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[News]A Question of Loyalty.

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A page generated by a post on the forum is the first update for this week



To contribute information please email to: [email protected], [email protected], or you can just send a pm to Petra Fyde.
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smip

Slightly Crazed
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Loyalty points link is not working...
 

Tina Small

Stratics Legend
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Petra, sometime this weekend I'm going to try to make a list of the Ter Mur/Tomb of Kings/Underworld/Abyss critters that are not on the loyalty points list and get the information on how many points they yield and, if they spawn outside those areas, confirm if you get loyalty points for killing them in areas that you wouldn't normally consider to fall under the control/influence of the Gargoyle Queen. The posted list was made fairly early after the expansion and I'm pretty sure it has a few gaps.

I think I've found a character or two I can use that haven't already maxed out their Gargoyle Queen loyalty points. LOL I'll PM you if I come up with anything new to add to the page.

One edit you can probably make now is to show that the Noble range seems to cap out at 15,000 points.

I'm anxious to find out who/what else is going to have its own loyalty point "system." I guess we'll find out in due time.

Edited to add:

Petra, would it make sense to try to include loyalty point info in the Hunter's Guide description of a monster?

Also, these are the other critters that I think need to be checked for how many loyalty points they yield, if any:

- Abyssal Abomination
- Abysmal Infernal
- Acid Elemental [Renowned]
- Acid Slug
- Ancient Lich [Renowned]
- Archdemon
- Battle Chicken Lizard
- Bloodworm
- Chicken Lizard
- Clan Chitter Assistant
- Clan Chitter Chieftain
- Clan Chitter Tinker
- Clan Ribbon Chieftain
- Clan Ribbon Plague Rat
- Clan Ribbon Supplicant
- Clan Scratch Chieftain
- Clan Scratch Henchrat
- Clan Scratch Savage Wolf
- Clan Scratch Scrounger
- Clockwork Scorpion
- Devourer of Souls[Renowned]
- Dragon Wolf
- Dream Wraith
- Effete Putrid Gargoyle
- Efette Undead Gargoyle
- Enslaved Gray Goblin (may be 8 points)
- Enslaved Green Goblin
- Enslaved Goblin Alchemist
- Enslaved Goblin Keeper
- Enslaved Goblin Mage
- Enslaved Goblin Scout
- Faery [Renowned]
- Fairy Dragon
- Fire Daemon
- Fire Daemon [Renowned]
- Fire Elemental [Renowned]
- Forgotten Servant
- Gargoyle Pet
- Gargoyle Shade
- Gray Goblin Keeper
- Gray Goblin Mage
- Gray Goblin Mage [Renowned]
- Greater Poison Elemental
- Green Goblin
- Green Goblin Alchemist
- Green Goblin Alchemist [Renowned]
- Green Goblin Scout
- Gremlin
- High Plains Boura
- Iron Beetle
- Kepetch
- Lava Elemental
- Leather Wolf
- Maddening Horror
- Medusa
- Mimic (?? Did this make it into final publish? I only remember seeing it in beta.)
- Navrey Night-eyes
- Niprailem The Thief
- Pit Fiend
- Primevil Lich
- Putrid Undead Gargoyle
- Putrid Undead Guardian
- Rotworm
- Ruddy Boura
- Sentinel Spider
- Shadow Dweller
- Skeletal Dragon [Renowned]
- Skeletal Lich
- Slasher of Veils
- Stygian Dragon
- Tangling Roots
- Treefellow Guardian
- Undead Gargoyle
- Undead Guardian
- Usagralem Ballem
- Vasanord
- Wolf Spider

And the other two renowned in the Cavern of the Discarded (Raktavi?) and any other renowned's not already listed in the Hunter's Guide.

- Wight
- Wyvern [Renowned]
 

Petra Fyde

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Thank you Tina :). I'll edit that in, and look forward to hearing from you.
 

