just to make something clear:
when I said the fel luck bonus would help, I didn't mean that would be a way to attract and keep players. It would help getting better gear more easily, that's all.
also please note that after briefly skimming the posts above I have not seen a single active Siege PvPer who posted here except for myself (sorry if I missed someone). please keep that in mind when making assumptions about Siege PvP based on the posts above. I am not saying I am better than these people or some kind of PvP god, but I actually do PvP on Siege (albeit with all the ping limitations a European player has to face).
There are decent PvPers on Siege, however most of them don't read UHall, heck most of them don't even post on the Siege board.
the thing that would attract people the most would simply be more PvPers on Siege. now if all those PvP guilds from production servers would come to Siege at the same time instead of taking turns they would see more action and get more fights. in the past the situation usually was that guild a from shard x showed up, complained about lack of action and left. in came guild b from shard y, complained about lack of action and left. etc.
on rare occasions guild a and guild b would show up at the same time but funnily enough in most cases they did not fight each other but rather worked together or ignored the other guild. not complaining, just pointing out that they could have had more action right there.
the second thing that would probably help to attract and keep players would be a decent guide that explains how to build decent suits around a single blessed items. most prodo players rely too much on what they're used to from Atl or other shards - an environment where they can simply buy anything they might need and a community that provides all the information on suits and templates one could ever want. all the prodo server knowledge has to be adapted for Siege because noone can easily replace a crimson cincture etc. and templates can usually not rely on legendary items with +20 in several skills, so real skill matters more on Siege. it is very tedious and takes a lot of thinking outside the production shard box to adapt and I found that many were struggling with this when they moved to Siege. If anybody truly wants to make the move and needs advice there, feel free to contact me and I'll be happy to help.
about insurance: yes it would make things easier but I am completely against it. I like how Siege was largely based on a risk vs. reward system and would like to keep it that way. You want to wear a high end suit that helps you kill people faster and provides more survivability? Go ahead but you will risk loosing it one day. You can't afford to loose high end items but still wanna PvP? Go ahead and use a cheaper suit that will provide less punch and less survivability in exchange for being able to get up and running again quickly after you have been killed and looted.
another thing that PvPers from production shards didn't like was being called out for cheating (the definition of what that actually is varies). there are people on Siege who will spend a lot of time looking for videos that proove that player a is using illegal client x or cheat program y and they'll call you out.
I am usually reluctant when it comes to accusations of cheating. this game is full of bugs that lead to inexplicable lags, client crashes and other odd behavior that will have a negative efect on your PvP experience. In my opinion people are way too fast to accuse others of cheating when something happens they can't immediately explain. In many cases it is either a lack of knowledge about game mechanics on their part, a lack of knowledge about bugs and sometimes even a lack of skill. in some cases, however, it is simply blatantly obvious that a player is using cheats to do things he shouldn't be able to do (e.g. looting blessed items, outrunning mounted players while on foot etc.). those people will find it hard to find anyone who wants to fight them and they will find it even harder to find anyone to trade with.
there are also people who complained about being blacklisted by the Siege community. this usually was because they killed and looted players from a certain big guild. please keep in mind that said guild is not the entire Siege population.
also I don't blame them for blacklisting anyone - heck I wouldn't want to help someone who killed and looted me the other day. If anything then I would want to find and kill that player. if their way of revenge is blacklisting you then that's their choice. that doesn't mean you can't make it on Siege though. the one character rule on Siege forces you to own your reputation. but even the worst of the worst have found ways to deal with being blacklisted by that big guild and so can you. so please don't come crying "Siege has blacklisted me" when in reality it is only a certain guild.
so again, if you truly want to give Siege a shot feel free to contact me and I'm sure I'll be able to help you at least a little bit. we can use more people on Siege but we don't need them desperately enough to turn Siege into just another production shard.