I'll start off with I Love Mysticism.
Spell plague: eh...3 mages running up to you where one has spell plague precasted and the other 2 an explosion and then spamming magic arrow/nether bolt for an insta-death is pretty lame. I think on paper, it starting out with the smallest damage first and then amping up is fine with me. Anyone that prematurely apples will get busted with the last explosion. You may even get more kills because people won't be as sure about their threshold before they run.
*Apparently there's a trick (I've been told) where people are using protection and then using another spell to allow them to still cast at 2/6. I don't know the trick, but do notice people stacking spell plagues on me while I'm spamming disrupt spells to no avail.*
Sleep: It's not doing resist checks currently (they say) so they're just fixing it. It'll still work just fine against all those no resist dexxers.
Dexxers get nerfed plenty over the years. Just look at the JOAT mana changes recently if you don't think so. That really messed up quite a few templates that were struggling for mana to begin with.
Needing a melee weapon skill + 120 stealth + gm hiding for 40 point deathstrikes nerfed archers hard core a few years ago. Not to mention no more instant animal form.
Mystics will still be strong anyway. It's not like it'll just be a complimentary skill now. It just won't be spell plague + 2 or 3 precasting mage insta-kills anymore.
Spell plague: eh...3 mages running up to you where one has spell plague precasted and the other 2 an explosion and then spamming magic arrow/nether bolt for an insta-death is pretty lame. I think on paper, it starting out with the smallest damage first and then amping up is fine with me. Anyone that prematurely apples will get busted with the last explosion. You may even get more kills because people won't be as sure about their threshold before they run.
*Apparently there's a trick (I've been told) where people are using protection and then using another spell to allow them to still cast at 2/6. I don't know the trick, but do notice people stacking spell plagues on me while I'm spamming disrupt spells to no avail.*
Sleep: It's not doing resist checks currently (they say) so they're just fixing it. It'll still work just fine against all those no resist dexxers.
Dexxers get nerfed plenty over the years. Just look at the JOAT mana changes recently if you don't think so. That really messed up quite a few templates that were struggling for mana to begin with.
Needing a melee weapon skill + 120 stealth + gm hiding for 40 point deathstrikes nerfed archers hard core a few years ago. Not to mention no more instant animal form.
Mystics will still be strong anyway. It's not like it'll just be a complimentary skill now. It just won't be spell plague + 2 or 3 precasting mage insta-kills anymore.