High Plains Boura - Stratics Community Wiki | Stratics Community Forums
2 =>5 slot
Found in Ter Mur
They have really high str and HP for a 2 slot pet. You will probably have more points than you need when finished. They would make a big tank pet.
They have high 80s to 90s skills when tamed. Very easy to train. Took 1 hr to get the first 100% on the crazy mage. Someone joined me at 70% or it would have been quicker.
This is a complicated pet. Read the Training Notes at the bottom before you choose abilities.
They start like this:
The resistances start like this:
They do 100% Physical Damage:
They start with this ability:
Training menu looks like this:
The Special Moves are:
The Magical Abilities are:
Ill put a pic of each one: (Poisoning costs 100 points)
Special Training Notes!
A. If you choose a Special Move, you can only choose poison as a magic.
B, You can choose 2 Special Moves and then Poison. (you can compare Armor ignore and Armor Pierce)
C. If you choose poison first you get new options: Area Effect shown
The Special Moves are the same.
If you do option C. and choose an Area Effect, you can now choose a magic again and get a result as this: (the poisoning ability goes away but you keep the area ability) (I chose slashing)
I think this would be a nice pet.
But there's more!
If you choose Poisoning first and then put a Special Move on:
You don't get any more choices:
But you get something you could have made earlier:
But you could have chosen another Special move and had poison if you did option B.
So that is the High Plains Boura.
In Memorium to the many Boura that were killed by the New Haven Guards in order to bring you this thread.
2 =>5 slot
Found in Ter Mur
They have really high str and HP for a 2 slot pet. You will probably have more points than you need when finished. They would make a big tank pet.
They have high 80s to 90s skills when tamed. Very easy to train. Took 1 hr to get the first 100% on the crazy mage. Someone joined me at 70% or it would have been quicker.
This is a complicated pet. Read the Training Notes at the bottom before you choose abilities.
They start like this:

The resistances start like this:

They do 100% Physical Damage:

They start with this ability:

Training menu looks like this:

The Special Moves are:

The Magical Abilities are:

Ill put a pic of each one: (Poisoning costs 100 points)




Special Training Notes!
A. If you choose a Special Move, you can only choose poison as a magic.
B, You can choose 2 Special Moves and then Poison. (you can compare Armor ignore and Armor Pierce)
C. If you choose poison first you get new options: Area Effect shown

The Special Moves are the same.
If you do option C. and choose an Area Effect, you can now choose a magic again and get a result as this: (the poisoning ability goes away but you keep the area ability) (I chose slashing)

I think this would be a nice pet.
But there's more!
If you choose Poisoning first and then put a Special Move on:
You don't get any more choices:

But you get something you could have made earlier:

But you could have chosen another Special move and had poison if you did option B.
So that is the High Plains Boura.
In Memorium to the many Boura that were killed by the New Haven Guards in order to bring you this thread.