And the biggest reason that it is 80/20... and will remain that way is because more folk enjoy PvM than PvP... Me personally I like both... but my vision of PvP is more practical. I enjoy defending something/someone... over just ganking... I can't see how being a part of a 20/2 Gank squad can be "fun"... for either side. Maybe that's just me...
And I can't see how "cheating" got to be so popular... About time someone does something about that.
How do you know that more enjoy PvM than PvP? WOW do have 50% PvP servers, they even do have RPPVP servers.
Alot PvP'ers had given up UO several years ago.
Best PvP ever was before they started to nerf the game for PvP players, it was about defending something/someone, that be player towns, mining caves or dungoens, it made great comminities.
If you think only reds do gank, you are wrong, just take faction.
Cheating is not only in Felucca, BOD runners, mining scripts and farming scrips are cheating too. They hurt the game even when they do not kill you in an unfair fight.
Beyond that... I don't want Reds in Tram.. that's the only true consequence to being a PK and it should remain... Let them have their powerscrolls but leave them in Fel where they belong.
The consequence of reds not being able to go to Trammel is damage to the community. I'm all for places where PvP only is able in guildwars or evt. as duels, but not allow reds to go to this zones are bad as it increase the hate between red and blue.
On Siege, reds can go everywhere and we do not have the hate between red and blue. We do have some disrespect to known cheaters, scammers or other griefers but it have nothing to do with colors but with the action of the players.
To me there is a time and place for all things... But since they took all the true "consequences out of the game for being "evil" and committing Murder and being a Thief.... and there is no real justice for any of that... I could care less about the "Fel" experience.
I don't think we agree here, limit players to one facet or ruin their chars with stat loss is not the way to go.
There are still consequences but there is also to many advantages from being blue.
On Siege we only have few reds left, most of them are blue now and try to survive in faction. I miss when they was red and their red would be their main char.
A red can't buy from npc vendors
A red do have alot harder finding a rez
A red will easier get ganked if he try to do some PvM or quests at hot spots as he do have both red and blue enemies.
A red can't use the virtue
A red can't hunt with blue friends unless they are in same alliance, else his field spells will hurt his friends and theirs will hurt him
There is alot more
I don't want to go back to 1997, I want to move forward and find a kind of balance so we will get the best from old days but without the griefing and hate.
I think we are on right way, at least things are going better on Siege and players start to rejoin UO.
One thing make it much better now, it's much easier to replace lost stuff and it do not cost mills to get a PvP or PvM suit now, that increase the joy factor from PvP both for the victim and for the killer.
I will stop now, as I don't want to steal the thread, so back to topic
Missing one FOF is no big deal, we had got a public and 2 letters this week, so lets give the Devs a chance to get back on their feets after loosing co-workers and the one we lost or maybe lost, give them some peace and time, they need it.