During the past few weeks i've noticed extreme lag/lock-ups/discons while attempting to play.
After discovering my ping to all east coast servers have jumped by at least 20 i have been running tracerts and discovered random lag spikes in the level 13 servers every other round of tracing. Some hops reaching as high at 215ms.
Anyone else having these problems? How does one get this fixed?
Let me correct a few errors here...
There is no such thing as "level 13 servers"
There's "Level 3" (a company that makes up part of what we call the "internet backbone") "ROUTERS, SWITCHES AND GATEWAYS".
It's a long-known, often-recurring issue on the East Coast UO Servers that anyone whose signals are coming through Level 3 (instead of Sprint or AT&T) have massive problems with lag.
While a Level 3 router might have "ELECTRONIC" in the name, that's THEIR name to indicate that it's a machine that connects to EA's internal network. EA has noting to do with its maintenance or settings, except to be able to call at Level 3 and pancake about the bad connection (which Level 3 is typically slow to act on, if they ever actually fix it. Even when they do a "fix", te fix seems to undo itself within weeks).
I hate level 3 with a purple passion, since (among other things) they like to route stuff hundreds of miles in the opposite direction, in order to interface with a different part of the net. They also are the most laggy of all the North American backbone providers, and the least responsive to error/lag reports.
For example, if I hit a port on my ISP that goes to sprint or AT&T, it goes from eastern KY, to western KY, to St. Louis, KC, or Chicago, then out to the west coast to the bay area (SF, Stockton and/or San Jose).
- but if I hit one that is linked into Level 3, it goes to Nashville, then ATLANTA (which is as far east as I am, and 300 miles due south), THEN switches it over to AT&T, who has to send the signal BACK to Nashville, then St Louis, then on to San Francisco.