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Next time invade Luna for months!

Alouenikah

Caretaker of Sudiva
Stratics Veteran
Stratics Legend
The weird thing is that Luna actually does have an in-universe reason to be attacked (and potentially burnt to the ground). They have a big evil city of necromancers down south just biding their time, the two apparently hate each other, the continent's gradually breaking into pieces, and all in all it seems like the perfect conditions for a huge undead civil war. I honestly don't know why there has not been a Luna vs. Umbra story yet. I mean, given that the devs are so fixated on invasions that event after event involves Britannian towns being "invaded" by monsters, sometimes with plotline justification but sometimes just at random, it seems totally intuitive that they would make use of this Chekhov's gun they introduced all the way back in 2004 and then apparently forgot about.

I'm probably biased because most of my characters are from Umbra and I spend way too much free time making lore for the city that only I will ever see, but it just seems bizarre that they set up the PERFECT environment for a war/invasion plotline and then never used it.

Also, players would be a hell of a lot more willing to fight to defend Luna and their trouble-free shopping than, say, Papua or Vesper or whatever's being invaded today. The main problem would be providing incentive for them to fight on Umbra's side if you were looking for a two-sided scenario, but I'm sure something could be arranged.
 

RuSini Neb

Journeyman
Stratics Veteran
I think the entire inner city of Luna bank and all should be burned to the ground... You can leave the silly housing rings but destroy all of the inner city... I would love that.

Of course you know what would happen then? Tokuno would become the new luna...

so make that city second on the list to be burned to the ground.

Personally I've always banked in either Yew or Skara Brae... Skara being my bank of choice.... and I've always loathed Luna.

by that way of thought, I would like to put in that we burn every city that players hang out at to the ground...... Its not the city I want them to hang out at so why should they ???
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
But when you invade Luna AFK people cry and quit because they get dead and lose precious items from their corpse.

Even if you warn them about invasions.
 

RuSini Neb

Journeyman
Stratics Veteran
But when you invade Luna AFK people cry and quit because they get dead and lose precious items from their corpse.

Even if you warn them about invasions.
All the more reason not to invade luna, UO population is on a decline, I wouldn't do things that would take proactive steps to helping that decline in population. Even if you dislike the person in the game remember there dollars are going to support UO just like ours. IE without them, there would be no us ;c.
 
A

Anon McDougle

Guest
All the more reason not to invade luna, UO population is on a decline, I wouldn't do things that would take proactive steps to helping that decline in population. Even if you dislike the person in the game remember there dollars are going to support UO just like ours. IE without them, there would be no us ;c.
Once again I point out that monsters are not stupid they of course would see the activity and wealth in Luna and attack there !!!
 
W

Woodsman

Guest
The weird thing is that Luna actually does have an in-universe reason to be attacked (and potentially burnt to the ground). They have a big evil city of necromancers down south just biding their time, the two apparently hate each other, the continent's gradually breaking into pieces, and all in all it seems like the perfect conditions for a huge undead civil war. I honestly don't know why there has not been a Luna vs. Umbra story yet. I mean, given that the devs are so fixated on invasions that event after event involves Britannian towns being "invaded" by monsters, sometimes with plotline justification but sometimes just at random, it seems totally intuitive that they would make use of this Chekhov's gun they introduced all the way back in 2004 and then apparently forgot about.
This makes an amazing amount of sense. Malas has always kind of felt detached from the rest of UO when it comes to storylines, and yet the whole necromancers vs paladins is probably more obvious than some of the ones we've had.

But the story we are getting is supposed to lead up to the 15th anniversary and a lot of people don't think of Malas/Luna/Umbra when they think of UO history..
 

Gilmour

Certifiable
Stratics Veteran
Stratics Legend
You guys are presuming Luna is the only bank of choice left to go to, this is very wrong, I personally have been using WBB as bank of choice since past Millenia. When the 2-3 month long invasions didn't prevent me from doing so. All I'm asking is that Luna gets same treatment like the other towns. Cause their choice to make Luna sacred only emphasize Luna as a Safe heaven, while us old school players, who prefer the old towns are occasionally disturbed in our routines for months. A choice of actions i do not like.

