Idk why you guys are fighting over balance changes the game is pretty damn balanced other then splintering there is a counter to almost everything. You should be fighting over the fact that there is practically zero Things to pvp over (plz dont say spawns) hence the yew gate mayhem. If i had to make any changes to actual pvp mechanics it would be
-remove splintering out of the game completely and remove the hci for bolas if this happens. If not able to remove it 100% allow it to be appled to have some chance at counter play with a 5 second timer to be splintered again.
-revert the super nova delay (zero reasons to take alchy now) and add a alchemy mastery that allows you to double conflag at gm alchy.
-remove cf
-remove pies or refinements one of the two.
-i think parry and evade are completely fine. Evade has disarm counterplay. But if it must be changed maybe make evade reduce damage by 50-60% of incoming spells instead of taking zero damage (not stackable with spellshield)
But once again the game is fine. Add more **** to pvp over ty
-remove splintering out of the game completely and remove the hci for bolas if this happens. If not able to remove it 100% allow it to be appled to have some chance at counter play with a 5 second timer to be splintered again.
-revert the super nova delay (zero reasons to take alchy now) and add a alchemy mastery that allows you to double conflag at gm alchy.
-remove cf
-remove pies or refinements one of the two.
-i think parry and evade are completely fine. Evade has disarm counterplay. But if it must be changed maybe make evade reduce damage by 50-60% of incoming spells instead of taking zero damage (not stackable with spellshield)
But once again the game is fine. Add more **** to pvp over ty