Miretar
Journeyman
I spent about 4 days pr fishing for the fishmonger quests. Unfortunately I was misled. UO guide made it clear that with 105 fishing I would not need shallow water fish. Other recent posters seemed to imply that you could grab the crate of fish & recall to the delivery point. Both were wrong.
So I spent over an hour fishing up 10 salmon to discover that I couldn’t recall with the crate And was faced with having to spend more time getting the crate to Papua. The second quest wanted lobsters.
I had planned to try the quest chain to go for a 120 fishing scroll. Forget that.
the objective of this quest chain seems to be to see who survives the quest without dying of boredom.
The BVM Ararat quest looked interesting too until we saw the hoops we had to go through to get to the ship.
The Devs shouldn’t be surprised that players purchase this stuff from illegal vendors. If getting this stuff were more enjoyable they could probably reduce the number of illegal purchases.
If they put items such as 120 stat scrolls and other items selling for millions of gold through player vendor for sale on the UO store they would not only take a step towards fixing the economy but give a hand to newcomers.
Repetitive performance art quests are boring and turn people away from the game. We want to enjoy the game and explore the rich environment that the game offers and not run on a hamster wheel.
Comparisons are at all times odious but WOW often had a better hand with quests. I still fondly remember the quest chain that culminated with a conga line of ogres, humans and dwarves. The quest boredom also evokes the boss encounters in WOW where players hade to kill the same boss multiple times hoping to get a single item.
So I spent over an hour fishing up 10 salmon to discover that I couldn’t recall with the crate And was faced with having to spend more time getting the crate to Papua. The second quest wanted lobsters.
I had planned to try the quest chain to go for a 120 fishing scroll. Forget that.
the objective of this quest chain seems to be to see who survives the quest without dying of boredom.
The BVM Ararat quest looked interesting too until we saw the hoops we had to go through to get to the ship.
The Devs shouldn’t be surprised that players purchase this stuff from illegal vendors. If getting this stuff were more enjoyable they could probably reduce the number of illegal purchases.
If they put items such as 120 stat scrolls and other items selling for millions of gold through player vendor for sale on the UO store they would not only take a step towards fixing the economy but give a hand to newcomers.
Repetitive performance art quests are boring and turn people away from the game. We want to enjoy the game and explore the rich environment that the game offers and not run on a hamster wheel.
Comparisons are at all times odious but WOW often had a better hand with quests. I still fondly remember the quest chain that culminated with a conga line of ogres, humans and dwarves. The quest boredom also evokes the boss encounters in WOW where players hade to kill the same boss multiple times hoping to get a single item.