I agree monsters in the game need to better be able to defend themselves.
I dissent.
That a few players with ton of gold or time to spend in the game can boost their suits to the extreme as well as their weapons and than find it too easy to play the game that they ask for MoBs to be beefed up this is not true for most, average players who can only play seldomly or do not have so much gold to spend.
Beefing up MoBs gets them tougher for all, the beefed up characters AND also characters used by average players who always are behind because they cannot play as much time or spend as much gold.
Fine tuning the game only to the benefit of powergamers I just do not see it as right when it ALSO hurts the casual players.
Perhaps the problem is not the casual gamers but the powergamers ??
Perhaps players should not be able to push their suit to the extreme, beyond the roof or have so much gold to spend ?
I mean, I see nothing wrong with players pushing their suits and weapons till the current limit until I hear talks of changing the game in a way that will hurt the casual players.
If players want to feel the challenge just tone down your suits/weapons, problem solved.
Want great Challenge ? Go fight some Boss with only a robe on, no armour......
The problem is not beefing up MoBs, IMHO, the problem is putting up this senseless race, IMHO, with increasing armor/weaps that then calls for stronger MoBs which then calls for higher Mods which then calls for stronger MoBs and so on and on and on.
Makes no sense to me.
It is easy to increase the challenge in a fight, just give up some armor or use a regular weapon or whatever. Not beef up MoBs but tone down one's own mods.......
Problem solved.