Here is what I got for creating a set from barbed leather:
All the resists are marked like so:
Item: Physical/Fire/Cold/Poison/Energy
So here they are. All of them made with GM armslore, GM Tailoring from barbed leather and kasa from cloth
Kasa: 2/9/13/9/11
Gorget: 6/8/10/9/14
Tunic: 9/10/9/10/9
Sleeves: 7/13/8/9/10
Gloves: 9/7/7/15/9
Legs: 6/11/9/10/11
So where to start? How to build the resists and what to imbue at which point?
First things first - do you plan on using boura pelts for max resists, or going 2 below max with no specials.
Secondly, do you plan on using faery dust or not for the LRC? All that will change is having LRC on 5 or 6. Since all you are doing is resists and LRC, 6 is no big deal, with the added bonus that you won't cap the weight too quickly.
84.5 is going to stress things, but it's not impossible - I made my first like this in the same skill range.
The first thing *I* look at is which is already the strongest piece, which is the weakest, and go with the resists from there. I start with LRC first - makes life easier, and, in general, as long as you always get Physical and Fire to 70, the rest isn't as important. But that's not what you're after
Code:
Step 1 -
Kasa: 2|9|13|9|11 - LRC 18
Gorget: 6|8|10|9|14 - LRC 18
Tunic: 9|10|9|10|9 - LRC 10
Sleeves: 7|13|8|9|10 - LRC 18
Gloves: 9|7|7|15|9 - LRC 18
Legs: 6|11|9|10|11 - LRC 18
Total so far -
P|F|C|P|E LRC
39|58|56|62|64 |100
*assuming NO special ingredients
This is actually not a bad starting point - your biggest worry is Physical Resist, which you need to spread 31 points across 6 items.
First imbue - take the Kasa to 13 physical - that leaves you 20 to spread across 5 items.
Next imbue - take the gorget to 13 physical, leaving you 13 to fill.
Next imbue - take the sleeves to 13 physical, leaving you 7 to fill.
Next imbue - take the legs to 13 physical, which takes total physical to 70.
Note, we have yet to touch resists on either the gloves or the tunic, still leaving you 4 imbues on each, and 3 more on the prior 4 imbued items.
Next, we do the same for fire resist. This is easier - only need to boost 12 points.
First imbue - Take the gloves to 13, leaving 6 points to fill.
Next imbue - take the gorget to 13, leaving 1 point to fill.
Take the Kasa to 10, finishing fire.
Next is cold. Only 14 points to fill.
First imbue - take the gloves to 13, leaving 7 points.
Next imbue - take the legs to 13, leaving 3 points.
Last imbue - take the tunic to 12, finishing poison.
2 more resists to finish out. Let's review where we are, now.
Kasa has been improved to 13|10|13|9|11 18 LRC, with room for 2 more imbues.
Gorget has been improved to 13|13|10|9|14 18 LRC, with room for 2 more imbues.
Tunic has been improved to 9|10|12|10|9 10 LRC, leaving room for 3 more imbues.
Sleeves have been improved to 13|13|8|9|10 18 LRC, leaving room for 3 more imbues.
Gloves have been improve to 9|13|13|15|9 18 LRC, leaving room for 2 more imbues.
Legs have been improved to 13|11|13|10|11 18 LRC, leaving room for 2 more imbues.
You need 8 to finish poison - I'd put 4 on the kasa, and 4 on the sleeves.
6 to finish energy - 4 on the tunic, 2 on the kasa (which finishes all imbue upgrades to the kasa).
Yes, you will burn a few more gems doing the final imbue on the kasa, but there is a method behind the madness. Notice with the way I have laid this out, you still have the ability to add 10 more modifications across the remaining 5 items - be it luck, MR, LMC, nightsight, whatever makes you happy. It also leaves both jewel slots, primary and secondary to play with.
This is *how* I would do it, at least at that skill level. You aren't maxing anything out, so you shouldn't be going out of your skill range. If you are finding you are having issues with the final imbue on the kasa, just move to a different slot. Also, if you have yet to get your 10k loyalty points, you'll still want to use the soulforge just beyond the moongate.