who play UO, if you actually tell the rest of us how to 120 skills in 30 minutes to a few hours. Are you the first to make such a claim and actually prove your right by explaining in detail how it's done, or are you just another babbling braggart who can't?
 

Smoot

Stratics Legend
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Bull.

Tell us how to do 4 or 5 skills to 120 in 30 minutes to a few hours each and I'll admit your not spouting garbage. Remember, you said it's 'so easy', so it should be quick and easy for you.

No one in the past has been able to tell us how it's done so quick and easy. I doubt you can either. Prove us wrong, stupid, clueless, or whatever by telling us clearly simple minded souls how it's done. You'd be the honored and long praised hero of so many people who play UO, if you actually tell the rest of us how to 120 skills in 30 minutes to a few hours. Are you the first to make such a claim and actually prove your right by explaining in detail how it's done, or are you just another babbling braggart who can't?
parry: sheep 2 handed weapon you Not skilled in w/120 bushido no dci
resist: new haven spellbinders while in protection
any weapon skill: low level wolfspider, folloed by gm wolfspider
magery: negative mageweapon
chiv: just cast spells appropiate to level (gets to 80 or 90 in about 2 hours which is all you really need for most temps)

for all of these skills you soulstone off all but about 200 or less skill points. the less skillpoints you have the faster the ones your training go up. Skill Gain Faster at Lower Total?
all of these can be supplemented by using soas (blues)
can make all skills go up even faster by doing this while discoed by saytrs.

this of course doesnt work for all skills, theres a few like tameing, spellweaving that are hard. bushido / ninjitsu / healing get to be a pain, good to use disco with.
Satyr Trick - UOGuide, the Ultima Online Encyclopedia
 
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FrejaSP

Queen of The Outlaws
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About skill gain on Siege. We should not forget the reason it is have to take more time to gain skills/grow up on Siege.

As it is now, it gives the player time to learn about the community on Siege before he is ready to kill. I like it the way it is. If a PK guild decide, they want to go to Siege and own the shard, they can't just transfer to Siege or get a char maxed out in a few days.

The ruleset on Siege do effect the community and learning to crawl before you can walk to help you be a part of the community and not just a visitors, who want to own the shard. The PvP ruleset help too as you may learn how it is to be the weak one getting killed before you start killing.

Not sure if this make sense to.
 

FrejaSP

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In old days we got this popup everytime we logged in to the shard:

SIEGE PERILOUS
Prepare yourselves brave travelers, for Siege Perilous truly will test your skills as a player. Aggressors who chose to alienate themselves from their fellow adventurers will find quickly it is a struggle to simply survive. Only those who can master the arts of teamwork, communication and trade, as well as combat, will prosper in this challenging world.
The true path to success on Siege Perilous is through making allies. As one cannot possibly have all of the skills necessary to obtain every resource essential to survival, setting up trade agreements with other players will often offer the best chance of prosperity. Those who shoot first and ask questions later could quickly find themselves alone and lacking in supplies.
Be sure to read all of the changes located in the above drop down box to familiarize yourself with this challenging world before creating your character. Future updates to Siege Perilous will be posted on Shard Issues and then updated here.
------------------

Mush of this are still true about Siege
 

Smoot

Stratics Legend
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Stratics Legend
Not sure if this make sense to.
it makes sense in theory, but realistically i feel there are 2 types of siege players:
old characters who have been there forver and dont have to train
new players making a start, and need to train. most of these players have been playing UO for over a decade and already have their reasons for coming to siege, and just want to do more than kill low-level spawn.

on a side note, when training im not really concerned with pvp at all. i just trained for 3 hours on siege and didnt see a single person.

goodnight
 
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Uvtha

Stratics Legend
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If you are playing "evil" I can guarantee it still happens if you run into me... and in fairness to Freja and the Dark Outlaws, if they PK you, they do so in rp fashion and for rp reasons.... ie the Queen of Outlaws requires blood from her victims (and also for this reason - doesn't loot you or if so lightly).

So although she might be broadly defending PK's that don't fit this mold, and whom I agree don't deserve it, she and TDO are the "good" type of evil that encourages interaction both dialog and combat.

-Lore
You probably understand I am fine with pks of any stripe, as obviously I have played siege for nearly 2 decades, and I was a thief a good portion of that time, which creates a similar kind of interaction. I think RP pks are great, especially the ones that really make an effort, despite being very rare no a days, but even the "good" pks are still evil, and in reciprocal RP fashion should not be treated kindly. I think that too often the PK see it from their point of view, of "making the game more interesting" and despite the fact that if you get PKed you have at least tacitly agreed to the possibility of such an interaction, it's entertaining yet disruptive at best, and downright toxic at worst.

