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Mana regen cap for pvp?

T

Tazar

Guest
I don't think there really is a cap on it. It is a system of diminishing returns - beyond 12 or 14 - each additional point is just not worth the property slot in your suit...
 
S

Stupid Miner

Guest
By the way, the Stratics Mana Regen Page is wrong.
...and so is the UOguide page

Pub 46 Notes:

The Mana Regeneration item property is now subject to the principle of diminishing returns.

* The hard cap on MR has been removed.
* As the total MR from items increases, each successive point of MR will give less overall mana regeneration.
o This means that adding more MR will always give more mana regeneration.
o This also means that as you put more MR items on, you get less of a bonus from each additional MR item.
* Having higher Meditation and / or Focus skill will give a bonus to mana regeneration gained from MR items.
* Meditation and /or Focus will now benefit for intermediate values and not just for multiples of 10 (i.e. 80.1 used to give you same MR bonus at 89.9).
 

Demonous

Rares Fest Host | Ches Jul 2010
Stratics Veteran
Stratics Legend
if only we can get them to do away with the hard cap on hit point regen
 
J

jfkeach

Guest
if only we can get them to do away with the hard cap on hit point regen
I don't think there is a hard cap on any regen.. just diminishing returns. Through an elf in a Darkwood suit, with Primer, CC, Bracelet of Health, Cloak of Life, and their HP Regen is through the roof. Through in healing/anat/focus and a ring of vile, and they have good stam regen too. Just wish the suit was medable.
 
S

Stupid Miner

Guest
I don't think there is a hard cap on any regen.. just diminishing returns. Through an elf in a Darkwood suit, with Primer, CC, Bracelet of Health, Cloak of Life, and their HP Regen is through the roof. Through in healing/anat/focus and a ring of vile, and they have good stam regen too. Just wish the suit was medable.
There's a definite hard cap on HPR. Tested it on TC.
 

Nails

Journeyman
Stratics Veteran
Stratics Legend
There is no hard cap but after 10 MR you experience diminished returns and get less back out of MR above 10
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Not sure what you're thinking of cause This page: http://www.uoguide.com/Mana_regeneration
is definitely old info.
Visit the page again and look at the equipment part....I added the following text:

There is no cap on the amount of Mana Regeneration a character can have. However, the property is subject to "diminishing returns," meaning that each 1 MR added onto a suit will have less and less of an impact. It will always add something to a character's mana regeneration rate, but each 1 point will mean less and less.

The "hard cap" was removed, and diminishing returns introduced, in Publish 46.

Publish 46 should be kept in mind when using the mana regeneration formulae on this page.
-Galen's player
 
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