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Need help with Bribes!

O'siris

Journeyman
Stratics Veteran
Stratics Legend
I have thousands of BODS sitting in my house that i never use. Can you point me to some info that i can use to find out what bods can be bribed up and to what?
I would really like to wipe the dust of these books. I have used the bribe system to get gold runic before but have never attempted tailor yet.

Thanks for the info!
 

Basara

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Bribes:

The order that bribes are usually applied is the same for both.
The type of BOD doesn't change, so there's no need to bribe up weapons, famers or cloth bods.
Targets for Tailor BODs depend on the type of rewards you want. If you want 100% guaranteed Barbed kits, you'll want to try to get to ANY exceptional Horned 6-part LBOD, or 20-part EX Spined LBOD. 5-parters need to be 20-part EX Barbed.
For horned kits, you have a lot more flexibility.
Clothing Bless deeds you want to get 6-part normal leather 20 count or normal spined 10 count; 5 part exceptional normal leather or the town crier cloth set. 20 count.
Spined kits, you want cloth 20 count normal LBODs

In all cases, it's perfectly fine for the normal quality LBODs if the spined end up exceptional through bribing, as the LBODs don't care.
 

O'siris

Journeyman
Stratics Veteran
Stratics Legend
Ok awesome, so if I start with a normal lbod or sbod there is a chance that it will increase to an exceptional? and do the counts go up also, ex 10 turn into 15?
 

O'siris

Journeyman
Stratics Veteran
Stratics Legend
ok took the plunge and tested it out. Looks like if i start with plain leather it upgrades to the next highest material. Once at the highest material it becomes exceptional, then if i bribe again the count goes up. This was with a LBOD I assume the same rules apply for the smalls.
 

jeza

Journeyman
Stratics Veteran
Stratics Legend
Unfortunately it's not that easy.

The type of upgrade is mostly random. It seems that if you stick with the same NPC it's more organized somewhat.
Like if he first gives you an increase on number he'll stick with that until it's maxxed then switch to something else : exceptional or material. And if it's material he'll stick with it until maxxed before going for exceptional.

But the first type of upgrade is still random. And every time you change NPC to try to get a cheaper bribe the type of upgrade can change so that makes it even more random.

The only time you're sure to get what you want in the end is of course if you want the highest level from the BOD but then the price can be very high.
I did it only once to get a LBOD and the associate SBODS that will give me a barbed kit. It cost me around 200k and I'm still missing one SBOD,but it's nothing compared with the price of a barbed kit. But then bribes are quite cheap on my shard as it's not very populated.
 

Basara

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A. One way to optimize things is to start with one or two properties already maxed.

For example, tailor BODs drop at a 2/1 normal/exceptional ratio. That makes having the exceptional BODs a bit more special (compared to Smith BODs being 50/50).
They are also a bit more streamlined than the Smith rewards.

Tailor LBODs - Let's use 20-count BODs as an example

All 20-counts are 50 point base in the point system.
5-parts are 400 points
6-parts are 500 points
Exceptional quality is 100 points
Cloth & leather are 0 points, going up 50 points for each leather type (150 at Barbed)


