G
Guest
Guest
Many of us came here because it is dangerous. It remains dangerous, so we stay. The problems which cause people to leave (or fewer to arrive) are far more complex than any one guild "chasing them away."
There have always been "bad" or "meanie" guilds and "overpowered" templates here. So, let’s quit picking on the guild or template de jour and make some noise about the issues that may end this game as we know it.
The dynamics of the introduction of KR is a big issue; stiff competition probably even greater. Until UO decides to market this game, it will continue to bleed membership. Unless KR survives, I suspect EA will shed it completely.
So, since there will probably be no marketing until KR is working, I suppose we must sign on to that format (God I hate I am saying this). Only then can we help move the game in a marketable direction.
There have always been "bad" or "meanie" guilds and "overpowered" templates here. So, let’s quit picking on the guild or template de jour and make some noise about the issues that may end this game as we know it.
The dynamics of the introduction of KR is a big issue; stiff competition probably even greater. Until UO decides to market this game, it will continue to bleed membership. Unless KR survives, I suspect EA will shed it completely.
So, since there will probably be no marketing until KR is working, I suppose we must sign on to that format (God I hate I am saying this). Only then can we help move the game in a marketable direction.
