Armor Material Enhancement Bonus Update ( meant to say publish 81)
I dont get this at all. I hate re-posting math over and over again but here we go.
Woodland Heartwood: 16 total resist plus 5% HCI or 10% DI
Updated Barbed: 16 total resist (will old barbed be updated with new values? my guess is no and im ok with that)
Updated Valorite: 17 total resist (how is trading 1 resist vs 5% HCI or 10% DI or medable a good trade?
Update all other ore: Less then 16 total resist so why does it matter
Updated Dragoncale: Less then 11 total resist so why does it matter
Stamina update:
The reduction of loss stamina wearing plate or dragonscale is not worth losing HCI or DI or med period. Its not even close.
Stamina Facts:
Hit Stamina leech offsets all stamina loss when wearing leather/woodland
Hit stamina leech is still 100% needed while wearing plate/stud/stone/etc even though you can go with a lower %.
This means should I give up (per piece) 5% hci, or 10% di, or medable to gain 1% resist and a lower HSL % on my weapon?
Imbuing Math:
1% resist is 6 points
5% HCI is 43 points
10% DI is 40 points
50% HSL is 100 points
25% HSL is 50 points
I feel safe to say that i can use a 25% hsl weapon wearing plate vs 50% when not wearing plate however i have to wear 6 pieces of plate to do this. So here is the math:
Plate: 6 x 6 = 36
HSL savings = 50
Woodland: 43 x 6 = 258
258 (woodland) vs 86 (plate, savings in HSL)
See the problem? Its 3x better to use woodland over plate with this patch.
I dont get this at all. I hate re-posting math over and over again but here we go.
Woodland Heartwood: 16 total resist plus 5% HCI or 10% DI
Updated Barbed: 16 total resist (will old barbed be updated with new values? my guess is no and im ok with that)
Updated Valorite: 17 total resist (how is trading 1 resist vs 5% HCI or 10% DI or medable a good trade?
Update all other ore: Less then 16 total resist so why does it matter
Updated Dragoncale: Less then 11 total resist so why does it matter
Stamina update:
The reduction of loss stamina wearing plate or dragonscale is not worth losing HCI or DI or med period. Its not even close.
Stamina Facts:
Hit Stamina leech offsets all stamina loss when wearing leather/woodland
Hit stamina leech is still 100% needed while wearing plate/stud/stone/etc even though you can go with a lower %.
This means should I give up (per piece) 5% hci, or 10% di, or medable to gain 1% resist and a lower HSL % on my weapon?
Imbuing Math:
1% resist is 6 points
5% HCI is 43 points
10% DI is 40 points
50% HSL is 100 points
25% HSL is 50 points
I feel safe to say that i can use a 25% hsl weapon wearing plate vs 50% when not wearing plate however i have to wear 6 pieces of plate to do this. So here is the math:
Plate: 6 x 6 = 36
HSL savings = 50
Woodland: 43 x 6 = 258
258 (woodland) vs 86 (plate, savings in HSL)
See the problem? Its 3x better to use woodland over plate with this patch.
Last edited: