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longshanks
Guest
discuss
PvM, LOL .... ya right.No, they shouldn't.
It only hurts PvM grenadiers.
I'm not sure what you're implying, but my alchemist is a highly skilled grenadier, able to take out creatures as well as my main fencer (though at a higher cost, to be sure.) and this change would greatly affect her usefulness in PvM combat.PvM, LOL .... ya right.
They definately need a timer but not 15 seconds. I agree with 3-5 seconds. Even with 3-5 seconds it wouldn`t hurt the PVM`r that much but it would hurt the chain xplode pot throwin tools!
Does my machine gunning hurt you in any way? (Hint: No)fine. machine gunning pots at ogre lords should not be allowed either...
that better?
Cure pots should have a 15 sec timer.discuss
That... some of us use Explosions in PvP without the need for complicated scripts and what not..Nope, no need to mess with the duration.
If it really is a big problem, just put in a code to prevent a second explosion pot from being activated as long as there's 1 activated pot still in the grenadier's backpack.
This doesn't impact machine gun explosion ability against mobs in PvM. That's because PvM'rs rarely have to use the delayed double/triple explosion pot tactic.
On the flip side, if you are having trouble dealing with the delayed double/triple bomb tactics, read the other threads to see how to turn this against the folks using this tactic by breaking LOS.
Personally, I do not think it is that big an issue and merits changing - because it adds an extra element to PvP combat, and there are counter tactics.
i believe cure and heal pots already have a 9 second timer? correct me if that length is not accurate.
my point is if there is a timer on heals / cures why no timer on greater exp or at least randomizing the timer as other person suggested.
It most certainly exists, I've been hit with multiple explode and conflag pots coming from one person at one time.no. I pvp a fair ammount and never, ever see chain bombers. Fix the script if it even exists. im with aran on this one.
But it does. A usage cooldown is applied before you target (mob or player) and there's no way to check anyway as it's splash damage. Plenty of changes wrought for pvp have had a knock-on effect for pvm, and this would be one of those cases. EP cap already took a massive nerf due to pvp concerns and it hurt a lot of pvmers in the process. A cooldown would have a huge negative effect too.ok ok. lets just say that this thread has nothing to do with how you go about killing an ogre lord.
I'm not against pvp balance, I just don't like the way they often nerf things for everyone when trying to nail a few gimps. Why not go after the scripts themselves instead of the game mechanic which is legitimate on its own?this thread was meant to speak about the use of explosion pot throwing scripts as applied to pvp.
With the scripts out there, a shorter timer would help the current issue.i'm certainly not advocating a lkong timer but imo a short one would be prudent
Agreed.Nah, not 15. How about 3-5s.
And while we're at it, let's buff the Mage cap for SDI. 15 is too low considering it hasn't been changed since Pub 26, and defenses have grown exponentially since then.
With the scripts out there, a shorter timer would help the current issue.
I think if the blowup timer was changed to a random time between 2-4 seconds, that would solve the script chain explodes.
A UOA macro is nothing but a script.I say again. Stop calling it scripts. You make it sound like these guys are cheating. Its a UOA (uo-assist) macro!!!
Then that would mean almost all macros in both the classic and enhanced clients are scripts.A UOA macro is nothing but a script.
They are. A series of repetitive actions done by the computer= macros"scripts" Pressing 1 key to do 1 action would be a hot key. If more than 1 action is made with one press it would be a macro"script".Then that would mean almost all macros in both the classic and enhanced clients are scripts.
So now we can say that everyone who uses macros are scripters. heheThey are. A series of repetitive actions done by the computer= macros"scripts" Pressing 1 key to do 1 action would be a hot key. If more than 1 action is made with one press it would be a macro"script".
Of course not. There's already a 4 sec timer between each one that explodes. It's been like this since the beginning and there's no reason to mess with it. Just a few months ago people were complaining about heal pots. This is getting ridiculous.
thats it you tell them!! theres nothing wrong with them let this thread end.Everybody cool down, please ... or else...