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Hot Topic - Tread Carefull - Thoughts on EM Events - Please ?

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4runnersport

Sage
Stratics Veteran
Stratics Legend
People wanted a different event system and got it. It use to be top damager up until the beginning of last year. People thought it wasn't fair and it was changed to random drop like people wanted which is the most fair way. Now some people thinks its not fair again. This game has the biggest group of crybaby's than any other game. Always want to complain about something constantly. I was happy with the old system and I am even more happy with the new unlike a few of the other hardcore eventers that have been crying. If everyone keeps complaining no matter what UO does then there isn't much reason to keep the old game going. I can live with or without it unlike some. It is a great game though no others compare imo so it would be nice to see a lil less complaining to the already short staff. I am sure it gets old to them too. THP why do you keep saying that it is still top damager because it most def is not? Just because you have not got a drop from the very few events you do that makes it top damager? And I am behaving as well I just don't understand how you think its still top damager when it clearly is not.
 

Uriah Heep

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Stratics Legend
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"drops will be given to everyone thus reducing their overall appeal and rare status."

This. If you attend an event and want a keepsake from it, cool beans! And if you are only in it for the rare and the $$ it can bring, tough.

I'm not advocating that everyone in the world be given an items, just everyone who participated. The higher volume would lower the value, eliminating a bit of the problem. Plus the rest of the attendees wouldn't be left out of the drops.

Seems fair to me. Now if you want high dollar rares, then drop only one item on the boss... but I stilll feel, and always will, the residents of the shard shouldn't be left out, and the momentos all go to visitors.
 

4runnersport

Sage
Stratics Veteran
Stratics Legend
So the argument keeps going back and forth from the event is a top damager event to it should be an everyone drop? I took a vacation around xmas time and didn't get to attend any events so didn't get drops around that time so I should complain about it. Say you get a drop now that's worth 300m then they change it to everyone and the people who can afford lets say 10 accounts or has access to that many accounts and the item is worth 30m. Still gonna equal about the same and get even more laggy than it already is due to people running more than 1 account already (which is legal in UO). imagine how many more accounts those people will run if its always an everyone drop thus bringing THAT much more lag. That is assuming that money is still part of your argument of course.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
While we are on this "Hot topic" i'll propose the idea that to me, and probably most gamers who enjoy challenging / skilled gameplay would see as the most fun for EM events.

1/2 of events
Scaled damage / healing combines with random looting rights:
The more damage / healing you do, the more "points" you have pooled into the random generator.
The single top damager/healer/ would get a 100 percent chance at a drop, seperate from the random points.
This would create really fun templates and competition, rather than stagnant characters / gameplay
A "noob" would still have a chance, just not as much chance a really good pvm character

Personally, i would remove "damage taken" from the equation and just base it off healing/damage output. The Goal of any encounter shouldnt be just to die, and UO never really had a "tank" type character anyway.

1/4 of events
Everyone drops or "half" drops:
Either everyone with looting rights, or about half (very high drop rate) with looting rights

1/4 of events. Split between clickies, crafting, contests, stealing events, for those who arent interested in combat (percentage is reflective of overall playerbases general interest - most play UO for pvm nowadays, so anything more than 25 percent not based on pvm wouldnt be fair to most players)


My system would make players want to make their characters better, and more geared. which is really the point of any mmorpg. To make your character better overall.
It would give incentive for players to do regular pvm content, to get those jewels / armor to advance their character.
It would give home sharders the advantage because keeping 50 plus characters geared to be "the best" is all but impossible.
It would pump revenue and demand into crafting / loot, and make those legendaries worth buying. good for the overall economy.

It also provides half the drops / rewards to those NOT concerned with bettering a pvm character in the game (RP / crafter / stealing / pvp oriented characters) I think that percentage is Very fair.

To me this is the most fair system on all fronts. Right now we have stagnant characters, no incentive to make characters better, powergamers pumping out cookie cutter crap just to get drops.

My system would be much more fun and good for the overall game, not just collectors, or homesharders, or crosssharders, but everyone.
 
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Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
yes u r wrong.....stop looking as a rares collector please...events are for everyones enjoyment
not everyone enjoys gameplay that isnt at least partially competitive thp. see my post :) i think the majority of gamers like to try to make themselves better at something, rather than random or handouts.
 

Picus at the office

Certifiable
Supporter
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Stratics Legend
Shouldn't my three accounts get a drop even if they are just bank sitting, do I really have to be bothered to even log into some random shard? Please just send stuff my way and I'll stop posting in these trash threads.
 