Tina Small

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Petra, I modified my last post to add a "to do" list. Hopefully other people will pitch in with gathering the loyalty point info and perhaps in the process help gather more info for the Hunter's Guide. As long as that list has gotten, I think it might still be missing a couple of critters. I also keep meaning to ask you whether or not you can use more readings on any of those creatures to help come up with minimums, maximums, and averages and/or to add notes about special characteristics of various critters.
 

Petra Fyde

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any and all help gratefully received. I'll look at putting loyalty points in, tomorrow though, sleepy now.
 

Tina Small

Stratics Legend
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Stratics Legend
Here's a preliminary list of stuff in the Underworld. Didn't have the time or desire to check on Navrey and see if you gain loyalty points from killing her. Maybe someone else that's been living in her den can provide such information.

0 Loyalty Points
Acid Slugs (Underworld)
Blood Elemental (Underworld) (Need to double check this. Died and GD killed it along with a bunch of wolf spiders while I was rezzing.)
Bone Mage/Skeletal Mage (Underworld)
Greater Poison Elemental (Underworld)
Kraken (Underworld)
Lich (Underworld)
Rotting Corpse (Underworld)
Sentinel Spider (Underworld)
Skeleton (Underworld)
Slime (Underworld)
Shade/Spectre/Wraith (Underworld)
Tangling Roots (Underworld)

5 Loyalty Points
Gremlin (Underworld)
Silver Serpents (Overland Ter Mur. Need to confirm the ones in Tomb of Kings, Abyss, Deceit and T2A)
Wolf Spider (Underworld)

8 Loyalty Points
Gray Goblin (Underworld)
Green Goblin (Underworld)

10 Loyalty Points
Gray Goblin Keeper (Underworld)
Gray Goblin Mage (Underworld)
Green Goblin Alchemist (Underworld)
Green Goblin Scout (Underworld)
Lowland Boura (Overland Ter Mur)
Rotworm (Underworld)

15 Loyalty Points
Bloodworm (Underworld)
High Plains Boura (Overland Ter Mur)

20 Loyalty Points
Iron Beetle (Underworld)

75 Loyalty Points
Navrey Night Eyes (Underworld) (This still needs to be confirmed.)


Also, some info for the Hunter's Guide:

Greater Poison Elemental (A couple of consecutive readings.)
686 hits
664/185/567 str/dex/int
138.0 barding difficulty
68% / 20% / 27% / 100% / 45% resists
10% physical and 90% poison damage, with 12-18 base damage
79.7 / 87.9 / 97.9 / 3.8 / 118.0 / 95.6 / 108.7 / 103.3 skills

679 hits
695 / 197/ 633 str/dex/int
139.5 barding difficulty
64% / 24% / 29% / 100% / 47% resists
84.0 / 98.7 / 101.5 / 9.4 / 105.1 / 103.6 / 116.4 / 106.8 skills

751 hits
769 / 195 / 631 str/dex/int
142.4 barding difficulty
63% / 22% / 24% / 100% / 44%
71.4 / 99.9 / 102.4 / 4.6 / 112.5 / 97.8 / 110.7 / 103.2 skills

679 hits
692 / 184 / 602 str/dex/int
138.0 barding difficulty
69% / 29% / 26% / 100% / 48%
79.4 / 80.6 / 98.2 / 14.9 / 106.1 / 101.7 / 104.9 / 104.4 skills

Loot includes about 1175-1300 gold, 4 nightshade, 1 lesser poison potion, 1 4th-7th circle magery spell scroll, 6 magic items, ancient pottery fragment or tattered remnant of an ancient scroll.
 

Guido_LS

Seasoned Veteran
Stratics Veteran
Stratics Legend
Silver Serpent (overland) - 5
High Plains Boura - 15
Lowland Boura - 10

----

These are the only ones on my list that aren't repeats of old information.

Chicken Lizard - 0 plus a negative karma hit
 

Petra Fyde

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Xena Dragon has kindly added a field to the database for me. I'll get these entered in it asap.
 