Of course I simply think the game functions better with pks, than without. They keep the gold/item faucet in check, and help create demand for gear. Without them people farm 24/7, even automated, and inflation skyrockets, resources and other treasures become devalued at a much higher rate.

So even if it's usually an annoyance to get pked, the economic pluses outweigh such annoyance.

In closing, as I have had issues with angry pks before, if you are a pk, you are the one interjecting yourself into another person's day, you are choosing to be a bad guy here, and you should not expect people to like it, or treat you with kindness, or be surprised or hurt when they don't, even in cases where you are RPing. People don't like to get killed, even if it's by a band of outlaws, or a cursed werewolf racked by grief at their own actions...
 

Uvtha

Stratics Legend
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Stratics Legend
i dont see how anyone could play siege with the current skill gain system. i really want to make a new character on siege and play there, but its just un-realistic.
Once you get used to it, I think you'll realize it's not bad at all. It's really only bad on skills you can't use an alacrity scroll with, and that's pretty much just weapon skills. If you CAN alacrity it, you can get to max at the cost of around 150k, in a day or two. WIth those super grindy and expensive to raise skills you will learn to love it. :D
 

Uvtha

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Stratics Legend
Exactly. The ROT system is a horrific nightmare. I also would like to play there, but I don't want to spend a year just to train a character
It's really not that bad. Getting 6 skills to 70 can be done in a day, getting 6 skills to 100 in less than 2 weeks, of doing skill checks for 2.5 hours a day. One week of 5 hours a day. You could do this while playing your regular shard, just having a second instance of UO in the background. Once you have 100, you are ready to go out in the world and hunt lower end stuff solo, or do more challenging stuff in a group.

With Alacritys which are cheap and not super hard to find, you can speed up skill gain to 100 to 2-3 days.

Not such a big deal, and when you train lock picking or poisoning, or any crafting skill, you'd probably find yourself liking it a lot. :D
 

Uvtha

Stratics Legend
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Stratics Legend
90 to 120 would take over 6 days of continuous afk macroing
First of all, once you hit 100 (which takes 20 hours from 90), get +15 on some rings and you are essentially good to go. Find a guild or some chums, hunt some stuff, get gains while saving gold, keep an eye out and a word out for the pinks/blues you need to speed up the process to ditching the +skill items.

Second of all, you don't need to afk macro, you just need to set a timer when you are playing your other shard, or watching a movie, reading a book, or whatever for every 15 min, pop on, shoot, log off.

I still train skills, I started a new account that doesn't take gold or items from my established account because I was tired of having too much gold and stuff. It was actually a lot of fun being a 100% penniless newb for a while, and it wasn't painful raising the skills at all.
 

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
parry: sheep 2 handed weapon you Not skilled in w/120 bushido no dci
resist: new haven spellbinders while in protection ...
My gods ... a detailed reply to the challenge. Anyone out there training any of these skills to give his methods a try? All I'm currently training is Alchemy on Landreu. Has Smoot qualified for the Nobel Prize of UO skill training? *picks his jaw up off the floor*
 

Tyrath

Grand Poobah
Stratics Veteran
Stratics Legend
I just checked vendor search. there are several SoTs for sale for various skills. In particular, there was a .1 Taming SoT for 10k. Usually 100k per .1 on GL.
And then there are all of them we hoard, might take a few days but shouting out in GC or Posting in the Siege boards will usually get someone to dig out their pink books and dig out some points for you.
 

IanJames

Certifiable
Alumni
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Stratics Legend
Exactly. The ROT system is a horrific nightmare. I also would like to play there, but I don't want to spend a year just to train a character
I'm not sure why you guys think it takes a year to train a character? That's just not accurate.


Sent from my iPhone using Tapatalk
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
I"m a grown up with a job. If I were new to Siege, I would simply go buy a mythic token with my grown up money, pick 5 skills I want to start at 90 and then a week later bask in the glory of my 5 and possibly 6 120s.

Where would my money come from you ask ? Well, most people coming to Siege to try it out are already established production shard players, with plenty of gold. And Siege has plenty of people with tons of Siege gold that they'll xshard for you. And all the scrolls you need are for sale here, they're just not sitting on vendors wasting fees.
 

Zalan

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i dont see how anyone could play siege with the current skill gain system. i really want to make a new character on siege and play there, but its just un-realistic.
It depends on what you want to play. I agree it takes forever to make a dexxer.

Mages have it a little easier. Grab the cheapest spell channeling mage weapon or wand. Now you can cheat the system and get magery to 100 like a normal shard. Cast on yourself at the same time get Med, Eval, and Resist to 80 at the same time.

For starting funds escort NPC for 2hrs. That would get you about 12k. Buy spell book, mage wand, and a Junk LRC suit.

However, I like playing melee, and need to get back to the grind.
 