4runnersport

Sage
Stratics Veteran
Stratics Legend
I like all of smoots choices. When top damager was taken away unlike some people that started making cheap fast characters I continued to make top damage characters ;) because I enjoyed it. So I am already set up to do top damage or any setup they go to really which includes taking even more chars than I already do for everyone drops. When lineman started his rant last year about going random I told people the lag would get worse when they did and it did. Everyone drops would make the lag even worse than now. My computer can handle it can yours? BTW there is several people that can and will run even more characters not just me and I'm not gloating or anything like that just telling you what it would go to just like it did last time
 

Sexy Nerd

Visitor
Stratics Veteran
I went to my first event and I dropped connection twice because so many people are there. I'd like to see more events that are puzzles that you have to do in stages so there are not as many people at one time.

Thanks
 

TandaBSK

Seasoned Veteran
Stratics Veteran
Stratics Legend
Wow! what a lot of reading. I'm going to toss out a few things:
1. I attended EM events on only my home shard, RPer 90% of the time, on that character.
2. I am 98% of the time in party with a friend, he's melee, I'm a mage/healer, we still occasionally get drops.
3. Have we sold items, YES, Typically to museum types I know through my alt. who I KNOW will hold on to them and value them. The items we keep directly relate back to our character stories and the like.
4. On my alt I have brokered some deals to sell rare's off shard. First time recipients most of them, the gold received for many has been the largest sum they have ever had in game. They're not greedy, gold hungry
players who complain when they've not received one. They have used their new found wealth to fund character development on their accounts, donated gold to other guilds hosting events. A % of the sale and transfer
has come back to our auction house, which in turn is given away to all those who come to our auction events either in contests, holiday gifts etc. Some of that gold has been used to help support Governor's on our shard.

Painting everyone with the same paint brush isn't fair. I've worked with a lot of folks, rp, some pvp, some collectors. There are good eggs and rotten ones in every group. I have been fortunate enough to be able to call
many of them friends

Do we need a little more variety in how things drop or the manner throughout a year, perhaps. Destroying totally one particular play style isn't the answer. The gold that rare's collectors spread around CAN make a huge difference in the enjoyment some get from game. A Clickie for some events would be warranted, based on perhaps how directly it relates to the shard as opposed to a global or multi shard story arch. For example if Our GL team, hosts a unique event related to the history and lore of Great lakes, then perhaps that item should be a shard bound clickie! If the event is say more global and common to all shards then by all means the drop rate should be lower and they should be mobile. Currently some events are Felucca allowing "reds" the chance to do things, and I think maybe that % might need to go up an event or two over the course of a year, most of us expect Fel fights and events to be like WWE lots of smack talk, highly charged, etc.

I think the looting rights system can work in many cases, clickie system in others, maybe adding something where being in party or group increases chances for the group, a mix depending on the theme and location of the event.
We want to build community, not tear us apart.
 

Giggles

Wielder of Ebil Cookies
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Wow! what a lot of reading. I'm going to toss out a few things:
1. I attended EM events on only my home shard, RPer 90% of the time, on that character.
2. I am 98% of the time in party with a friend, he's melee, I'm a mage/healer, we still occasionally get drops.
3. Have we sold items, YES, Typically to museum types I know through my alt. who I KNOW will hold on to them and value them. The items we keep directly relate back to our character stories and the like.
4. On my alt I have brokered some deals to sell rare's off shard. First time recipients most of them, the gold received for many has been the largest sum they have ever had in game. They're not greedy, gold hungry
players who complain when they've not received one. They have used their new found wealth to fund character development on their accounts, donated gold to other guilds hosting events. A % of the sale and transfer
has come back to our auction house, which in turn is given away to all those who come to our auction events either in contests, holiday gifts etc. Some of that gold has been used to help support Governor's on our shard.

Painting everyone with the same paint brush isn't fair. I've worked with a lot of folks, rp, some pvp, some collectors. There are good eggs and rotten ones in every group. I have been fortunate enough to be able to call
many of them friends

Do we need a little more variety in how things drop or the manner throughout a year, perhaps. Destroying totally one particular play style isn't the answer. The gold that rare's collectors spread around CAN make a huge difference in the enjoyment some get from game. A Clickie for some events would be warranted, based on perhaps how directly it relates to the shard as opposed to a global or multi shard story arch. For example if Our GL team, hosts a unique event related to the history and lore of Great lakes, then perhaps that item should be a shard bound clickie! If the event is say more global and common to all shards then by all means the drop rate should be lower and they should be mobile. Currently some events are Felucca allowing "reds" the chance to do things, and I think maybe that % might need to go up an event or two over the course of a year, most of us expect Fel fights and events to be like WWE lots of smack talk, highly charged, etc.

