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Order of Picking Abilities/Area Effect/Special Moves

Eric Ravenwind

Lore Master
Stratics Veteran
Can someone please make a post giving the order of how to pick the abilites, magical abilites, area effect, and special moves. And STICKY it !!
 

Khyro

Sage
There's gotta be a way to list them in an "in general" fashion.
In general:
  • Bottom to top
  • Magic last
Pet's can only have 3 "abilities", but can always train a magical. This creates weird situations where a pet is able to get 4 abilities if they start with no magical ability.

Examples:

Fire Beetle
You want to give your blank slate fire beetle the following: Explosive Goo, Armor Ignore, Rune Corruption, Poisoning.

Correct Order
  1. Explosive Goo
  2. Armor Ignore
  3. Rune Corruption
  4. Poisoning
Since this pet started with no magical, by giving it a magic ability last, you are able to get 4 abilities.

Incorrect Order
  1. Rune Corruption
  2. Poisoning
  3. Explosive Goo
Since you gave the magical ability second, you hit 3 "abilities" once you added Goo, preventing you from being able to train Armor Ignore.

This gets more complicated once you involve pets that come pre-loaded with abilities and/or magical (or multiple magical). If a pet doesn't come pre-loaded with magic, but it has other abilities, it doesn't mean you can still add 3 abilities plus a magic, you have to account for the pre-existing abilities the pet has (which not all of them count against the total ability count). Your best bet on these pets is to get them ready to train, copy to TC, attempt to train them and make sure it works in the order you want.

But general rule of thumb: Bottom to top, Magic last. 2 abilities plus magic if preloaded, or 3 abilities plus magic if it doesn't start with magic.
 

Khaelor

Certifiable
Stratics Veteran
UNLEASHED
Also if you want an aoe poison ability and it's not available you have to train the magical ability Poison first.
 

Eric Ravenwind

Lore Master
Stratics Veteran
Thanks for the feedback. But, I don't know what "bottom to top" is. I don't know what ones are on the bottom and the ones on the top.

Secondly, I'm training a Serpentine Dragon. He comes pre-loaded with Dragons Breath, and Magery. Any help here would be great.
 

Khaelor

Certifiable
Stratics Veteran
UNLEASHED
Thanks for the feedback. But, I don't know what "bottom to top" is. I don't know what ones are on the bottom and the ones on the top.

Secondly, I'm training a Serpentine Dragon. He comes pre-loaded with Dragons Breath, and Magery. Any help here would be great.
Dragon breath and magery means you can only pick one additional Special Move OR Area Effect.
 

Obsidian

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
Campaign Supporter
I’m about to add ai and chiv to my nightmare. I assume the order to add is AI then Chivalry (bottom to top). Correct?

Also, my Magery and Eval skill will then forever remain stuck at its current level. Other than wanting to see a solid line skills maxed, is there any reason to hold off adding the specials when going from level 4 to 5 for this pet? I think I’m ready to make the jump.
 

SouthPaw

Lore Master
I’m about to add ai and chiv to my nightmare. I assume the order to add is AI then Chivalry (bottom to top). Correct?

Also, my Magery and Eval skill will then forever remain stuck at its current level. Other than wanting to see a solid line skills maxed, is there any reason to hold off adding the specials when going from level 4 to 5 for this pet? I think I’m ready to make the jump.
Yes, that's correct. Armor ignore first, then Chiv.

The magery and eval will decrease by 0.1 every time your pet dies. There's no reason to get these to 100% before training as the pet will never use them once you pick chiv.
 
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