Sonoma still broken too
If you read the previous posts - you would see why...Formosa, patched.. but still no drop.
The NPC will not be removed. The plan is to move the event to a different dungeon each Halloween season, no guarantees on the availability of reward items from year to yearI looked elsewhere for an answer to this. We know that the drops were extended out to 12/6. Will the NPC that accepts the turn in items and gives the rewards be sticking around past then, or do I need to claim all rewards before 12/6?
New useless ring coming...no guarantees on the availability of reward items from year to year
The minor artifacts will be different, as an example if next year's dungeon is Hythloth, then the artifacts would be "Artifact of Hythloth."@Kyronix, will the doom arties be the same each year? Meaning, can I save some of my doom arties from this year to use for next year's rewards?
So we don't have an option for the doom arties. Either choose rewards currently on the Doom NCP list or we waste the doom arties?The minor artifacts will be different, as an example if next year's dungeon is Hythloth, then the artifacts would be "Artifact of Hythloth."
The NPC will not be removed. The plan is to move the event to a different dungeon each Halloween season, no guarantees on the availability of reward items from year to year
Der... So that means a new backstory for every event? I hope the current story with the discovery in Doom goes somewhere before then...The minor artifacts will be different, as an example if next year's dungeon is Hythloth, then the artifacts would be "Artifact of Hythloth."
Fully agreed. Doom works. Like Treasures of Tokuno, it has a variety of spawn for different players. Why recreate the wheel?Der... So that means a new backstory for every event? I hope the current story with the discovery in Doom goes somewhere before then...
Honestly, I think you're better off keeping this event in Doom and just cycling the rewards. The majority of the other dungeons just aren't that interesting, even the revamped ones. Trying to crowd people into them will not work out as well as Doom did.
It doesn't mean a new back story for every event. What it does is allow us new settings as events emerge, based on where the discovery in Doom takes us and intertwining those into a more cohesive story. Wherever we do land will be evaluated for playability when it's time to cross that bridge.Der... So that means a new backstory for every event? I hope the current story with the discovery in Doom goes somewhere before then...
Honestly, I think you're better off keeping this event in Doom and just cycling the rewards. The majority of the other dungeons just aren't that interesting, even the revamped ones. Trying to crowd people into them will not work out as well as Doom did.