I think the looting rights system can work in many cases, clickie system in others, maybe adding something where being in party or group increases chances for the group, a mix depending on the theme and location of the event.
We want to build community, not tear us apart.
I love you.

That is all.
 

drcossack

Crazed Zealot
Stratics Veteran
Stratics Legend
I have a character on atlantic with 70 magery and a sorc suit. I got a drop standing there healing someone elses greater dragon. I didn't need a 300 dollar suit for that.

Honestly I'm not a super awesome elite rares dealer. I just recently started going to events on the few servers I have blue characters on. That is what confuses me about your argument. It already is random... you already don't need a high end suit. All you need is a little time and patience. That's why I am asking you... what exactly is upsetting you and other people, other then people playing the game on multiple servers as they already have the right to do?


I have seen other peoples points of view, and all I am really gathering is people have a issue with new players on their server. Or people on their server who are only there to experience the in game content with a small chance at a drop. Which again is their right to do. For me to understand and support any other argument.. there needs to be some logic behind it. I don't see any of this as being anything short of "Im mad other people got it and I or my friends didn't". Or "this is my server and people who play other servers shouldn't be here."

Am I wrong?
That they don't get drops, or that people who only show up for certain events get them, because they aren't "regulars" on the server. I don't think I've EVER gotten one, even under the EM's of 10 years ago. It doesn't matter to me though. If the events are fun, they're fun. If they're boring/don't hold my interest, I'll leave.

On Atl, I did one of @EM_Bennu's events in Skara, a bunch of Daemons. Being on a mystic prevented me from doing much (couldn't summon an RC), and one of his "Guardian of Yew Gate" appearances. In the latter, I think I died more to the Hi-5 that were there than anything, but I enjoyed both.
 

Dixie of Chesapeake

Journeyman
Stratics Veteran
heres what i say...either take event items out all together "which im not fond of" or give out so darn many of them that they arent worth the uber billions
"drops will be given to everyone thus reducing their overall appeal and rare status."

This. If you attend an event and want a keepsake from it, cool beans! And if you are only in it for the rare and the $$ it can bring, tough.

I'm not advocating that everyone in the world be given an items, just everyone who participated. The higher volume would lower the value, eliminating a bit of the problem. Plus the rest of the attendees wouldn't be left out of the drops.

Seems fair to me. Now if you want high dollar rares, then drop only one item on the boss... but I stilll feel, and always will, the residents of the shard shouldn't be left out, and the momentos all go to visitors.
soooooooooooo agree with this! im not saying the ems shouldnt kill ya 500 times before ya get something nice, but you wanna fix the problem this is the only way to go to decrease the value and farming of em items.
 

4runnersport

Sage
Stratics Veteran
Stratics Legend
Make events everyone drops and make all idocs be publicly announced and location with plenty of warning for everyone to go do. Oh but that takes away from the hard work idocers put into finding the idoc just to have the entire shard to come in with no work to script loot it all up. But at least its fair right :)
 

Tjalle

Grand Poobah
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Stratics Legend
UNLEASHED
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BTW there is several people that can and will run even more characters not just me and I'm not gloating or anything like that just telling you what it would go to just like it did last time
And then the x-shard eventers wonder why they get called Greedy.
I guess they can thank you guys...
 

4runnersport

Sage
Stratics Veteran
Stratics Legend
If you pay for more than 1 account do you want to play them how you want when you want or do you want someone to tell you your only allowed to do what they say otherwise your greedy? If you want to take all your accounts to a medusa are you greedy for that? Also if it goes to everyone drops I'm sure not just the hardcore eventers will be doing this but a lot of home sharders that only event on there home shard but are set up with many chars on that shard will be doing it as well. It doesn't hurt my feelings getting called whatever you want to call me and I doubt it hurts manyother cross sharders feelings. I was happy with the old system and I am happy with the current system and would be happy with an everyone drop. Like I said this game is full of a lot of grown up crybabys that cant be happy no matter what UO does. Top damagers made people mad. Now random drops are making people mad. If it was an everyone drop people would be mad about that too. Truth is people know how and will adapt to whatever system this game goes to it cant be stopped its just how it is. If someone wants to adapt they can if not they will cry about something wanting to get there way. Going to an everyone drop will benefit the ones that can afford or has access to a lot of accounts more than anyone else. It would hurt many as well being as many peoples computers probably couldn't handle too many more chars at events.
 
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NuSair

Crazed Zealot
Stratics Veteran
Stratics Legend
I've been following the EM threads with interest, especially lately since they seem to have increased in number.

When the EMs were brought back, there were to be no items given out at all. It was to be all about the events, the story, enhancing the players experience who chose to participate in them. I thought that was a wonderful idea (and still wish it had stayed that way).