C

Connor_Graham

Guest
Didn't have the time or desire to check on Navrey and see if you gain loyalty points from killing her. Maybe someone else that's been living in her den can provide such information.
Yes, you do gain from Navrey. I may be wrong on this, but I'm thinking it was 75 points per. I could be remembering wrong on that though.
 

Tina Small

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I added Guido's and Connor's info to the listing above just to try to keep things tidy.
 

Petra Fyde

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Thank you.
Terry keeps asking me how to fight Navrey, but I'm too big a coward to try it :D. Shall I send him in with his samurai? Has no necro though.
I think I've just about caught up with you now. Just the Navrey entry to do.
 

Tina Small

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Stratics Legend
Petra, from the little bit I've read about this latest set of quests, it sounds as if perhaps the devs are gearing up to expand the loyalty systems. I read the info on the Atlantic Roleplay Community Boards (http://www.atlanticcommunityboard.com/forum/viewtopic.php?p=165042#165042) and it sounds as if Dawn and Minax might be new entities that will demand loyalty. I've been thinking for quite a while now that the faction changes under discussion, if and when implemented, could add at least two other entities as well for characters in factions.

The Publish 60 notes seemed to indicate you can do things to lose loyalty, as well as be able to gain in loyalty. (Being able to lose in loyalty makes sense if they set things up so you can only gain in loyalty to one entity at a time and therefore need to decrease loyalty you built up with another party.) I'm guessing too that because they added the fame/karma info to the same page, stuff you do to gain or lose in loyalty could also result in karma/fame gains and losses.

I suspect you'll eventually have to modify the page on loyalty systems or add an intro page and additional pages for each entity. You may also need to eventually add loyalty info to pages about quests. Not sure there's anything to do at this point other than think about how to lay it out if that happens.

Will try to post additional info tonight for the Gargoyle Queen loyalty system. Gotta run.

Edited to add: Forgot to provide a link to this post in the Factions forum. Not sure it helps or just muddies the waters a bit more:

http://vboards.stratics.com/showpost.php?p=1672657&postcount=8.

And the reply from Phoenix:

http://vboards.stratics.com/showpost.php?p=1673539&postcount=9.
 

Petra Fyde

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Yes, I agree. I've already realised I need to add the loyalty information to those quest pages linked from the loyalty page. Hopefully later today. (also realised I gotta go lore some iron beetles). :D
 

Tina Small

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Stratics Legend
Here's the Gargoyle Queen Loyalty Point info for most of the monsters/creatures you can find above ground in Ter Mur or inside of the Tomb of Kings:

0 Loyalty Points
Blistering, Fiery or Searing Gargoyle
Chicken Lizard
Cursed Metallic Knight
Cursed Metallic Mage
Effete Putrid Gargoyle
Effete Undead Gargoyle
Fire Daemon
Gargoyle Shade
Giant Spider
Giant Black Widow
Headless
Healer
Lava Serpent
Lava Snake
Mongbat
Putrid Undead Guardian
Ruddy Boura
Sand Vortex
Silver Serpents
Spectral Armor
Undead Guardian

3 Loyalty Points
Korpre
Ortanord

5 Loyalty Points
Trapdoor Spider

10 Loyalty Points
Anlorzen
Anzuanord
Betballem
Kepetch
Lowland Boura

15 Loyalty Points
High Plains Boura
Putrid Undead Gargoyle
Skree
Slith

20 Loyalty Points
Anlorlem
Ballem
Lava Elemental
Raptor
Relanord
Stone Slith

25 Loyalty Points
Kepetch Ambusher

30 Loyalty Points
Toxic Slith

50 Loyalty Points
Anlorvaglem

75 Loyalty Points
Niporailem the Thief

(I think a few void creatures are missing. I couldn't find all of the various types.)
 

