A man who builds characters and sets goals, I like that
Yup can use all the same macros and stuff. Makes it all seamless.yeah i do the same thing heh same core group of five on each shard .. same names same skills.. lol
not all complete yet but they there!!
Would be nice but some genius thought it would be smart to make the new VvV tiles and stuff non-transferable.... so what's the point ... can't do it on my shard and I "could" do it on a dead shard but why? Can't take it home with me.Imagine the burst of activity if we were allowed to build a house on each shard. That would be a bigger stimulus than a new expansion.
Ooooooh do tell me more. I *love* conspiracy theories!Another thing that makes me suspect somebody's master plan is to herd everybody onto one shard
Hey, listen! The people, you people, the people of Stratics, you all need to listen, I'm risking my life to tell you this but, you all need to know!Ooooooh do tell me more. I *love* conspiracy theories!
Whilst you are correct, it would probably add a little life to lesser used shards, it does not address the root of the problem.Imagine the burst of activity if we were allowed to build a house on each shard. That would be a bigger stimulus than a new expansion.
But would do nothing for UO as a whole. Whilst you are playing one shard you aren't playing another. Spreading the population isn't the answer. New players is.i do own the same house on three shards... this would expand my empire
Find a good friend with shields and send stuff with them... or offer them some gold to make a transfer for you. Then you both win. Or give them something from your stash to keep for making the transfer... not only do you both win but it will go a long way towards building a good bond and perhaps to making them more willing to do it again.I don't think allowing xfers for everyone like that would really "revive" shards. But I think something like that would certainly help even the playing field a bit for those who don't have shard shields by having some sort of access to do so.
I see no reason why we couldn't maybe use our Mailbox or something to send up to 125 items through the "mail" once a month per account or something to a shard of our choice.
Still not as awesome as having the ability to choose several shard shields but does at least gives those with years an years to wait for em the ability to sent items around once a month for whatever reasons they may have be it to sell stuff easier or buy stuff they need easier or whatever. It would actually help out the people that could use the help so i'm all for that.
The extra house on Siege did not work. It seemed like a good idea but ultimately people placed a home and then realized that the shard was dead and went back to their own shard. People want to play and interact with other players. If they allowed everyone to place an extra home on each shard you would just have prime spots owned and never used.But back to topic. If we could have some additional houses of the same account for different shards it would make a big difference. I really don't get why SP is special in that respect. It's pretty tough to tear down your current house and head off to another shard without knowing if your gonna like it or not. Having characters on a less populated shard with no house isn't very inviting. They can even cook up some one time $9.99 deal if they want. That would be ok with me.
After the burst though of building a char, farming gold to place people would get bored and stop logging in the slower shards again and migrate back to where it's busier. More people playing the game is what is needed. Without heading back to that old argument (again lol) some way of enticing older players to log back in is needed. Steam will be a start...but they also need some form of F2P to get the population back up to bustling.Imagine the burst of activity if we were allowed to build a house on each shard. That would be a bigger stimulus than a new expansion.
Have you been inside a Gamestop in the last 5 years? Physical copies of PC games are very nearly a thing of the past unless it's a very big AAA title.I still think Physical copies of the game should be sold in some manner.
I jump on there from time to time... but most the time when I'm around no one is about... and your right I don't want to play by myself, I can do that on GL's. I want to be in a group and have some fun... I enjoy hanging out in Vent and chatting... Typing all the time gets dull... and honestly it's hard to play and type at the same time.The extra house on Siege did not work. It seemed like a good idea but ultimately people placed a home and then realized that the shard was dead and went back to their own shard. People want to play and interact with other players. If they allowed everyone to place an extra home on each shard you would just have prime spots owned and never used.
This is the reason I do not go to Gamestop, and I think a reason why many of those game stores are having financial troubles.Have you been inside a Gamestop in the last 5 years? Physical copies of PC games are very nearly a thing of the past unless it's a very big AAA title.
To each their own, but in my honest opinion I can hardly make it half way through most games these days, they all just find some old trope and ride it til the franchise dies. If graphics are no barrier, I'd look into old greats like Wizardry 6, 7 and 8 [8 has pretty good graphics imo]. Maybe Wizardry 5 for a less storied setting. You can get the wizardry games on Steam, or I'd say get it on GOG probably better. GOG makes sure they get the games compatible before releasing, and if you have problems there is at least a semi responsive troubleshooting team to help, and the boards are active. If you want a more modern idea of a cool game. And there is a game I do like with no real story to it that came out kinda recently.. Hammerwatch pretty fun. Hehe.And I definitely disagree on most current games sucking.
The reason they're having trouble is because physical media is becoming obsolete. That big shelf of PC games you remember being in the store when you went to buy UO:R fifteen years ago doesn't exist anymore. Not there, not anywhere.This is the reason I do not go to Gamestop, and I think a reason why many of those game stores are having financial troubles.