Then, without any notice, EMs started handing out sashes. And it snowballed from there.

Now, the stories are mediocre at best, and the events are not much more than mass slaughter fest at the hope of making a huge payday (btw EMs- just because you kill a lot of players doesn't make your event good or enjoyable). I mean, making a 'boss' essentially unbeatable until enough players have died is just plain wrong.

Regardless of how items are handed out, someone is going to be upset. Personally, I wish there had never been items dropped at events. Not even account/character bound ones (because there are ways around that as well). At most, a character title or a locked down decoration where people can see or MAYBE at their house.
 

whiterabbit

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heres what i say...either take event items out all together "which im not fond of" or give out so darn many of them that they arent worth the uber billions

soooooooooooo agree with this! im not saying the ems shouldnt kill ya 500 times before ya get something nice, but you wanna fix the problem this is the only way to go to decrease the value and farming of em items.
OR GIBES DEM ALL TO OZOG
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
I guess the question that needs to be asked by now is why isn't the OP ever a top damager at events on his proclaimed own shard?
He seems pretty serious about events yet can't even scratch together the right template/suit to do them correctly?
So now he is admitting defeat when it comes to getting items so he is asking the devs to give out clickies?
*shakes head*
So UO should become a game where everything is just handed to you?
Why not just change all prodo shards to test mechanics and fill players bank boxes with uber goodies and give out free skills?
I am sure the OP would be ok with it :)
 

THP

Always Present
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Stratics Legend
Or maybe iam just extremely unlucky... who noes...but on homeshards ive treid several templates....and well...unlucky i guess but i still love doing the homeshard events when i can make them...

I am also very happy that Mesanna as announced they are trying to help home shard players get a better chance of a drop on there own shard... this as got to be a plus for everyone who is trying to get a momento trinket on there own shard !!! Biggest worry is how they can acheive the difference ...my only thought is maybe housing...maybe some way they will know if a char as a house on that shard so class them as home shard player and give them that little nudge extra....other than hosuing iam not sure what other method will be used to tell homeshard and xshard player...

Still this a great move forward and iam pretty sure everyone will agree on this senario.....well i hope they will...
 

MissEcho

Babbling Loonie
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UNLEASHED
If I was in charge of the event system it would be:

EVERY event had a few item drops either:

a) 1st 2nd 3rd for a challenge, race, tournament where the players get a prize AND their names recorded in the EM event house for historic purposes on a plaque etc or
b) 3-6 nice deco items off a mob kill.

All the above items would be 'tagged' for the event ie First Place Boot Throwing 2015 etc, or named deco off the mob kills ie Hungry Lizard Lollies 2015

Each of these item drops would be shard bound, end of story. They could be traded and sold to other players on shard but not be able to be transferred off.

EVERY event would also have a clicky, and those attending would get a token (account bound), once a player had collected 5-10 tokens then they could combine them to make a 'Selection' token (or a hand in system as per Treasures of tokuno), that would allow them to chose one item off an Event Reward NPC. These event reward items (stocked on the NPC) would be NICE deco items and/or nice armor/weapon pieces and be the same on each shard. Items selected are like any other item, can be traded transferred etc etc.

If everybody knew that by attending an event they were either going to get a drop where the item actually 'stayed' on the shard, or get a token that would eventually give a reward people would feel much happier.
 

Spock's Beard

Sage
Stratics Veteran
The economic activity spurred by people cross-sharding and selling event items does a hell of a lot more to keep the game alive than some guy's "museum" that nobody but him gives a **** about.

Like if you're just a rich rares collector with a house full of crap you're scum, but if you collect stuff from your own shard and call it a museum you're a martyr. As if there's some vibrant community that's out visiting your house full of random crap on your dead-ass shard and having their hearts warmed by a sense of shared identity. Yeah right.
 

Morgy123

Journeyman
Stratics Veteran
personaly and i play euro also i gotten 1 event item ever and that one i gave away
i know many like rares but to always avard it to the same guys just seem stupied to me
sure they have topp damage so what dont we all play (dont we all pay to play)

id like to see a big shange of the events
if you want event items then all that go there to that event shood have shance to get the stuff that drops or gets givein out

normaly its only like 50-100 that go on euro and hardly any of them play euro so
if they want rares to stay on euro make only event that all of us go to like stay on for like a 1 week or 3 weeks and evry one can get some of the drops if they just go there


presonaly i like events like tokiono and doom they for all and sure you aint gona get a 10 kasilion gold for it but its some all can do and its nice

also i like turnins they shood just make it even better like you turn in 100 items to get this and then turn in a full set or some for even better loot
them event have allot of players hunting it for a long time and is much better then the go look for this book type of thing that only hardcore event horders even bother atemting

sorry for typing errors i know of them just to lasy to fix it
 
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NuSair

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I am also very happy that Mesanna as announced they are trying to help home shard players get a better chance of a drop on there own shard... this as got to be a plus for everyone who is trying to get a momento trinket on there own shard !!! Biggest worry is how they can acheive the difference ...my only thought is maybe housing...maybe some way they will know if a char as a house on that shard so class them as home shard player and give them that little nudge extra....other than hosuing iam not sure what other method will be used to tell homeshard and xshard player...