Eric Ravenwind

Lore Master
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One other thing that I like about Siege is that every day, basic items are of great value. Things such as tinkered tools, regular musical instruments, simple weapons and armor, potions, repair deeds, and so-on. Crafting has a much deeper value on this shard then I've seen on other shards.
 

Eärendil

Legendary Mall Santa
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Stratics Legend
it makes sense in theory, but realistically i feel there are 2 types of siege players:
old characters who have been there forver and dont have to train
new players making a start, and need to train. most of these players have been playing UO for over a decade and already have their reasons for coming to siege, and just want to do more than kill low-level spawn.

on a side note, when training im not really concerned with pvp at all. i just trained for 3 hours on siege and didnt see a single person.

goodnight
You forgot people who are sick of dead markets, insane inflation, vendor monoculture and shard transfers (like me)
 

Spartan

Certifiable
Stratics Veteran
UNLEASHED
Yeah, pretty stupid. People who pk you don't deserve your politeness, and they should in no way expect it. ... <snip> ...
Disagree. I don't play Siege altho I have been tempted a few times. However, being reasonably decent to the person who just killed you CAN get you respect - even as a poor PvPer - from that person. They may not dry-loot you and may even give you pointers on bettering your battle skills.

I "grew up" on Pac before Tram. Took dirt naps a few times - mainly by one certain blue PK. Turns out he thought I was a person who had ganked him (that person and I had same game name) ... so tended to make life a bit miserable. We had a duel outside Moonglow - with witnesses - and he waxed me again. But, he rezzed me and asked a few questions. That's when he realized how wrong he had been for all that time about who I was. Got my stuff back and he even handed off some very good suits (for the time) as spares - in case I got nailed again. He intro'd me to the reds at Brit Crossroads and Yew Gate and many of them became my friends over the time I spent there.

All because I stood up to him and tried to clear the air. It worked and we were friends right to the day he left UO. I still remember his name - Sir Loin of Beef. <chuckle> It does work ... treat them with a bit of respect and you may just get some back.
 

Uvtha

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Disagree. I don't play Siege altho I have been tempted a few times. However, being reasonably decent to the person who just killed you CAN get you respect - even as a poor PvPer - from that person. They may not dry-loot you and may even give you pointers on bettering your battle skills.

I "grew up" on Pac before Tram. Took dirt naps a few times - mainly by one certain blue PK. Turns out he thought I was a person who had ganked him (that person and I had same game name) ... so tended to make life a bit miserable. We had a duel outside Moonglow - with witnesses - and he waxed me again. But, he rezzed me and asked a few questions. That's when he realized how wrong he had been for all that time about who I was. Got my stuff back and he even handed off some very good suits (for the time) as spares - in case I got nailed again. He intro'd me to the reds at Brit Crossroads and Yew Gate and many of them became my friends over the time I spent there.

All because I stood up to him and tried to clear the air. It worked and we were friends right to the day he left UO. I still remember his name - Sir Loin of Beef. <chuckle> It does work ... treat them with a bit of respect and you may just get some back.
I think that's a pretty extreme example. 9999/10000 you are getting pked because you are there. No other reason.

Also this really doesn't conflict with my feelings on the matter. I never said be a **** to the person pking you, or be disrespectful in anyway, simply because I don't support behaving that way toward anyone. I just don't like the concept that the PK is the one in the scenario who deserves kindness, or that your items are worth debasing yourself to get back.

You didn't kowtow to him, you stood up to him, which I fully support. :D
 

FrejaSP

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Disagree. I don't play Siege altho I have been tempted a few times. However, being reasonably decent to the person who just killed you CAN get you respect - even as a poor PvPer - from that person. They may not dry-loot you and may even give you pointers on bettering your battle skills.

I "grew up" on Pac before Tram. Took dirt naps a few times - mainly by one certain blue PK. Turns out he thought I was a person who had ganked him (that person and I had same game name) ... so tended to make life a bit miserable. We had a duel outside Moonglow - with witnesses - and he waxed me again. But, he rezzed me and asked a few questions. That's when he realized how wrong he had been for all that time about who I was. Got my stuff back and he even handed off some very good suits (for the time) as spares - in case I got nailed again. He intro'd me to the reds at Brit Crossroads and Yew Gate and many of them became my friends over the time I spent there.

All because I stood up to him and tried to clear the air. It worked and we were friends right to the day he left UO. I still remember his name - Sir Loin of Beef. <chuckle> It does work ... treat them with a bit of respect and you may just get some back.
Spartan, that's what I'm trying to tell people and the reason I have very few enemies. Gaining respect from PK's do pay off in less looting, more fun fights and some good friends you can trust.

