PvMers who are forced to go to Fel in order to provide enterntainment for PvPers are not "other/new PvPers".
And they can learn how to pvp, just like I (and everyone else) did. If they don't want to, it's on them.
If fighting other PvPers is so much fun, than there should be no need for lures in Fel. Let trammies have the power scrolls in Trammel, and PvPers could have their absolute blast duking it out in Fel. But that's not quite what is going on, is it?
Why SHOULD Powerscrolls be added to Trammel? Ignoring the "lure"/powerscroll aspect, the Trammel ruleset has been given literally EVERYTHING in the game: ML Peerless, Exodus, Champs of their own (without scrolls/skulls + some that are exclusive to Trammel), the Underwater boss, Shadowguard, Corgul/Scalis, the recent town invasion. What does Fel have that people are willing to do? Champ spawns and the Harrower for scrolls. But it's 2018. If you want any 120's, primers, or stat scrolls, you can just buy them.
There are multiple reasons, but the most important one is that majority of UO players do not want to PvP. And unlike the time when UO was accessible through dial up, there are many other MMO choices for people who do not want to PvP. This is not helping UO population.
Nobody's saying you have to pvp in UO either. Quite frankly, NONE of the pvp'ers care if non-pvp'ers want to or not. What's not helping the UO population: the script farmers, the entry barrier for new players, and better games to play, among other things.
You got me there, I avoid going to Fel because being a target for PvPers is not my preferred play style. And I would not complain at all if essential game content was not made into a monopoly funding source for PvPers.
But as far as your other point, I do not care in the least bit whether others PvP or not. Just as long as I am not forced to participate. But not only the current system forces PvMers to become targets for PvPers, it does not seem enough for the PvPers, and they seek to expand the Fel ruleset to other areas.
Whatever your thought on the game population, I am quite sure that if BS where to switch all facets to Fel rule set, the plug would be pulled in a month or two.
Going to address the bolded first, because you clearly DO care:
Riiight, that's why Fel is such a hub aof activity. I think we need to switch Felucca to Tram rule set. It will revitalize Fel. Think about how popular the Champ spawns will become.
Just because YOU do not pvp, you literally want it removed from the game.
Now, for the rest of that quote. You can go almost anywhere in Fel and not see a pvp'er 99% of the time. If you want to farm Unbound EV's, you can. I've farmed in multiple places in Fel in recent years: Wrong, Destard (Greaters, Ancients), Ice Dungeon, Shame, and other places. Do you know how many times I've run into other players? Maybe 3x in a 4 year period.
Let me ask you another question: Who do you think sells all the items you see on vendors? I'll answer it for you: the pvp'ers do. Every single one of us has at least one sampire, thrower for events, etc. I've made well over 500 million off of Shadowguard, the bulk of it coming from a few Cameos.
Either way, you're still not FORCED to become a target for pvp'ers. I don't know what server you play, but I know exactly what spawns aren't checked very often, if at all. If you frequently run a dungeon champ and think nobody will raid you, I have a bridge in Brooklyn I want to sell you.
One final question for you: Do you have any idea how much powerscrolls go for? People overpay MASSIVELY for 120's for their pets, when it's not needed. But that's still peanuts to what you can get from Shadowguard (which is Trammel content): Hawkwind's Robe has gone down A LOT, but it still sells for as much as some 120's. Minax's sandals go for over 50m, with prices varying depending on the resist penalty it has. The more desirable Cameos (Repond and Demon) sell for about 175m.