Still this a great move forward and iam pretty sure everyone will agree on this senario.....well i hope they will...
This near impossible and really anything you do like that can be circumvented. The best you could do, would be to have every account claim a home shard and then add a tag to loots like 'EVENT' and when sorting out loot, only players who is on their home shard could get the item. But, then you have people who have multiple accounts.

Plus, I really don't want them going back into the loot code after all the issues the past several years. And to be bluntly honest about it, I don't trust them to get it right. No offense intended, but that is how I feel.
 

THP

Always Present
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Stratics Legend
well mesanna as said they ARE looking into this change....thats definite on the cards....so it looks like we are going back into the event code at some point ,so lets see if this change is for the better...it should be... and hopefully they will tag at least a 10% or better chance for a homeshard player to grab a event trinket momento from his/her own shard...again will be interesting to see how they will differentiate..i like the housing idea..but yes maybe we will have to pick a home tag....and yes yes yes some people will have multiple account but most will have 6-10 houses on there own homeshard and maybe an odd one here or there on other shards .....but yes if they have a house on a few shards then they would be homeshard players on all those few shards.....I really cant see folks opening 10 or so new accounts just for the advatage...but hell they might.... so maybe the house idea will be a non starter especailly with the 90 day merry-g0-around....maybe the homeshard tag would be best at least folks would have to open 25/27 accounts to get homeshard advatage on them all!!!! and that aint gonna happen......lets see how this change pans out....

+1 Here
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
fact of the matter is it probably isnt worth the cost of about half the shards EM paycheck if its only homesharders. ive been at some of these events and its literally 3 people from the home shard. shards like Europa, Chessy, and just a few others have enough home shard players to rationalize a full paycheck for an EM.
 

NuSair

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I really cant see folks opening 10 or so new accounts just for the advatage
Then you are short sighted. People are still buying gold in obscene amounts. And as long as you have what essentially boils down to RMT, then yes, people will open multiple accounts.

That gold has to come from somewhere. Not everyone has billions in their bank.

You really don't know who all you are dealing with. And you might be surprised (or not) at who is selling the gold (or items) for real money. If you are making hundreds/thousands of dollars a month off selling gold, opening an account on each shard really wouldn't be that big of an issue.

People are still making serious cash off real money transactions. And the rares market is just another place for them to generate income. And a pretty significant part of it, I would wager.
 

Goodmann

Babbling Loonie
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Stratics Legend
Shard Bound drop items, they already have done this with VVV would be an easy fix. This keeps the unique items on a shard. New era of EM events coming?
 
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Keith of Sonoma

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Or maybe iam just extremely unlucky... who noes...but on homeshards ive treid several templates....and well...unlucky i guess but i still love doing the homeshard events when i can make them...

I am also very happy that Mesanna as announced they are trying to help home shard players get a better chance of a drop on there own shard... this as got to be a plus for everyone who is trying to get a momento trinket on there own shard !!! Biggest worry is how they can acheive the difference ...my only thought is maybe housing...maybe some way they will know if a char as a house on that shard so class them as home shard player and give them that little nudge extra....other than hosuing iam not sure what other method will be used to tell homeshard and xshard player...

Still this a great move forward and iam pretty sure everyone will agree on this senario.....well i hope they will...
My understanding is that the Dev's are POSSIBLY working on a way to give points to a player, as a drop percent chance bonus, for attending the event, which will continue to rollover as long AS YOU STAY ON THE SHARD. If you transfer to another shard you would lose that "bonus", so the X-Sharders would lose it when they transfer to another shard. Just my understanding, I could be completely wrong!
 

Riyana

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My understanding is that the Dev's are POSSIBLY working on a way to give points to a player, as a drop percent chance bonus, for attending the event, which will continue to rollover as long AS YOU STAY ON THE SHARD. If you transfer to another shard you would lose that "bonus", so the X-Sharders would lose it when they transfer to another shard. Just my understanding, I could be completely wrong!
That wouldn't really achieve anything. I seriously doubt many (if any) people are actually jumping individual characters from shard to shard for events... they have developed characters on multiple shards and shuttle items on throwaway characters when they have enough to make a jump worthwhile, or pool together with others to shuttle items.

