Here's a comprehensive list of client bugs I reported since April 2009, and that are still unsolved. Many of them are really annoying and compromise the Enhanced Client acceptance.
[Legend: added with last update; added with next to last update]
Bug list (updated 05/27/2010):
Gump and Menu Issues:
Suggestions for improvement:
[Legend: added with last update; added with next to last update]
Bug list (updated 05/27/2010):
- Large numbers of particle effects or many field spells (or the nova spell of certain boss monsters like Crimson Dragon) cause memory leaks at the graphics adapter. This causes heavy lag (screen freezes for 30s-1 min), and after some time the client will crash.
- Massive rubberbanding issues. Character bounces back and gets stuck in all kinds of places. For example: A flying Gargoyle trying to cross a bridge. It is difficult to aim for the bridge anyway (since the flying Gargoyle is lifted up from the ground), and if it misses the bridge, it bounces back and sometimes even gets stuck.
- Rubberbanding lag, especially when running in populated areas. Character bounces back several tiles when casting a spell.
- Character often is not where the character graphics appear, but one tile beside it. When casting a spell or going into war mode, the character jumps one tile, which even can be on locked down items in a house.
- Area effect spell (Arch Cure) - Target Self does not work.
- Tricornes and other hats twitch when character is sitting.
- Books written with the Enhanced Client are illegible in the Legacy Client (Enhanced Client does not make a line feed and allows more lines per page).
- With the Enhanced Client, the name of the author of a book cannot be changed.
- Environment sound is too low and hardly audible. It also stops after a few seconds.
- Dungeon sound theme does not play when logging in inside a dungeon. It also sometimes stops playing and does not continue unless you leave the dungeon, restart the client and enter the dungeon anew.
- Object labels displayed when using Shift+Ctrl cannot be closed reliably, especially when there are many overlapping objects/corpses on the screen.
- Items/object labels cannot be targeted or used in the vertical screen area where damage numbers are rising (i.e.numbers displayed above a player/creature when being damaged).
- Some objects have their own lighting effects, like camp fires, lava pits or the glowing runes. These lighting effects have an offset (the glow appears a few tiles away from the object).
- Gloves and sleeves become invisible. Restarting the client can solve this for a short amount of time.
- Graphics of leather gloves/sleeves (barbed) are broken. During crafting process, they appear as blocks in the backpack. When the tailoring kit is gone, they become invisible.
- When you log in inside a house with a roof, the roof will show and you have to move in order to make it vanish and see your character.
- Target Enemy actions bring up health bars of summoned red creatures like Energy Vortexes (own and other people's).
- Team healthbars do not update properly. (Showing persons poisoned when they aren't etc.)
- Your own health bar always pops up when a party member joins or leaves. (recently added)
- Players running across the screen appear naked. When this happens, also their health bar is blank. The workaround is to open the paperdoll of this player. (recently updated)
- Sometimes, slots in the grid-view backpack become permanently unusable, although they're empty (not even an invisible object in them).
- Items randomly disappear in the backpack. They usually reappear when the backpack is closed and opened again. (recently added)
- The corpse content does not update properly. When a corpse goes public and other people take items out, you still see those items in the corpse but cannot loot them. When you try to grab and drag those items out, they suddenly vanish. (recently added)
- If you drop an item into a backpack, it goes into a random slot in the grid view, and not to the first slot that is free. Sometimes you have to scroll way down to recover that item.
- Sometimes, when you drag items too fast, you cannot pick up any item anymore ("You cannot pick that up") until you log off and back on.
- The delay between using an item repeatedly is too long ("you have to wait to perform another action"), which makes especially looting a little annoying.
- Sometimes, right-click looting stops to work (probably when you click too fast).
- There is now snow weather effect in the SA Client.
- In some parts of the screen, especially when many corpses are lying around, there is a partial horizontal graphical offset.
- Sometimes, when casting a spell, a targeting cursor does not appear, although the hotbar icon is set to Target: Cursor. (recently added)
- Stacked items appear with the item graphics of a single item. (recently added)
- Board games don't work. (recently added)
- In certain situations, the character rides sideways or backwards (it happened to me when I changed direction immediately after receiving damage). (recently added)
- You can't make your character follow a MOB, like you can in the Classic Client. (recently added)
- Sometimes tooltips get stuck on the game window and remain there. They only vanish if you click on an item in your backpack. This bug appeared with Publish 66. (recently added)
- You cannot rename parrots in the Enhanced Client. (recently added)
- Several animated locked down items are flipping (candelabra, skull candle, brazier etc.) (solved)
- Pet bar is not legible after you clicked on it once. (solved)
- Renaming a pet by clicking the pet bar cannot be done properly, when the name of the pet is long. (solved)
Gump and Menu Issues:
- It is impossible to correctly arrange items inside a container in legacy container mode.
- Cartography issues: Map borders look weird.
- Cartography issues: Navigator's World Map graphics is unusable (a blurry blob), other maps are way too small.
- Links in the startup screen (my account, my uo, uoherald etc.) always open with the Internet Explorer, instead of the Windows default browser.
- Items in legacy containers look blurry.
- Font color of speak/emote cannot be modified.
- Gift of Life issue: In certain situations when you die, you can walk as a ghost and still have the Gift of Life gump open. I.e. you can walk to a different location and self-resurrect there. This can happen when you cast spells while runnning or in auto-run and die at the same time. (recently added)
- You cannot set waypoints in your map in certain landmasses (like Lost Lands Felucca). (recently added)
- Cartography issues: Can't plot course on a sea chart or other map. (solved)
- Crafting gump has a large padding on the right side, in which it reacts to click/drag. (solved)
Suggestions for improvement:
- It would be VERY handy if the map would support tracking of guild members.
- Overhead fonts need to be customizable in type and size via the GUI.
- The rising damage numbers are now way too big. They should be customizable in size via the GUI. (recently added)
- There should be a slider to adjust the environment sound volume separately (it can hardly be heard).
- Ship artwork looked better in the KR Client.
- Plant artwork looked better in the KR Client.
- Resolution is poor. When you zoom in, everything is pixelated (except the environment art).
- The characters lack of detail. Some items can hardly be seen (for example, if the character holds a certain weapon like a kryss).
- Paperdoll slots have a very unclear and dark background which makes it difficult to determine items.
- You cannot toggle auto-show corpse names and double-click those to open the corpse (original UO Assist feature).
- Client does not remember opened backpack and paperdoll.
- Several spells (moongate, field spells) have overlapping 2D and 3D effects, which looks just wrong.
- Nights are not really dark (lack of game atmosphere).
- A macro for bringing up the health bars of all monsters on the screens is required (you can create a custom script for that, but the standard player will not be able to do that).
- Circle of Transparency is pixelated instead of smooth.
- Party chat cannot be initiated by typing "/". Instead you have to type "/party", which is much more complicated.
- Where has the nifty friends list/friends chat feature from the KR Client gone?
- Some monsters look wrong in size. For example, Drakes are tiny like toads, and the Ancient Wyrm is way too small, too.
- Background color of grid view backpack is too dark. Certain items can hardly be seen. (recently added)
- The map should support waypoints and indicators. (solved)
- Containers (like backpack) should be resizable to show more slots. (solved)