So the following equivalents are true.
  1. An Exceptional 5-part LBOD (of any count) will be reward-equivalent of the 6-part Normal LBOD of the same leather type and count. (example: Horned Ex 5-part 20 = Horned Normal 6-part 20)
  2. An Exceptional Regular or Spined LBOD of any type will be equivalent to the same LBOD 2 Leather types higher, but normal Quality (Regular Leather EX = Horned Normal of same count and part number, such as Regular Ex 6-part 20 = Horned Normal 6-part 20. The same hold true for Spined/Barbed)
  3. Any exceptional 6-part LBOD that is Horned or Barbed material gives a Barbed kit, as well as the 20 Ex Spined, and 20 Normal Barbed (see rule 2). The 5-part EX barbed 20-count LBODs also give Barbed kits (as per Rule 1).
  4. If a 20-Count BOD of a specific count and quality gives a specific reward, the equivalent 10-count and 15-count* of the next material up will also give the same reward (20 Ex Regular leather = 10 Ex Spined). *There is one exception for the 15 counts, and that is where the BOD system point total equals 575 (the 115 Powerscroll). This comes into play for these 4 LBODs: 6-part Spined Normal, 5-part Spined Ex, 5-part Barbed Normal, and 4-part Barbed Ex. IT was meant as a means of making both the coveted Clothing Bless Deeds and despised 115 PS both rarer than other items.
So, if you're upgrading to get to barbed kits, Try to target upgrades to
  • For regular leather 6-part LBODs (and their parts) already EX 20, you only have to get them to Spined. That's only one step per BOD, and no chance for exceptions.
  • Other EX 6-parts, you need to bribe them to become Horned (and, in this case, you can start with the near-useless Spined EX 10 & 15, not just Regular leather)
  • EX 5-parts and normal 6-parts have to be taken up to Barbed, so are only worth it if Horned 20-counts already.
For Horned Kits
  • Remember that EX 10 & EX 15 Regular 6-part LBODs are already Horned kits - don't rush to turn them into Horned leather for Barbed kits if you know you also need Horned kits.
  • You want to work with normal 6-parts of 10 or 15 count, or exceptional 5-parts LBODs.
  • For the 6-parts, you want to get them to Horned normal of 10 or 15 count.
  • For the 5-parts, you want to get them to 20 EX spined, or 10/15 EX Horned, depending on their original count.
For Clothing Bless Deeds
  • For the one Cloth LBOD that gives the CBD, keep any 20-count Thigh Boots (any leather type will fit the cloth LBODs), Surcoat, Short Pants, Feathered Hat and Fancy Shirt. For cloth BODs, you only have two possible upgrades, and by only keeping the 20s, that eliminates one (that would require two bribes if you started with a 10-count). Odds are, you will have to bribe up some normals to exceptionals when you do get the 20 EX Town Crier LBOD (the various Cloth LBODs are nicknamed for their outfits). This particular LBOD should stand out to you, because it's the only 5-part cloth LBOD. Save ALL of the LBODs of this type (quality or count), and bribe them up to EX 20.
  • Regular 20-count Normal 6-part and Regular 20-count Exceptional 5-part LBODs are your more likely sources for CBDs.
  • Next up would be Spined 10-count Normal 6-part, and Spined 10-count Exceptional 5-parts (this is where that ugly 115 PS exception comes into play)
  • Horned 5-part 20-count Normal & Barbed 5-part 10-count Normal also give CBD. These will only come into play when you get 5-part spined and horned normals that have crappy rewards, but these BODs seem to be a little rarer than one would expect.
For Spined Kits:
  • Never do leather LBODs of any types for these. Use those parts with bribes for higher rewards.
  • Never do 4-part leather (footwear) LBODS, unless they give a high-end reward, and you have plenty of spares. Each one you do is FOUR cloth LBODs you could have completed. Footwear smalls are harder to get than you'd think.
  • 4-part cloth 20-count normal LBODs are your key. Throw away any 4-part EX LBODs, they are worthless to you, except to fill a few Ex 20s for Bear rugs (And that will be a rare occurrence). There are 8 4-part cloth LBODs. 7 require 1 footwear, and 3 cloth smalls, with the "Hat" LBOD requiring the 4 hat small BODs that don't fit the 8 outfit larges. Through normal "cycling" (filling all your junk BODs to turn in for new ones) you should be able to amass multiple full sets for each LBOD, to be ready for when you get an LBOD that will work, or can be bribed up. Fill all those 10 & 15 count smalls (both normal and exceptional) as the backbone of your BOD Cycling operation. Trust me, if you run out of them, you're either BOD-obsessed, cheating (using an illegal BOD-filling script), or that cracking sound you hear in the background is Hell freezing over, as over 1/3 of ALL Tailor BOD pulls will be 10 or 15 count cloth smalls, and you'll probably have enough excess normal leather smalls that won't fit into your bribe plans that it will take 4+ hours of pulling BODs, filling the junk, turning them in and claiming replacements, then refilling the new junk pulls if you start with 100+ of these smalls. Eventually, you might even amass enough cloth 20-counts that you even start cycling your extras of those.