Setting a home shard idea per account might work though. Each account could have a percentage increase chance for a drop only on their home shard. Off-sharders could still participate, and still get a drop, but would not get the increased chance. Setting a home shard would alleviate some of the voting issues too.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
So that settles it. Houses linked to Drops.

To all EMs: Is the landscape too barren? want to some new real estate? Make the best drops and im sure many of those empty plots will fill up fast :)
 

THP

Always Present
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Stratics Legend
So that settles it. Houses linked to Drops.

To all EMs: Is the landscape too barren? want to some new real estate? Make the best drops and im sure many of those empty plots will fill up fast :)
Lolz....lets wait and see .. personally i thing a stone were u procliam your own shard would serve best...but lets see what the devs come up with..its got to be a step in the right direction for homeshard players for sure...
 

Alex"Drake Iron Heart"CS

Lore Master
Stratics Veteran
Id like to start that this game is not growing in any sense, if anything losing players everyday, so having a handful of people reap all the Event items and Rewards, would just be stupid, If you are trying to foment fair play in the game and at least try to make some new person want to pay for an ACC.
I have guildies that wont attend an EM Event, just because they know they wont get a drop and dieng a couple of times for nothing and losing money/breaking your gear, well that dosnt please anyone in any sense, if anything pushes them away from Events, and slowly away from the game, as these events were made to unite the Shard, not just give rewards for a couple of people who have invested millions in their suits and have obv played for years. I am not against they rule for the top damagers, but if you want people to attend and try to foment a growth in the game, a drop for all would be better, as if they do die a couple of times at least they feel they got something. Its a simple action-Reaction scenario, Give an item for all and then a special one for top damagers, then everyone has something.

In my personal experience from playing Events in Europa, I have managed to get 2 rewards in a whole year!!! Apart from the sashes given out by Gotan and Emile.
 

Smoot

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Lolz....lets wait and see .. personally i thing a stone were u procliam your own shard would serve best...but lets see what the devs come up with..its got to be a step in the right direction for homeshard players for sure...
we will see, from a purely "homeshard advantage" standpoint tho, the last system change actually hurt it for homeshard players. Seeing how mesanna doesnt even realize people dont actually cross shard "xshard" characters, i could just as well see it backfiring.

one way or another, doesnt matter to me ill just be happy with whatever we are given.
 

Lord Arm

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I use to love events. the major problems are the multi accounts/boxing. some use 2 to 10 accounts or more, there's illegal programs that auto heal, drink, cure ect, there also a program that allows one button to control all chars with an action. it is bad and getting worse. why would any new\old player stay in game, its a joke and the devs have not done anything, so more and more are doing the multi. more drops is not the answer. I would like to see 1 to 3 drops only. drops use to really mean something. if the drops continue at this rate, they will so many that my interest in the game will dissolve. anything the devs give out like candy ruins the game and becomes worthless. with all the multi chars, the lag, crashes, or death from the lag monster is a joke, it's interfering with the game play for so many. I wont even go into all the other cheats that occur daily. what has happen to the game I loved
 

Cyanide_Mage

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I could write an essay on this topic but I will try to keep it semi short and to the point. I'm tired of seeing this type of sentiment not only in game but also in real life, this concept of "Everything should be FAIR!! I should have just as much opportunity at something as the next guy!! GIMMIE!" This idea already exists if you put as much effort into something as the next guy trying to obtain the same end goal. Many of you throw around the word "fair" yet the context in which you are attempting to use it is anything but "fair." Is it fair that the guy next to me who has a 5 day old char and a basic suit has the same chance once they obtain looting rights to get a drop as I do even though I spent months building chars, hundreds of millions of gold building suits and xfering chars, and spent countless hours doing every event that is listed knowing that at most 2 per month MIGHT have a drop? According to what "fair" is i'd have to say no, its not fair..... The way the system that is currently in place is probably as close to being fair as possible within the game, you get looting rights you have as much chance as the other 20-40 people who got looting rights have to get a drop. How about we stop trying to dumb down the game, if we are going to use this idea of "fair" as everything gets something at events then we need to enact this in all aspects of the game. If I do a Medusa I should get atleast 1 arti drop from it, because its fair... if I do a champ spawn I should get at least 1 20 PS as a drop because its "fair", and if I go to an IDOC I should at least get something equivalent in value as everyone else because its "fair."

If you want at the end of every event put a clickie in which when used gives a normal book that has the same title as the event, is authored by the EM, and then has a brief summary of the event. Theres your trinket so you can remember the event, fair?

