A. One way to optimize things is to start with one or two properties already maxed.
For example, tailor BODs drop at a 2/1 normal/exceptional ratio. That makes having the exceptional BODs a bit more special (compared to Smith BODs being 50/50).
They are also a bit more streamlined than the Smith rewards.
Tailor LBODs - Let's use 20-count BODs as an example
All 20-counts are 50 point base in the point system.
5-parts are 400 points
6-parts are 500 points
Exceptional quality is 100 points
Cloth & leather are 0 points, going up 50 points for each leather type (150 at Barbed)
So the following equivalents are true.
- An Exceptional 5-part LBOD (of any count) will be reward-equivalent of the 6-part Normal LBOD of the same leather type and count. (example: Horned Ex 5-part 20 = Horned Normal 6-part 20)
- An Exceptional Regular or Spined LBOD of any type will be equivalent to the same LBOD 2 Leather types higher, but normal Quality (Regular Leather EX = Horned Normal of same count and part number, such as Regular Ex 6-part 20 = Horned Normal 6-part 20. The same hold true for Spined/Barbed)
- Any exceptional 6-part LBOD that is Horned or Barbed material gives a Barbed kit, as well as the 20 Ex Spined, and 20 Normal Barbed (see rule 2). The 5-part EX barbed 20-count LBODs also give Barbed kits (as per Rule 1).
- If a 20-Count BOD of a specific count and quality gives a specific reward, the equivalent 10-count and 15-count* of the next material up will also give the same reward (20 Ex Regular leather = 10 Ex Spined). *There is one exception for the 15 counts, and that is where the BOD system point total equals 575 (the 115 Powerscroll). This comes into play for these 4 LBODs: 6-part Spined Normal, 5-part Spined Ex, 5-part Barbed Normal, and 4-part Barbed Ex. IT was meant as a means of making both the coveted Clothing Bless Deeds and despised 115 PS both rarer than other items.
So, if you're upgrading to get to barbed kits, Try to target upgrades to
- For regular leather 6-part LBODs (and their parts) already EX 20, you only have to get them to Spined. That's only one step per BOD, and no chance for exceptions.
- Other EX 6-parts, you need to bribe them to become Horned (and, in this case, you can start with the near-useless Spined EX 10 & 15, not just Regular leather)
- EX 5-parts and normal 6-parts have to be taken up to Barbed, so are only worth it if Horned 20-counts already.
For Horned Kits
- Remember that EX 10 & EX 15 Regular 6-part LBODs are already Horned kits - don't rush to turn them into Horned leather for Barbed kits if you know you also need Horned kits.
- You want to work with normal 6-parts of 10 or 15 count, or exceptional 5-parts LBODs.
- For the 6-parts, you want to get them to Horned normal of 10 or 15 count.
- For the 5-parts, you want to get them to 20 EX spined, or 10/15 EX Horned, depending on their original count.
For Clothing Bless Deeds
- For the one Cloth LBOD that gives the CBD, keep any 20-count Thigh Boots (any leather type will fit the cloth LBODs), Surcoat, Short Pants, Feathered Hat and Fancy Shirt. For cloth BODs, you only have two possible upgrades, and by only keeping the 20s, that eliminates one (that would require two bribes if you started with a 10-count). Odds are, you will have to bribe up some normals to exceptionals when you do get the 20 EX Town Crier LBOD (the various Cloth LBODs are nicknamed for their outfits). This particular LBOD should stand out to you, because it's the only 5-part cloth LBOD. Save ALL of the LBODs of this type (quality or count), and bribe them up to EX 20.
- Regular 20-count Normal 6-part and Regular 20-count Exceptional 5-part LBODs are your more likely sources for CBDs.
- Next up would be Spined 10-count Normal 6-part, and Spined 10-count Exceptional 5-parts (this is where that ugly 115 PS exception comes into play)
- Horned 5-part 20-count Normal & Barbed 5-part 10-count Normal also give CBD. These will only come into play when you get 5-part spined and horned normals that have crappy rewards, but these BODs seem to be a little rarer than one would expect.
For Spined Kits:
- Never do leather LBODs of any types for these. Use those parts with bribes for higher rewards.
- Never do 4-part leather (footwear) LBODS, unless they give a high-end reward, and you have plenty of spares. Each one you do is FOUR cloth LBODs you could have completed. Footwear smalls are harder to get than you'd think.
- 4-part cloth 20-count normal LBODs are your key. Throw away any 4-part EX LBODs, they are worthless to you, except to fill a few Ex 20s for Bear rugs (And that will be a rare occurrence). There are 8 4-part cloth LBODs. 7 require 1 footwear, and 3 cloth smalls, with the "Hat" LBOD requiring the 4 hat small BODs that don't fit the 8 outfit larges. Through normal "cycling" (filling all your junk BODs to turn in for new ones) you should be able to amass multiple full sets for each LBOD, to be ready for when you get an LBOD that will work, or can be bribed up. Fill all those 10 & 15 count smalls (both normal and exceptional) as the backbone of your BOD Cycling operation. Trust me, if you run out of them, you're either BOD-obsessed, cheating (using an illegal BOD-filling script), or that cracking sound you hear in the background is Hell freezing over, as over 1/3 of ALL Tailor BOD pulls will be 10 or 15 count cloth smalls, and you'll probably have enough excess normal leather smalls that won't fit into your bribe plans that it will take 4+ hours of pulling BODs, filling the junk, turning them in and claiming replacements, then refilling the new junk pulls if you start with 100+ of these smalls. Eventually, you might even amass enough cloth 20-counts that you even start cycling your extras of those.
Here's the point system for Tailor BODs, again.
Tailor:
1. Count Points:
10 for 10-count BODs
25 for 15-count BODs
50 for 20-count BODs.
2. Quality Bonus: Add 100 Points if Exceptional
3. LBOD type (if an LBOD)
4-part (all): 300
5-part (all): 400
6-part (all): 500
4. Material Type
Cloth: 0
Leather: 0
Spined: 50
Horned: 100
Barbed: 150
Smalls:
10-25 points: Cloth type 1
50-75 points: Cloth type 2
100-125 Points: Cloth type 3
150-175 Points: 90% Cloth type 4, 10% Sandals (can be of any of the cloth 4 or cloth 5 colors)
200-275 Points: 80% Cloth type 5, 20% Sandals (as above)
300 Points: Stretched hide deed. (only overlap between small and larges, unlike smiths)
LBODs:
300-325 Points: Stretched hide deeds (2 sizes, 2 facings)
350-375 Points:
Spined Runic Sewing Kit
400-425 Points: 105 Tailoring Powerscroll (40%) or Tapestry deed (2 types, 60%)
450-475 Points: Bear Rug Deed (2 facings, brown or polar)
500-525 Points: 110 Tailoring Powerscroll
550-560 Points:
Clothing Bless Deed
575 Points: 115 Tailoring Powerscroll
600-625 Points:
Horned Runic Sewing Kit
650-675 Points: 120 Tailoring Powerscroll
700-800 Points:
Barbed Runic Sewing Kit