Guido_LS

Seasoned Veteran
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Stratics Legend
Guido, I'm not getting any loyalty points from Silver Serpents and now that I think about it, don't think I ever have. If it's not too much trouble, can you check again?
I can confirm that I no longer get loyalty points from the overland silver serpents - I'm fairly certain that I'd of not recorded it if I hadn't before, though. At 12.7k loyalty currently, I haven't really paid much attention to it lately :)

Literally just checked, just outside the Tomb of Kings area.
 

Petra Fyde

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Looks like there have been some changes since the original list. I have Ortanord at 5 points. I haven't been editing the 0 points creatures. I guess I should.

I've never heard of a 'cursed metallic knight' or 'cursed metallic mage' and I didn't know there was spectral armor in Ter Mur. Where do they spawn please?
 

Tina Small

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Looks like there have been some changes since the original list. I have Ortanord at 5 points. I haven't been editing the 0 points creatures. I guess I should.

I've never heard of a 'cursed metallic knight' or 'cursed metallic mage' and I didn't know there was spectral armor in Ter Mur. Where do they spawn please?
Petra, I'll double check on the Ortanords. I was just listing the 0-point creatures to save someone else from having to check on them. There are a couple of other mobs on the original list that seem like they have had a change in their loyalty point reward value.

The cursed metallic knights, cursed metallic mages, and spectral armor are monsters that Niporailem summons. If you stand too close to Niporailem, he makes "funny money" (i.e., piles of gold) appear in your backpack. I think they're always for the same amount (273 gold or something like that??) but I can't recall what it is or if it has a different name. These piles of gold eventually turn into treasure sand, with each sand pile weighing 25 stones. If you drop the gold on the ground before it turns into a pile of treasure sand, it spawns one of the cursed metallic knights or cursed metallic mages (I'm not sure if it spawns the spectral armor too). If you're standing at a distance and fighting with a pet, I think Niporailem may also try to load it up with funny gold but perhaps it bounces off automatically and lands on the ground. All I know is that pretty soon your pet is surrounded with the cursed metallic knights, cursed metallic mages, and spectral armor.

The cursed metallic knights and mages appear in different colors that I assume indicate the metal they are made of (e.g., pink, green, blue). I've never taken the time to lore them and see if one color of knight or mage differs in stats, resists, and skills from another color, but I wouldn't be surprised if they do. I'm usually engaged in a mostly fruitless attempt to keep my pet alive with spell casting because standing close enough to heal with bandages is tricky, to say the least. Healing from a distance with spells doesn't work so well on a character with about 40 meditation skill and who doesn't have maxed out MR and LMC because its owner (me) is too cheap/lazy to beef up the suit. My pet always dies 3-4 times by the time we completely clobber Niporailem. We start out in the big open area and slowly retreat down the last narrow hallway with each death, with area peacing keeping the tamer alive while trying to position the pet away from walls and hoping a rez attempt is successful. The pet usually ends up killing Niporailem and company by the time we've retreated to the south end of the long hallway that parallels the main corridor of the Tomb of Kings.

I don't think the knights and mages are all that tough. There are usually just too many of them for me to really do that good of a job keeping the pet focused on killing them and also avoid getting too close with the tamer and becoming overloaded with Niporailem's "gifts." Niporailem can be soloed by a tamer but from what I've experienced so far using tamers with luck on their suits in the 400-800 range, the loot just isn't worth the time or the pet deaths.

When we first encountered Niporailem during the SA beta, the loot he dropped was phenomenal and there was no extra spawn or treasure sand. I thought for sure he'd end up being the new "swoop" and heavily camped. At this point though, I kind of suspect he's being passed over for other opportunities. I don't know how difficult he is to take on solo with a dexxer or a mage. My guess is that you might end up having your character's feet glued to the ground from carrying too much weight and/or being overwhelmed by the spawn. But then again with the potion-chugging scripts some people use these days, maybe none of that is really an issue.
 

Petra Fyde

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Someone has left a 'comment' on the hunter's guide page suggesting filling your bag with 125 light items, but hasn't actually tried it.
 
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