I don't play SP, and I'm still 9 months away from being 10 year, let alone 14, but I think I know what SHOULD be the replacement for the shard transfer shield on SP.
A can-be-taken-once-only choice for a second character slot.
Siege/Muegen.
I can understand back when these 2 shards were created, the restriction to only 1 character. Back then, there were no Soulstones and this was a way to help players have to either choose a fighter
or a crafter for those Shards. That is, no crafting mules.
Wonderfull, IMHO, as I always disliked the frequent use that is often done of crafting characters, they are used too often, IMHO, merely to support fighting characters (sometimes referred to as "mules"....).
With Siege and Muegen when they were created, this was not possible and on those Shards it was possible to actually play a crafter, the role of a crafter and the life of a crafter in a virtual world. Magnificent !
Unfortunately, Soulstones killed all that making it possible to swap skills from fighter to crafter on a fly.
At least before there was a time restriction before reusing the same soulstone but now that is gone also so, nothing blocks also for Siege and Muegen to sport any and all skills one may want, limited only by the number of soulstones one is willing to use.
I do not like this, as it killed the original purpose of Siege and Muegen but given the current situation, I find the restriction to 1 slot only ridicolous.........
What is the point of having 1 slot only for Siege and Muegen when one can, through the use of soulstones, sport any and all skills that there are in the game ?
As in regards the EM Events items, I wonder if it would really be that big of a deal to make the items account bound and not transferable BUT possible to be locked down for display.
I mean, we already have a precedent after all.
Shard Shields.
Shard Shields are account bound and cannot be transferred BUT, they sure can be locked down as they are in homes.
Well, why not have the same code, perhaps adjusted a little for inevitable differences, applied also to EM Events items ?
Doing so, the items would
finally go back to be what they should have always been,
only a memento of the participation of players to a given EM Event and not a source for "get rich quick" or produce of a new rares factory.......