You can only have 1 magic ability. If you add Myst to that pet, you will lose Magery.Okay. I really like this new training system. I enjoy playing my tamer a lot more now, and its fun allocating points in skills and stats to what works for me. Not all pets are allowed the same abilities, and not everyone wants the same abilities on their own pets. Plus you can take more of the same pet and work different combos on them.
My question is this. If a pet has its original abilities. When you train it up and allocate points, does the new ability you add replace the abilities it already came with that happen to fall under that same category?
For example, if it has imagery, but I want to ADD mysticism. Will that replace the imagery? Or like the saber tooth tiger starts with 4 abilities (not sure of re categories), but I'd like to ADD an ability from each special and magical.
Will the ones I want to ADD replace those already on the cat? Or even stop training up those abilities?
Thats why you train a Giant Beetle, Lesser Hiryu, or Cu up to 5 slots. You can still ride them when done.Hi there, I recently came back 4mos ago, from back in the day I belive right after the Sam Empire came out, probably 2003-2004 when i quit.(ok, lets face you never quit UO).
well i was wondering i got my Legendary Tamer and some pets, trained some of them like my Cu Sidhe, which out runs my so ass. I was wondering do you have to do the new taming, or can you still just train them with the base skills they have and then possible train them. is that Possible?
don't like the fact that they go up to 5 slot after you train them. with only 5/5 slots to begin with, say I have my frost dragon, with me, what the H E double hockey sticks do i ride. can't ride my ethereal.
they should really IMO up the 5/5 to say something like 6/6 or 7/7. no more than that.. IMO..
what you think about it..