With the current state of affairs, imbueable items are getting maxed out on durability @ 255. At this stated rate, almost all UO players will have most of their imbued suits/weapons I estimate in about 3 more months time. Afterwards, we are all going to be looking for more things to do.
Im proposing a compromise to keep imbuing a renewable and long-term skill investment into the game: All newly imbued items should receive a max durability of 50/50. However, to make it worthwhile to imbue new items, all currently imbued items will stay the same with max dur at 255/255, and max mod intensity at 500% if exceptional or on jewelry, but the newly imbued items will have a max dur of 50/50 but have 575% max intensity if exceptional, or 475 if non-exceptional.
All artifacts imbued, will have their max dur dropped to 50/50.
Thoughts?
Im proposing a compromise to keep imbuing a renewable and long-term skill investment into the game: All newly imbued items should receive a max durability of 50/50. However, to make it worthwhile to imbue new items, all currently imbued items will stay the same with max dur at 255/255, and max mod intensity at 500% if exceptional or on jewelry, but the newly imbued items will have a max dur of 50/50 but have 575% max intensity if exceptional, or 475 if non-exceptional.
All artifacts imbued, will have their max dur dropped to 50/50.
Thoughts?