I believe you should try Siege and you would fit very well in my guild The DarkOutlaws as this is the way we play the game :)
Uvtha rather take a dry loot than be nice to a PK. :p
 

Eärendil

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Spartan and Freja are generalizing too much. It depends on the PK if they deserve respect. Bo and Max and Vinny and even Arnold can kill me. And I will be nice. But people promoting hatred (look at some signature), humilitation, disrepect and so forth, deserve no respect. We had that many times. I know you will never agree with me and 99 percent of players, that there is a difference in the attitudes of PKs. You are pretty much alone with this position. But that's not my problem.
 

Eärendil

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And the difference between PKing and being an ass**** is not a Siege-issue. You can find most of the latter on Atlantic and related boards in the WWW. Just read the hatred and aggression on ***-guild-forums. That's the Vermin we all mean, when we are talking about PKs. Not the cool ones.

And that's why Trammel saved the game for most players. It protected people paying subscriptions for having fun in their free time from social and intellectual vermin.

If there were Tram-shards without Shard Transfers, I might have ended there. But as a real Transfer-Hater, I had to chose Siege. But lucky me, I found wonderful people there. Because the community is different to all other shards!
 
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Eärendil

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And respect is something that stems from being a fellow human being, its bound to the dignity of humans. Not the outcome of some kind of schoolyard violence or penis comparison (who has the longest?). I show respect to any human being. It does not depend on their skills in something. And I do not respect violence, aggression and humiliation.

Enough from me. Have fun playing!
 

FrejaSP

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Doc we will never agree, but that do not mean I'm wrong :p
My way works for me and I get the respect back and end up without enemies. I had been in this game for 19 years and it is very few reds I could not interact with.
On Siege and in Felucca, violence, aggression and humiliation are allowed as evil actions. You can choose to punishe it and I can choose to handle it my way. Trammel is the place if you do not want it as a part of the game. I personly love the challenge it bring to the game, but I may be crazy.
 

Uvtha

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Uvtha rather take a dry loot than be nice to a PK.
I'm nice to pks all the time... just not when they pk me, in which case, yes I would rather pay in some completely replaceable gear than with my self respect. Plus it's not like I ever suggested or would support being purposely rude to them or anyone.

You can choose to punishe it and I can choose to handle it my way. Trammel is the place if you do not want it as a part of the game. I personly love the challenge it bring to the game, but I may be crazy.
Punishing, resisting, defying... are all also completely viable options for people who are fine with pking. Why would you view disliking murderers as not wanting pking? Having evil to defy is part of the fun. Chumming up with them, or letting them walk all over you ruins it.
 
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Uvtha

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On Siege and in Felucca, violence, aggression and humiliation are allowed as evil actions.
Bold & highlighted for emphasis. Why do pks, who you categorize as committers of evil deeds deserve anyone's respect, let alone kindness?

Look at it in a RP perspective... what would you think of someone who sides with, befriends, aids, is kind to unrepentant murderers? If they aren't evil they certainly are hypocrites and cowards, selling their allegiance to evildoers out of pure self interest, afraid to lose a measly suit of armor...
 
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Uvtha

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Doc we will never agree, but that do not mean I'm wrong
I don't think it's a right or wrong proposition. It's more about how you play the game, and how you view your character. If you RP at all, I don't think such choices, that being treating those who murder you (and others) with kid gloves out of materialistic self interest, are defensible. If you don't RP they are, but I still think them silly. It's essentially an attitude that puts PKS first, which I don't support, nor do I think anyone should. If I were a PK I would feel exactly the same. I would be a pk too, if there were more people around. It would be strict RP, and I wouldn't loot, but I still think my motivations would be selfish, and thus certainly not deserving any preferential treatment.
 

FrejaSP

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No there is no right and wrong. Where I always was a nice RP PK, I never had kind with the more evil and nasty kind, I'm Legend PK tamer :p
 

FrejaSP

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Nice pker is an oxymoron. :p
Maybe, I will say, a Nice PK is someone who want to share the fun with you.
I remember a young guy I killed and ressed again. When he saw, I did not loot him, he tried to hand me some arrows and gold. One asked me to marry him and most was very sweet and polite. One called me a bad female word, I can't write here, he ended up rez killed and dry looted with a dead horse.
 

Eärendil

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Bold & highlighted for emphasis. Why do pks, who you categorize as committers of evil deeds deserve anyone's respect, let alone kindness?

Look at it in a RP perspective... what would you think of someone who sides with, befriends, aids, is kind to unrepentant murderers? If they aren't evil they certainly are hypocrites and cowards, selling their allegiance to evildoers out of pure self interest, afraid to lose a measly suit of armor...
AMEN
 

Tyrath

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How one chooses to plays has consequences both positive and negative. If you choose to be on the extreme vile side of the spectrum there are serious negative consequences for your actions.
 
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