Or Might and Magic 6, 7 or 8 - graphics are blocky but charming, story line is hardly there, but gameplay is totally addicting , in my opinionTo each their own, but in my honest opinion I can hardly make it half way through most games these days, they all just find some old trope and ride it til the franchise dies. If graphics are no barrier, I'd look into old greats like Wizardry 6, 7 and 8 [8 has pretty good graphics imo]. Maybe Wizardry 5 for a less storied setting. You can get the wizardry games on Steam, or I'd say get it on GOG probably better. GOG makes sure they get the games compatible before releasing, and if you have problems there is at least a semi responsive troubleshooting team to help, and the boards are active. If you want a more modern idea of a cool game. And there is a game I do like with no real story to it that came out kinda recently.. Hammerwatch pretty fun. Hehe.
Ya was gonna say M&M but they less story-centric. But yes the gameplay is amazging. I like Xeen pretty good. Never beat it but did love the gameplay.Or Might and Magic 6, 7 or 8 - graphics are blocky but charming, story line is hardly there, but gameplay is totally addicting , in my opinion
Well your checklist consists of three things.Also want to add most games really suck nowadays. Typical check list, [Zombies? Nudity? Cuss words?]
Well, not exactly nudity, but you can take you doll's clothes offWell your checklist consists of three things.
1. Zombies ... UO has those.
2. Cuss words ... UO out guns every game ever created thanks to general chat.
3. Nudity ... ok UO lacks this. But would probably benefit from it.
So im not sure what your point is.
Find players with the Xfer Shields to the shards you want and ask them if they would Xfer your stuff for you.OK, the way I framed my original proposal got the idea sidetracked into whether the game can be revived or not. How about I just suggest it would be a lot of fun for those of us without transfer shields to be able to play around on different shards and send items back to our home shards through the dockmasters. Nobody else likes this idea?
Transferring them myself would be more fun. But I can see my proposal isn't getting much support here on Stratics, so I imagine that's what I'll have to keep doing.Find players with the Xfer Shields to the shards you want and ask them if they would Xfer your stuff for you.
I like all of those except the increase in skill cap, and kinda don't see the need for more bank storage if they doing away with checks and also if they include the 3 characters slots. But yeah the price reduction probably a good step in the proper direction, and would be nice to see another house slot, if they can do without messing up our existing ones.. Siege didn't seem to cause too many problems, probably didn't turn out as well as expected but the mechanical aspects turned out ok I think.1) $19.99 New Game Account fully updated with all Expansions and content
2) $9.00 Monthly Fee
3) $24.00 3 Month Game-Time
4) $36.00 6 Month Game-Time
5) 3 New Character slots, free to existing players
6) Skill-Cap increase to 840 skill points total
6) 3 Houses per account on any shard, including Seige Perilous total 4 houses per account. 3rd and 4th house must be refreshed manually every 60 days by the house owner. Either by door or house sign. If not refreshed house immediately begins to decay and cannot be refreshed.
7) Bank storage increase to 250 items per character
8) $10.00 8 x 100 Advanced Character Token from Origin
9) $10.00 7 x 120 Advanced Character Token, does not include power scrolls on Origin
10) $25.00 7 x 120 Advanced Character Token including 7 120 any skill power scrolls on Origin
11) Focus on bug fixes, broken content and incomplete systems and revamp some old systems.
So are you still making those occasional trips from Legends to Atlantic?I like the ideea, heck, I would love to use it! But I don't see em turning loose of that money from xfer tokens
I agree. Community has taken a huge hit in Ultima Online. Somewhere along the line UO just went to easy and single player mode forgeting that people like the game but love the memories of playing with online friends or vs online enemies. I have said it before, my favorite memories were pre AOS at Atlantic's old Haven bank. No one had homes, people met at the bank and a real community was evident. Players were regarded only by their actions and reputation, not by whether they were wearing the latest in EM event rares. Guild's actually had hunts and meetings.I jump on there from time to time... but most the time when I'm around no one is about... and your right I don't want to play by myself, I can do that on GL's. I want to be in a group and have some fun... I enjoy hanging out in Vent and chatting... Typing all the time gets dull... and honestly it's hard to play and type at the same time.