Also, While Luna may be the most popular bank, I assure you the majority are not using Luna as their bank of choice. But are scattered around the remaining banks on various facets. (most of which are not guarenteed safe)
 

Meatbread

Journeyman
Stratics Veteran
Reposting my own idea from another thread.

Use the same system as the old Despise invasion of Britain to have undead forces marching out of Umbra, all the way down that long road through all of Malas, into Luna.

Have the foremost spawn point, the one which designates the battlefront, spawn goodguy NPCs who attempt to fight the undead themselves. Killing these goodguys would contribute toward moving the undead spawn closer to Luna. You wanna see Luna full of spawn? Get out there and make it happen.

Maybe give out sashes that work like the old Masks of Orcish Kin, so that players who want to fight the goodguys won't be killed by the undead. You know, have the sash burn up if you attack an undead target, so it can't be exploited. Would have to watch your AOE, but whatever.

All of the "battlefront" spawn drops Treasures of Tokuno Malas. Half the new items drop from the goodguys, half from the undead.

Spawn points behind the front would have only weak monsters with little loot. We're trying to show the progress of an army, not make the entire continent uninhabitable.

This idea is, not to seem arrogant, totally freakin' awesome, requires zero new art, and requires zero new gameplay systems to be developed from scratch. Every component of it is something that has already existed.
 

Meatbread

Journeyman
Stratics Veteran
Bumping since I got some likes. Also, in the above scenario, move the Brit moongate permanently to the bank and have an escape gate to Brit in the middle of Luna when the undead show up.
 
B

Bella

Guest
Honestly when I first read the AOS notes I thought it was going to be a fel ruleset. I thought they were going to add a order/chaos thing back in with Luna Vs Umbra. This is what should have happened.
Umbra??? What's an Umbra???

Seriously, the last time I visited Umbra was when the Shadow items came out and the pixies (and other items in the collection) were on display in a building in Umbra.


Bella
 
S

Sevin0oo0

Guest
Umbra??? What's an Umbra???
Umbra, home to the dungeon where you have to jump thru hoops to initially enter, as in a Quest for 'Admission', unlike Dreadhorn, the Eternal Quest, unlike 'Pay' to enter, and much like underutilized content.

I remember my first visit, expecting each and every step to spawn an evil, when in the end, I realize it was just another city to not go to. That's when I used the "???"
 

Meatbread

Journeyman
Stratics Veteran
Umbra is very nearly as conveniently designed as Luna, without being as garish or as obvious about having every shop crammed next to one another.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Umbra is where certain "evil" characters hang out and train up skills. Since it is oft times deserted it makes a great place to train skills and bank and things if you don't like lag or crowds. It's also a decent place to log out and things since it's never been under an invasion...
 

Ron Silverbeard

Certifiable
Alumni
Stratics Veteran
Auction Houses imo would be a nice try for gold sink - think about the fee possibilities...
I for my person liked the auction house in WoW also because of the meeting possbilities and gather together for hunts, etc..
 

Alouenikah

Caretaker of Sudiva
Stratics Veteran
Stratics Legend
But the story we are getting is supposed to lead up to the 15th anniversary and a lot of people don't think of Malas/Luna/Umbra when they think of UO history..
Only in UO could you mention a continent that's been around for eight years and have the players go "Pfft, that newfangled excuse for a facet? That's not history! It hasn't even been around a decade yet!"

I love this game.

Seriously though, the lack of people playing Umbran characters makes me sad. It's a nicely designed town. It has its own desert! It has its own dungeon! It has two of its own dungeons! umbra for life :(

I do agree that maybe invading Luna itself wouldn't be a good idea, it'd damage a lot of people's businesses. However, there's no reason you couldn't have the undead march right up to the town. Wall off the city (on Oceania, Luna is gated) so they couldn't shoot at shoppers, and as soon as they cross that bridge, Umbra's won the war. Then, release a patch and reduce the town to rubble a la Old Magincia. Or do the same to Umbra, if they lost (but as if they would.)

Obviously the two cities have been at war before, you don't just build a huge walled fortress-town and set up an abyss moat full of skulls for no reason.
 