We as a community and as a society need to get away from this idea that everyone should get a trophy or be rewarded in the same way as the next person regardless of how much time/effort is put in... If you spend the time and resources to have a top tier char to do events because you understand whats involved YOU should have a better % chance at a drop, not the guy who put no time or effort into building a char for events... Here's a concept, lets reward those who put the time into the area of which they are competing? Not just in EM events but all aspects of the game, pvp, doom groups, champ guilds, arti hunters, and crafters. I am using the example of events but this topic pertains to so much more, topics like this are nothing more than a cry for mediocrity. The system is fair, if you get looting rights you have same chance as a drop as the other 20-40 people, the devs have much better things they could be working on....
 

Uriah Heep

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In Uo, fair just won't happen. Too nmuch is left up to a finicky RNG. I've been to Ilsh spawns and soloed a couple on time, didnt get any pinks, and no boss drop? Thought that was weird.. Did Despise a couple of times and nothing until the boss. just odd
 

MalagAste

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In Uo, fair just won't happen. Too nmuch is left up to a finicky RNG. I've been to Ilsh spawns and soloed a couple on time, didnt get any pinks, and no boss drop? Thought that was weird.. Did Despise a couple of times and nothing until the boss. just odd
I still maintain that everyone when you start an account that account is given some random number..... either positive, negative or neutral.... if you get a positive roll then you seem to get drops FAR more often than the average Joe... you all know that guy that just seems to be UBER lucky.... well I think it's hard coded in.... and then there are folk like me..... My account several of them have got to have a HUGE negative number.... I can do spawn after spawn after spawn and not ONCE get a pink... I can do 10 consecutive Medusa runs and never get a drop even though I'm doing as much if not more damage than other folk I'm with... I used to go to Doom every week... was YEARS before I ever got a drop meanwhile folk I was with got them left and right. I wasn't doing anything different than they were. I've done level 4 Cove many, many times with folk or on my own.... NEVER received a drop yet. I'm fairly sure the game is just programed that way.
 

Uriah Heep

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I had a fella tell me something interesting once. He said:

15% of the people we meet we will like immediately, and like em no matter what they do to us.

15% of the people we meet we will dislike immediately, no matter what they do FOR us.

70% we will judge fairly.

I think I am in the RNG's 2nd 15% :p
 

Riyana

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I still maintain that everyone when you start an account that account is given some random number..... either positive, negative or neutral.... if you get a positive roll then you seem to get drops FAR more often than the average Joe... you all know that guy that just seems to be UBER lucky.... well I think it's hard coded in.... and then there are folk like me..... My account several of them have got to have a HUGE negative number.... I can do spawn after spawn after spawn and not ONCE get a pink... I can do 10 consecutive Medusa runs and never get a drop even though I'm doing as much if not more damage than other folk I'm with... I used to go to Doom every week... was YEARS before I ever got a drop meanwhile folk I was with got them left and right. I wasn't doing anything different than they were. I've done level 4 Cove many, many times with folk or on my own.... NEVER received a drop yet. I'm fairly sure the game is just programed that way.
I think the same thing... in fact just the other day I discussed this very topic with my husband and a friend. It's like some accounts have a higher hidden innate luck value or something. My account has a high one. It's very obvious in contrast to my husband's account, which has a dismal value; in fact, his tamer seems to have some kind of underlying aggro issue as she pulls aggro off of her greater dragon just standing there (and this isn't just his playstyle--I tried to play his tamer and had the same result). One of our secondaries seems in between. It's pretty consistent.
 

Scribbles

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Easiest EM event solution in my humble opinion.

Top healers 1 of 5 drop (rezzes included)
Top Damagers 1 of 5 drop (not just on main boss)
Top Rpers 1 of 5 drop (EM decided)
A simple item for all that attended. Double sided clicky, need to click at begining and end of event. Timers on both ends to prevent multiple account corruption.

Posting all winners and attendees on a website with some stats; This would be great for historical purposes and a great check against corruption in the EM system. Also, it would give new players a quick look at who to watch for help with building better event characters. Not to mention a great way for non players to see how active UO still is.
 

4runnersport

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As trustworthy as most EMs are I don't think it's in the best interest to let them pick 5 players to give drops to. Most EMs would be honest about it but there would probably be a few that would have favorites to get those items and even if they didn't a lot of people would think that way and be very upset about it if they wasn't 1 of the 5.
 

Warpig Inc

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EM spends time on the shard and gets to know the regulars of that shard. Best event I was at had been on another shard. I was in something less then gear tossed on the ground at the bank and not guilded.