I really enjoy RP but there isn't much of that anywhere... rather hit and miss when 2 or 3 people happen to be about to get something going then another 2 to 3 weeks before the same 3 people get on again so the story stagnates... Used to be not so many years ago.... I couldn't WAIT to get home from work and hop online and RP with my friends. There was ALWAYS something happening. If you went to Skara Brae you could more often than not "test" your skills by picking a fight with some orc over shinnies... I could go to the local Tavern and hang out get a few drinks and load up on the latest news about this group or that group of troublemakers and find out what's going on... or I could hang at the Armory and spar a few rounds with the Grand Marshall or whatever. Often there were half a dozen or more things going on one could get involved in and that didn't even include setting foot in a dungeon or killing anything. Then there was always heading down to doom with a gold skull and you could often find a dozen or more folk down there doing the runs and I'd do 3 or 4 until my quivers were empty and bandages all gone. We used to gather at the Abbey every Saturday and roll out for Muster which meant we went to some dungeon and cleared it of spawn for the night.... working on getting whatever the guild needed. Or we used to go to Illshenar and kill stuff there and try to get the mini-arties to drop... or we'd do a peerless dungeon for the night.... usually Travisty or Lady M... It was fun... mostly because we did it as a group and were all in vent chatting having a good time.
But of late most folk solo everything... people don't want to be in a group because they might not get the drop and someone else might get it.... they don't want to be in a group because going in a group means you spend 75% of the time standing about dinking around waiting for something to spawn that 2 people in 10 jump in .02 seconds and it's dead. So then you stand about some more for the next 10 min waiting for you .02 second opportunity to hit something. BORING. Kinda like doing Navrey.... Kill it loot it wait.... wait... wait..... wait.... get bored forget why you went down there... almost decide to leave then remember why you came down there.. it spawns finally you kill it, loot it and then start the waiting game again... That's the way most of the crap is anymore.
Adding 10 billion HP to the mob doesn't make it more fun it makes it more boring... Having mobs that 1 hit kill does not make them fun it makes it annoying and irritating. Having nothing that can keep an entire guild busy makes being in a guild pointless. There honestly aren't reasons to be in a guild anymore since 95% of the game is soloable... and the other 5% is either such a grind no one wants to do it or the "reward" is so miniscule no one WILL do it. Kinda like the "newest" High Seas boss..... Who does it anymore? No ONE. First off the bait and such that you need to summon the thing is so impossible to get that almost no one could summon one.... and secondly it's "reward" is a joke.
And finally the old ML stuff, Doom stuff, mini-arties, and 10 anniversary items and all that are all so overly obsolete no one cares or wants it... making it not worth anyones time to go do.... so what do you do? Wait till the one day a week or month that there is an EM event on your shard so you can do something worthwhile??? No.
UO has forgotten about community.. there is NO incentive anymore to be in a guild or group... no incentive to hunt in a party.... since you don't get individual loot in a party it's not worthwhile and no one wants to "share".... Everything is built around single player greed. Problem with building a game on that is that you MUST continually up the ante... if you don't people grow bored and have "done it all"... meaning they have all the spiffy stuff and they are bored wanting more.
Reminds me of baby birds in a nest. Mom or Papa bird comes and they are all chirp, chirp, chirp.... they give one guy a worm and off they go to get more and the other two pounce all over the guy who got the worm. Eventually the worm gets knocked from the nest and they all grow hungry. Or one bird gets all the meals and throws the others to the street below.
Ive always liked the idea. The UO system was build around being able to maximise 7 skills. It wasnt overpowered to have a 7x max skills character. 840 skill points would in effect just bring that back. 7x 120. It would also allow for some interesting templates utilising more skills by dropping some 120's and we would get more variation.I can't even imagine the effect of an 840 skill cap - I'm sure it would be a major game changer and fun to play around with - Messana and team has said it will never happen, but I suppose you're hoping they will change their minds
Lots of us make that trip on occasion. If ya need something moved, either way, we can get it done as long as you're not on a short timetable lolSo are you still making those occasional trips from Legends to Atlantic?
It really would be great. Never gonna happen You'd have to wipe Atlantic or all the other displaced players would really get hosed. That's why I'd like to see a couple fresh clean servers open up if your gonna shut any down. Something like one new clean server for every 6 or 7 you close.usa east (atl) . west (pacific)..
Japan. north.. south
euro ..
siege..
origin.. test
and test
but it will never happen cuz people love their houses to.much
Thanks, just every once and a while, no rushLots of us make that trip on occasion. If ya need something moved, either way, we can get it done as long as you're not on a short timetable lol
Exactly .... and guilds HAD to hunt together... The dungeons were rough... much wasn't meant to be solo'd. It was fun though. It took several folk to kill a dragon. Even the Styngian Dragon can be solo'd now. It's sad. You shouldn't be able to solo a Styngian. Not that he should one shot kill you but he should be more difficult.I agree. Community has taken a huge hit in Ultima Online. Somewhere along the line UO just went to easy and single player mode forgeting that people like the game but love the memories of playing with online friends or vs online enemies. I have said it before, my favorite memories were pre AOS at Atlantic's old Haven bank. No one had homes, people met at the bank and a real community was evident. Players were regarded only by their actions and reputation, not by whether they were wearing the latest in EM event rares. Guild's actually had hunts and meetings.