Here's the point system for Tailor BODs, again.

Tailor:
1. Count Points:
10 for 10-count BODs
25 for 15-count BODs
50 for 20-count BODs.

2. Quality Bonus: Add 100 Points if Exceptional

3. LBOD type (if an LBOD)
4-part (all): 300
5-part (all): 400
6-part (all): 500

4. Material Type
Cloth: 0
Leather: 0
Spined: 50
Horned: 100
Barbed: 150


Smalls:
10-25 points: Cloth type 1
50-75 points: Cloth type 2
100-125 Points: Cloth type 3
150-175 Points: 90% Cloth type 4, 10% Sandals (can be of any of the cloth 4 or cloth 5 colors)
200-275 Points: 80% Cloth type 5, 20% Sandals (as above)
300 Points: Stretched hide deed. (only overlap between small and larges, unlike smiths)

LBODs:
300-325 Points: Stretched hide deeds (2 sizes, 2 facings)
350-375 Points: Spined Runic Sewing Kit
400-425 Points: 105 Tailoring Powerscroll (40%) or Tapestry deed (2 types, 60%)
450-475 Points: Bear Rug Deed (2 facings, brown or polar)
500-525 Points: 110 Tailoring Powerscroll
550-560 Points: Clothing Bless Deed
575 Points: 115 Tailoring Powerscroll
600-625 Points: Horned Runic Sewing Kit
650-675 Points: 120 Tailoring Powerscroll
700-800 Points: Barbed Runic Sewing Kit
 

Basara

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I always reference this site to see what I want to bribe up to get a certain reward.

http://www.towerofroses.de/bodt-aos.htm
It's a good resource, although really old (predates the random bonus points), and shows the BODs in a table based off the point system above. The only bad thing is that the group the rewards by type, not point value, and that makes it a little harder to figure out what a BOD might bounce up to if you hit the random bonus that upgrades the reward value. Not much harder, but some people just see tables and run screaming.
 

O'siris

Journeyman
Stratics Veteran
Stratics Legend
Jesus there is a lot more to this than I thought! Thanks for the explanation Basara.
 

Xanthril of LA

Sage
Stratics Veteran
Stratics Legend
A. One way to optimize things is to start with one or two properties already maxed.

So, if you're upgrading to get to barbed kits, Try to target upgrades to

  • For regular leather 6-part LBODs (and their parts) already EX 20, you only have to get them to Spined. That's only one step per BOD, and no chance for exceptions.
  • Other EX 6-parts, you need to bribe them to become Horned (and, in this case, you can start with the near-useless Spined EX 10 & 15, not just Regular leather)
  • EX 5-parts and normal 6-parts have to be taken up to Barbed, so are only worth it if Horned 20-counts already.
For Horned Kits

  • Remember that EX 10 & EX 15 Regular 6-part LBODs are already Horned kits - don't rush to turn them into Horned leather for Barbed kits if you know you also need Horned kits.
  • You want to work with normal 6-parts of 10 or 15 count, or exceptional 5-parts LBODs.
  • For the 6-parts, you want to get them to Horned normal of 10 or 15 count.
  • For the 5-parts, you want to get them to 20 EX spined, or 10/15 EX Horned, depending on their original count.
For Clothing Bless Deeds

  • For the one Cloth LBOD that gives the CBD, keep any 20-count Thigh Boots (any leather type will fit the cloth LBODs), Surcoat, Short Pants, Feathered Hat and Fancy Shirt. For cloth BODs, you only have two possible upgrades, and by only keeping the 20s, that eliminates one (that would require two bribes if you started with a 10-count). Odds are, you will have to bribe up some normals to exceptionals when you do get the 20 EX Town Crier LBOD (the various Cloth LBODs are nicknamed for their outfits). This particular LBOD should stand out to you, because it's the only 5-part cloth LBOD. Save ALL of the LBODs of this type (quality or count), and bribe them up to EX 20.
  • Regular 20-count Normal 6-part and Regular 20-count Exceptional 5-part LBODs are your more likely sources for CBDs.
  • Next up would be Spined 10-count Normal 6-part, and Spined 10-count Exceptional 5-parts (this is where that ugly 115 PS exception comes into play)
  • Horned 5-part 20-count Normal & Barbed 5-part 10-count Normal also give CBD. These will only come into play when you get 5-part spined and horned normals that have crappy rewards, but these BODs seem to be a little rarer than one would expect.
For Spined Kits:

  • Never do leather LBODs of any types for these. Use those parts with bribes for higher rewards.
  • Never do 4-part leather (footwear) LBODS, unless they give a high-end reward, and you have plenty of spares. Each one you do is FOUR cloth LBODs you could have completed. Footwear smalls are harder to get than you'd think.
  • 4-part cloth 20-count normal LBODs are your key. Throw away any 4-part EX LBODs, they are worthless to you, except to fill a few Ex 20s for Bear rugs (And that will be a rare occurrence). There are 8 4-part cloth LBODs. 7 require 1 footwear, and 3 cloth smalls, with the "Hat" LBOD requiring the 4 hat small BODs that don't fit the 8 outfit larges. Through normal "cycling" (filling all your junk BODs to turn in for new ones) you should be able to amass multiple full sets for each LBOD, to be ready for when you get an LBOD that will work, or can be bribed up. Fill all those 10 & 15 count smalls (both normal and exceptional) as the backbone of your BOD Cycling operation. Trust me, if you run out of them, you're either BOD-obsessed, cheating (using an illegal BOD-filling script), or that cracking sound you hear in the background is Hell freezing over, as over 1/3 of ALL Tailor BOD pulls will be 10 or 15 count cloth smalls, and you'll probably have enough excess normal leather smalls that won't fit into your bribe plans that it will take 4+ hours of pulling BODs, filling the junk, turning them in and claiming replacements, then refilling the new junk pulls if you start with 100+ of these smalls. Eventually, you might even amass enough cloth 20-counts that you even start cycling your extras of those.

As usual, Basara does a wonderful job explaining things. I've just started sorting through my bod collection to see what I want to with them. I'm not very familiar with reforging, so I'm wondering how that new ability affects the insights provided above, if at all. Seems like Spined Kits may be useful for some reforging, Horned for others, and perhaps Barbed less useful. Does reforging affect how/what you bribe for tailoring bods?
 

DJAd

Stratics Legend
Stratics Veteran
Stratics Legend
like Spined Kits may be useful for some reforging, Horned for others, and perhaps Barbed less useful. Does reforging affect how/what you bribe for tailoring bods?
I'd say there is more demand for the barbed kits. These are what you need to create the real high end armor parts with reforging.
 

Tuan

Slightly Crazed
Stratics Veteran
Unfortunately it's not that easy.

The type of upgrade is mostly random. It seems that if you stick with the same NPC it's more organized somewhat.
Like if he first gives you an increase on number he'll stick with that until it's maxxed then switch to something else : exceptional or material. And if it's material he'll stick with it until maxxed before going for exceptional.

.
I am not quite sure I have found that to be true. To me it seems to be entirely random no matter what. If anything it seems to alernate. For instance, lets say you have 2 deeds, 10 normal cloth.

I haven't done enough testing, but it seems like if you bribe the first one and it becomes exceptional, then you bribe the other one, it will go to 15. I think it seems more random, because I suspect that it's random on every bribery, but most of them only have one way to go. I don't have enough data yet to really draw a proper conclusion though, as generally speaking you don't have both choices, and I don't often find myself wanting to bribe a 10 or 15 normal up.

Nothing worse though than getting a 15 normal 4 part cloth, and wanting to get it to 20 normal for a spined kit... only to have it become 15 except.

With leathers it gets even harder to predict, since you have 3 choices, so I haven't been able to discern if there's really a pattern yet, of if it's truly random, since for leathers you have 3 choices.
 
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