We took part in the event and the EM was stealthing about just dropping items in players packs. I got a neat item with unique title. Just wasn't one of the rarer and/or awsome color. Being I was a visitor. I and others quite enjoyed the event.

I stopped doing event for more then the lag crash issues. When events are the same and ran at different times for the zones. Well that is cats and dogs marrying wrong.
 

THP

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Some great idea ...lets keep them coming....seems to be a definate divide...a few elite rares collectors- liking rares collectors posts only and all normal players wanting the small changes liking the normal players posts.....It obvoiusly evident that a lot of normal homeshard players will welcome any change which may even out the playfield...

There is a lot of points made by both sets of players

What make me giggle the most is the quotes 'ive put the effort in and spent 200/300m on a char to get the best play stuff so i get the best chance of a drop on each shard - so i dont want changes because ive made the effort ''....... PLEASE....NO KIDDING JOHNSON ......YES !!! im pretty sure u have after getting 20-30 drops every year for the last 7-8 years at 250-750m a bloody pop!!!

I just wish some of the rares elite would ...look at events in the eyes of a normal player....on there homeshard and not just the cash cow it is today...[just saying].:gee: Puts tin hat on
 

Promathia

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Easiest EM event solution in my humble opinion.

Top healers 1 of 5 drop (rezzes included)
Top Damagers 1 of 5 drop (not just on main boss)
Top Rpers 1 of 5 drop (EM decided)
EMs shouldn't be picking who gets an item, and the top 2 suggestions would just be the same people who ALWAYS get drops. Even if the EM themselves arent picking favorites, it sure will give the impression of it, which is when someone posts on here complaining and this all starts over again.



*THE SYSTEM RIGHT NOW, IS THE MOST FAIR FOR CASUAL PLAYERS*

You don't need a suit worth millions, hell a Sorc suit suffices!
The drops are RANDOM. It doesn't matter if you are UO rich or poor.
You can get a drop by healing/taking damage/doing damage
You can get a drop if dead while the boss dies


Some of you want the item handed directly to you without putting in ANY effort. How insane does that sound in a VIDEO GAME? The whole point of a game is to PLAY.

On WoW, if I do Arenas and get within the top .5% for the season, I get a unique mount only a few other players get. This mount is never given out again. They arent just handed to people for participating. It gives people a REASON to progress, and keep playing.

Every MMO has "rares" in some form or another. And in every game, you actually have to be lucky or earn it yourself. They arent just handed to you because "You tried your best", thats not how video games work.



** Here is my solution. Increase every shard to a 20 drop, and the big shards (ATL for example) to a 30 drop.
 
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4runnersport

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If I don't get every drop at every event I attend this year I am emailing mesanna directly and insisting she change the drop system immediately because if I don't get every drop even if I only attend a few events then it is a flawed unfair system. Then when the lag gets even worse I will email her again.
 

Goldberg-Chessy

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Better yet let's all get a cheap trophy like 8 year olds playing little league sports.
Pretty sure some people in this thread would get the same gratification as the little leaguers.
Nothing like a stack of cheap trophies to make you feel good about yourself as an adult!
 

Tjalle

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I posted last year that they should separate the event part and the drop part and I still think that would be the best solution.


The Event Part:

Stop having drops at events. Give the events back to those who are there for the events (and not just a pay day) and enjoy what the EMs do for them.
There would be less disturbing elements for the EM and for those who actually appreciate the time and effort the EM puts in and therefore a better event experience for players.
And if there has to be a memento part, I think someone suggested the EM could hand out a book. Let it be an empty book with only the EM's name in it and then the players can fill in the story themselves.
The EM's name makes it something that a player can´t reproduce and therefore a special item.

The Drop Part:

Find a way to spawn a tough monster at a random time and at a random place twice a month or once a week or just randomly (but not too often depending on the number of drops).
The point of that, besides having a system for those who like today's event drops, would be to reward exploring and adventuring. No more reading a date and time on a website and log in for 30 mins and get a drop.
Cuz just like Promathia said: "Some of you want the item handed directly to you without putting in ANY effort. How insane does that sound in a VIDEO GAME? The whole point of a game is to PLAY."
It would bring more life to the overland and abandoned dungeons if people knew they could get lucky while out searching and playing.

So in conclusion.
- The event experience gets better.
- The "drop people" can still compete for drops.
- There would be more life on the overland and in dungeons.
 

THP

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Im looking forward to the homeshard change.....as many other normnal players are too...iam only interested in my homeshard events....so this as got to be a postive....a big positive....for starters anyways ....fingers crossed its a worthy better chance ....anyways at least the devs have listened to the casual players ...all good here
 
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