Now that I have my imbuer done, I am redoing all of my character's suits. I'm working on my necro-mage. I use him for spawns in Fel. He's the standard 6 x 120 build. So the 120 Magery would be the weapon skill. I'm thinking of adjusting his jewels and Talisman to get +20 magery and go with a -20 mage weapon. I have a Legendary Smith, but no carpenter (which rules out bokutos).
So here's the question: would this weapon be good?
Dagger (for the 2s base speed)
15 DCI (110)
-20 Mage Weapon (100)
Spell Channeling (100)
50% Hit Lightning (140)
20 DI (40)
This puts the total intensity under 500. I know I could do Twinkling Scimitars and wait for one with -21 DCI, but I don't have the ML gems to spend on it (ATM). I can get them if they are required, but wanted your opinion on this dagger. I don't have any weapon skill or tactics so no specials. Thanks for your thoughts!
BTW, this is not so much for the spawn, but to help me with the raid. I'll most likely continue to use my 30 SDI or slayer spellbooks for the PvM part of the spawn.
-OBSIDIAN-
So here's the question: would this weapon be good?
Dagger (for the 2s base speed)
15 DCI (110)
-20 Mage Weapon (100)
Spell Channeling (100)
50% Hit Lightning (140)
20 DI (40)
This puts the total intensity under 500. I know I could do Twinkling Scimitars and wait for one with -21 DCI, but I don't have the ML gems to spend on it (ATM). I can get them if they are required, but wanted your opinion on this dagger. I don't have any weapon skill or tactics so no specials. Thanks for your thoughts!
BTW, this is not so much for the spawn, but to help me with the raid. I'll most likely continue to use my 30 SDI or slayer spellbooks for the PvM part of the spawn.
-OBSIDIAN-