(i.e. a blood oath that does damage 3 times in addition to reflecting damage).
hmm thanks for clearing up that you are not just another archers who couldnt offscreen in time but I need to tell you something you dont seem to know.
Blood Oath casts faster and is much more spammable. It reflects damage UNLIMITED times while its active. The victim only gets damaged when hes
DEALING damage to the caster. Spell Plague does NOT reflect damage and it actually works COMPLETELY OPPOSITE to blood oath. The victim only gets damaged by SP when hes
TAKING damage. And it does up to 3 addition dmg unlike blood oath can reflect unlimited amount. Also spell plague wont proc for more than 22 dmg against 70s which blood oath can deal up to again UNLIMITED amount of damage depending on how much damage the caster is taking. eg, I can blood oath an archer and he shot me with an AI + Fireball + Velocity and he will take like 55dmg (thats about triple of what spell plague can do in one proc)
And what's the automatic and most importantly
free counter to both of these spells? You get his and you run the other way... then you can apple or wait it out, SP only lasts 8 second blood oath lasts up to again TRIPLE that duration depending on victim resist skill.
It's just a new mage template thats blooming and IMO its a good change. Mages need bursts like they used to be able to years ago. I take it when you try to trade/spam your favorate tiny spells on another mage they out spammed you. Good if thats the case... since they put in FC FCR when AOS hit mage duels has been pretty ********. You spam better/faster you win... Try old school where theres no FCR so theres a long delay even between mini heals and you will go out of mana in 5 ebolts or 3 flame strikes and try to "spam" your mage skill back then.
Now saying you are doing something wrong but my blood oath even reflects the SP damage I am taking back to the mystic. If you are a necromage you are about equal to a mystic but if you are rocking some crap templates like wrestle parry/wrestle inscribe pure mage and you are whinning about mystics then you probably need to work on your template.
Mysticism is really the ONLY expansion mages got since AoS which is EIGHT (8) years ago when they got necromancy. If anything it came way too late.
Lets see...
AoS: Necro (mage AND dexers), chiv (dexers)
SE: Bushido (dexers), Ninjitsu (dexers)
ML: SW (PvM crap where a LOT of dexers use them because they dont drop weapons while casting so we can say it's for dexer and mages with the focus on PvM not PvP) Oh here archers got quivers and instantly gained 10% more dmg with 1 item.
SA: Imbuing (made a LOT of godly weapons/suit which directly helped dexers) Mysticism (mages AND dexers but finally something thats really oriented for mages)
Pound for pound, mages are still 3 full skill-sets less than dexers have in their arsenal. An update to mages is the last thing I would whine about.