T-Hunt

Sage
Stratics Veteran
Stratics Legend
To me Malas was added then forgoten..
No wars, no invasions , ZIP..well not any real invasion..that lasted long..
Major mob i have ever seen in Luna was 5 harbingers someone released at a idoc couple years back on GL..

All people are saying is invade Luna , not destroy the houses just the inner buildings or something , same goes for Umbra..
There were so many other towns they could have destroyed insted of Magincia...
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
To me Malas was added then forgoten..
No wars, no invasions , ZIP..well not any real invasion..that lasted long..
Major mob i have ever seen in Luna was 5 harbingers someone released at a idoc couple years back on GL..

All people are saying is invade Luna , not destroy the houses just the inner buildings or something , same goes for Umbra..
There were so many other towns they could have destroyed insted of Magincia...

No wars, no invasions, and almost no healers in the entire map save at the healers in Umbra... No wandering healers at all,... Get killed in Malas and you are in for a mighty long walk to find a healer.

There is very little in Malas to attack you... few brigands... the occasional bat, a rare crystal elemental... a few sparse collections of spawn here and there... but for the most part Malas is barren. Malas could you some love that is for sure. Same with Illshenar and the lost lands.

I like that they are working on the anti-virtue dungeons... I hope they don't forget Wind, Ice and Fire while they are at it... Would be nice if they were given some love as well.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
No wars, no invasions, and almost no healers in the entire map save at the healers in Umbra... No wandering healers at all,... Get killed in Malas and you are in for a mighty long walk to find a healer.

There is very little in Malas to attack you... few brigands... the occasional bat, a rare crystal elemental... a few sparse collections of spawn here and there... but for the most part Malas is barren. Malas could you some love that is for sure. Same with Illshenar and the lost lands.

I like that they are working on the anti-virtue dungeons... I hope they don't forget Wind, Ice and Fire while they are at it... Would be nice if they were given some love as well.
I know Umbra was invaded on Baja a few years back, I think it was in late 2005, or maybe it was more like summer. The bridges into Umbra on Baja still have gates on them. Also, there are a number of wandering healers in the wild areas near Umbra and Doom. Malas also has some orc forts and there is the pyramid in the desert with a Sphynx and undead. There's also the Labyrinth and Bedlam (and of course, Doom). And over by Grimswind, you have unicorns and ki-rins, undead, and pixies. Maybe Malas will get some "love" for its 10th anniversary next year.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
I know Umbra was invaded on Baja a few years back, I think it was in late 2005, or maybe it was more like summer. The bridges into Umbra on Baja still have gates on them. Also, there are a number of wandering healers in the wild areas near Umbra and Doom. Malas also has some orc forts and there is the pyramid in the desert with a Sphynx and undead. There's also the Labyrinth and Bedlam (and of course, Doom). And over by Grimswind, you have unicorns and ki-rins, undead, and pixies. Maybe Malas will get some "love" for its 10th anniversary next year.
I have NEVER seen a wandering healer in all of Malas.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
I have NEVER seen a wandering healer in all of Malas.
Hmmm. Even over by Doom or the necromancer's arena? Maybe they got turned off on Great Lakes or went on strike or something. I've seen them in those areas on lots of other shards. They're not on every screen, but they're definitely there.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
I have NEVER seen a wandering healer in all of Malas.
Okay, I asked a few members of the Malas Wandering Healers Guild on Great Lakes to say "Cheese" and smile for the camera. Here are their pictures.



I also spotted one NW of the Necromancer's arena whose screen shot didn't come out (phone rang and I got distracted and forgot to paste it). I think her name was Michelle or something like that.
 

OvenBird

Journeyman
Stratics Veteran
Stratics Legend
I have NEVER seen a wandering healer in all of Malas.
I learned this the hard way after running four times from the Luna healers to Grimswind while trying to get my thief into Bedlam. Would love to see some more walking around out there.

But I agree, I'd love to see Umbra invaded, or spawn leaving Umbra for Luna was was mentioned earlier.
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
I could definitely get amped up for a Luna/Umbra fight with progressions along the line if the Bane/Ophid fights.
 
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